
Jump Space (formerly Jump Ship) is a mission based co-op PvE for 1-4 players, where you are the crew of a spaceship. Transition seamlessly from crewing the ship to on-foot exploration and space walks. Explore, upgrade, and survive intense encounters in deep space together.
Most likely between $3.7M and $10.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 1350 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
damn good game! very excited to see what's next.
Its fun, but too much going on and very repetitive.
i cant stop thinking about ultrakill event horizon...and i cant stop crying....;(.......tears of happy ;) despite the computational costs, this is sick as ♥♥♥♥. buy
Yes, it's very promising. For now, it's lacking the content. The combat is fun but repetitive. However the core mechanic works. They just need to put more maps, weapons and enemy types.
concepte intéressant et plutot amusant manque encor un peux de contenue mais sa va venir c'est aux programme cependant je ne peux laissé une bonne note avec cette escalade de difficulté tout bonnement ridicule avoir ajouté 3 niveaux de difficulté de plus na vraiment en rien aidé les mission de 1 a 2 sa passe assez bien en 3 sa commence a être limite et ce même avec les composant bien amélioré puis rendu a 4 a 5 sa devient injouable en 4 le vaisseaux tiens bien la route pour peux que il soit amélioré mais le personnage lui il prend chers et pas que u peux puis rendu en 5 bah.. tu la dans le Q le vaisseaux si pas amélioré a fond tu te fait tellement bombardé que tu passe plus de temps a réparé que a jouer et le personnage pense y même pas tu est mort dans l'oeuf a la première rencontre avec un mob légèrement plus évoluer que les autre tu aura beaux avoir 10 kit de soins tu ressort avec 0 pour ne pas mourir la mais bon le materia tu aura beaux en avoir tu dépense tout en soins et réparation a telle point que en a vite plus assez ou alors tu te prend juste tellement de missile impossible a esquivé que tu na même pas le temps de réparé en résumé un jeux prometeur avec un bon concepte mais qui a sérieusement besoin de revoir sa gestion de la difficulté
I wanted to try this game, thankfully we have the free weekend now so i did try it out for about 7 hours ! My impressions is extremely good and i bought this immediately. There are alot of things to cover here but i won't list everything as it's not fully released yet so many things will be fixed. The positives : It's a mainly fast paced game so you jump to a sector of your choice, you do your stuff, you leave, then to the next one until you almost reach the end which is your hangar. If you want your progress to stay you can't live midway, you start and you finish. It's pretty fast so don't worry about it. The visuals are good,the lighting is good. It doesn't look like a AAA game like star citizen,everspace 2 or similar but it doesn't need to be, the gameplay is the big hero here not the visuals but it looks good so no worries. The way you traverse from your ship, to empty space to a base is so much fun and fast ! Basically almost every time apart from few sectors or when you done with a sector you run constantly. It's not a difficult game and you can play it solo as your robot companion does all jobs another player could do and he does it well,shooting,collecting,repairing etc so don't worry about playing solo. You must be serious with your choices, if the sector says hard then it's hard but you can avoid it if you don't want too. The sectors are usually very small in length and makes it intresting instead of travelling for no reason. The ship feels alive, you can interact with alot of stuff, even a jukebox playing music. Very nice design, i truly like it to spend time in there. The fast travel hook is so much fun as well, makes things fast and efficient, Some things that i noticed are missing : Graphic control,it's very basic with your selection. I use a 5090 so naturally i want to crank everything to max but there aren't alot of graphic options,i guess because the game is light,the textures don't take that much processing. There is no flashlight,it's usually very dark inside the ship ! Either gives us a flashlight or add alot of lights inside the ship. The ship handling is fine,feels almost like everspace or X4 so no special flying skills required,i consider this an 80% FPS game than a space flying game. The ship acts like a home,although you can and you will do dogfights you want it or not i think the RND went to fps and there are alot to like there. Something that is truly missing is button mapping for specific things. For example i want to fly my ship having th ROLL and PITCH on mouse and yaw on A and D but here you cannot set the ROLL on mouse. Very weird to me as i play 10 other space games that way,also strafe up or down between the player and the ship needs to be the same buttons which is weird as there are sections for the ship and the player speerately. Something else i want to see is camera movement control or the lack of it. For example when you turn or boost or break there is too much movement for my style. I want a slider to adjust the movement similar to Everspace,ideally i want it full locker and ill decide when to look around. This can me implemented if the devs want. There are way too many things we can analyse but we won't. Buy the game,especially now it's cheaper. Even at full price it's worth it. I play solo but i can only imagine how fun would be if you had 3 frineds to play with,there is a match making lobby on the main menu if you want to play with others but i don't like to play with people i don't know . Great job devs,very different game than anything that contains space. For the price you can spend many hours here especially if you have friends to play and i will spend hours in this game. Hopefully i can progress all the way to the end without needed help from other players, please devs make sure it's balanced for single player
Dam pozytywny jak poprawia optymalizacje gry. Nawet majać najlepszy sprzet potrafi przyciąć :D
I'm enjoying the game a lot so far, and I look forward to seeing what else comes out for it! Recently they updated the game adding a lot more progression to the game, which has extended the livelihood of the game for myself and my friends. This progression system relies a lot on randomly-generated stats attached to your loot, which I imagine may cause frustration. I will note that this game ran rather poorly on my laptop from a few years ago, but on this desktop it is running happily.
Might be that it's been a while or might be that the damage system change is too much for solo, but until either A my ship feels more durable or they make shields fully regen, or B they cease spawning enemy ships in while your ship is docked or prevent the enemy ships from firing until you undock The dock shooting is very annoying and feels much worse now due to the new repair system. Still decent game though
fun