
Jumpala is a fast-paced action puzzler with heavy fighting game vibes. While the core mechanics are simple, each game is a test of skill and strategy as you try to outscore and outplay your opponents. Features both local and online play.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−80% | 55reviews | 75% | — | $2K |
| $1.99−80% | 15ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a brilliantly designed game. Casual yet competitive, very easy to pick up, tutorials aren't a drag, and characters are all unique and powerful. AI isn't stupid so will put up a good fight - I'm just about good enough to beat easy bots now. Also comes with teams (think Smash's teams system) so you can buddy up.
Jump. Jump. Jump around.
If you're playing vs hard CPU and get Lola, just quit. You'll spend more time respawning at that point
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me encanta este juego. Super adictivo para jugar de a 2 o más personas. Es una lástima que no sea más popular. Nos hemos pegado unas buenas risas. 😂
It's a nice arcade game of sorts but not much incentive to play solo pve. If you want a couch game or have 3 or more friends to play with online, go ahead.
Обалденная игра с шикарным геймплеем! Один минус - отсутствие перевода (локализации) игры. Для тех кто не понимает что к чему, доступно демо, рекомендую попробуйте.
Having played for a bit and experienced all the characters and abilities, I tried the hard mode for a bit to see what the game is like when played computer-optimally. Turns out it kinda sucks and relies pretty heavily on quick math and luck, so I wouldn't really recommend it to a hardcore audience, and it's too complicated to make for a fun casual game, so I don't really know who this is for.
I want to like it, but the struggle with the frame rate makes it a hard pass.
Jumpala замечательна своей лаконичностью и легкостью в освоении. Почти что моментально учишься и сразу пробуешь - для компаний просто супер. С ботами тоже не заскучаешь, затягивает даже в соло. Приятный стиль, в меру динамичный и настраиваемый геймплей (описывать не буду, хорошо видно по трейлерам), разнообразие карт и героев. Всё это вместе отлично складывается, хотя не без нюансов. - Изначально доступно 2-3 карты, остальные за монетки. На мой взгляд, все должны быть на старте: каждая локация геймплейно уникальна - это весело и хочется попробовать сразу, но не покупать одну за другой. А монетки медленно накапливаются. - Некоторые герои управляются легче других по вводу. - Продвинутое управление требует времени, чтобы к нему привыкнуть. Всё вроде логично, но не всегда удобно. Лично мне не хватает двух отдельных кнопок под повороты на месте вместо комбинаций из клавиш, например, LT и RT на контроллере как вариант. Даже несмотря на немногочисленные недостатки, игра очень классная. Среди клонов brawhalla, слабеньких файтингов и безликих гоночек с видом сверху действительно редкий пример оригинальной концепции для диванной игры, причём с удачной реализацией! Настоящий подарок для любителей данной категории!
yesterday we had a party at home, i bought several party games but finally we just stick to this. every character have unique ability and different strategy to win. a great 'easy to learn, difficult to master' competitive party game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 20 | 100% | — | |
| $102.7K | 646 | 84% | $6.99 | |
| $612.7K | 812 | 91% | $29.99 | |
| $240K | 910 | 87% | $9.99 | |
| $1.2K | 6 | 83% | $9.99 | |
| $578 | 4 | 100% | $5.99 |
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|---|---|---|---|---|
| $2K | 67 | 85% | $1.99 | |
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| $2K | 55 | 78% | $2.99 | |
| $2K | 117 | 93% | $0.99 | |
| $2K | 58 | 86% | $1.99 |