
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Most likely between $3.7M and $10.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Really solid example of a AA game, massively solid for what it is with some issues. Mainly for me I find the gameplay loop fun, but repetitive. This isnt helped by the (admittedly) placeholder AI voices. They spam the same 5 voice lines at nauseum with no variation at all. Still pretty alright game
nice,
Cool
Good game yo.
Gud :)
A good PvE game that seems to stick to its mission to be fast paced, arcade fun.
Pretty good game for an early access. I actually love it!
На первый взгляд игра выглядела как проходняк, но поиграв в неё 5 часов к ряду с двумя друзьями я понял - это золото, гем, бриллиант. Знаете Sea of Thieves? Вот это в целом похоже на то, только в космосе и с автоматами вместо мушкетов и сабель. Командная работа и напряжение сделали вечер очень интересным, а оптимизация очень приятно порадовала
I have to say, this one is surprising in a very good way. While still in early access with hopefully much more content to come, I still have 16+ hours real playtime at the time of writing in both single player and multiplayer. The gameplay is buttery smooth and works out of the box on Linux Mint. The game mechanics are really well done, the level design takes all the favorite themes from sci-fi and make you wonder what could have happened in those places. The weapons feel very satisfying to use and the whole space combat can get very hectic between fires, boarding parties and things to repair. The occasional shoulder-mounted one-shot kill [spoiler]with a railgun from the deck of a ship[/spoiler] also feels phenomenal. If I had to mention one thing that could do with some improvement, it's the writing / dialog and the corresponding voice acting, but there's thankfully not much of that in the game. Given the reasonable asking price, I'd say get it today and to the devs: keep up the good work, looking forward to future updates.
ENG: Guys, what’s going on with the performance? Where are DLSS and FSR? Where are the flexible graphics settings? Where are *any* graphics settings at all? Your game is unplayable in its current state. My hardware runs much more demanding titles without a hitch. Fix this. It’s 2026—this isn't a console game. Where are the settings? RUS: Ребята, что с производительностью? Где DLSS? Где FSR? Где гибкие настройки графики? Где в принципе хоть какие-то настройки графики? В ваш проект невозможно нормально поиграть. У меня более требовательные игры на моём железе спокойно идут. Поправьте ситуацию. 2026 год на дворе, у вас не консольная игра. Где настройки?