
Jog! Jump! Switch! Coordinate the crazy conga line of alien athletes in this autorunner / puzzle platformer for 1-4 players.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Joggernauts is a colorful and energetic cooperative platformer developed by Space Mace and published by Graffiti Games that turns the simple act of running and jumping into an exercise in chaos, rhythm, and communication. At first glance, it appears like an accessible, family-friendly auto-runner, but beneath its bright exterior lies a deceptively demanding challenge. Released in 2018, the game was designed with local multiplayer in mind, focusing on teamwork and split-second coordination rather than complex mechanics or story-driven progression. It’s the kind of title that invites laughter, frustration, and frantic shouting as players try to keep pace with one another while navigating a line of alien joggers through obstacle-laden worlds. What makes Joggernauts stand out is not its complexity, but how it transforms simplicity into something that requires precision and synergy. The premise is straightforward but cleverly executed. Players control a conga line of quirky alien runners who must navigate an endless series of obstacles in synchronized motion. The line keeps moving forward automatically, and players can only control jumps and switch positions among the runners. The twist lies in color coordination—each jogger can only interact safely with objects of their own color, meaning the right character must be in front at the right time to clear enemies, hit switches, or activate platforms. This simple mechanic forms the heart of the game, turning every run into a test of timing and teamwork. A missed switch or delayed jump can throw the entire group into chaos, forcing the team to restart. The satisfaction of clearing a tricky section with perfect timing is immense, and when playing cooperatively, it becomes a shared triumph earned through communication and rhythm. The design of Joggernauts emphasizes clarity and energy. Each level bursts with bold, cartoonish colors and fluid animations that make it easy to distinguish hazards and characters even at high speed. The low-poly aesthetic gives the world a clean, almost toy-like appearance that complements its upbeat tone. The alien characters, with their charmingly bizarre designs and quirky personalities, add to the sense of fun. The levels are creatively themed, filled with floating platforms, pulsing hazards, and rhythm-based obstacles that feel alive. The soundtrack mirrors this visual dynamism with upbeat electronic tunes that keep the tempo high and the adrenaline flowing. It’s a cohesive presentation that feels handcrafted for group enjoyment, maintaining a playful and inviting atmosphere even as the difficulty ramps up. When played with friends, Joggernauts shines as a chaotic masterpiece of coordination. Up to four players can participate, each controlling a different runner and communicating constantly to manage color swaps and jumps. The game rewards groups that can establish rhythm and trust; it’s less about individual skill and more about collective awareness. The joy comes from the constant chatter and inevitable mistakes that lead to shared laughter as the whole group tumbles into a pit. In many ways, it feels like a cooperative cousin to party games like Overcooked, where teamwork is both the source of victory and comedy. However, the cooperative strength of Joggernauts also exposes one of its limitations—without multiple players, the experience loses some of its spark. The single-player mode allows you to control two runners by alternating inputs, but it’s far more demanding and lacks the spontaneous charm that comes from group play. The game’s difficulty curve is steep, especially given its lighthearted appearance. What begins as a fun, accessible romp quickly becomes a demanding test of timing and coordination. Levels introduce new hazards and faster pacing, forcing players to make rapid decisions under pressure. Collectible items known as “Glowtonium trophies” add an extra layer of challenge, rewarding perfectionists who replay levels to master every sequence. While this escalating difficulty can be thrilling for those who love mastering tight mechanics, it can also alienate more casual players who expect a relaxed party game. The frequent restarts and unforgiving checkpoint placements can make some sections feel frustrating, particularly in solo play. Still, for players who thrive on repetition and gradual mastery, the sense of accomplishment after conquering a tough sequence is immensely satisfying. Despite its modest length—most players can finish the main campaign in just a few hours—Joggernauts offers strong replay value through its level design and cooperative dynamics. Every run feels slightly different depending on who you play with and how well you communicate. The short length works to the game’s advantage, keeping it fast and approachable, perfect for quick sessions or group gatherings. It’s not a game that tries to deliver deep storytelling or sprawling content; its focus is laser-tight on the joy of interaction and coordination. The charm of its presentation, combined with its accessible yet punishing gameplay, makes it an ideal party title for players looking to test their reflexes and teamwork. Joggernauts ultimately succeeds by turning something simple into something memorable. It takes the core mechanics of an auto-runner and elevates them through cooperative chaos, transforming a basic idea into an experience that thrives on human connection. Its joyful design, fast-paced rhythm, and comedic tension make it a standout among multiplayer indie titles, even if its difficulty and short runtime limit its broader appeal. Alone, it can feel like a demanding puzzle; together, it becomes a whirlwind of laughter and shared triumph. For players who enjoy games that bring friends together through frantic coordination and cheerful absurdity, Joggernauts delivers exactly what it promises—a test of timing, teamwork, and the ability to keep calm while everything around you falls apart. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
| $14.99 |
| — |
| 70%* |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
lo recomiendo y no lo recomiendo,porque suele ser muy repetitivo y les aviso q esta bien perro dificil
難易度が絶妙でサイコーです。神ゲーです。
[h1] Great Game for Groups [/h1] Endless fun for Groups of 3 or 4, but it let's you rethink your whole friendship at the same time.
CO-OP GAME WITHOUT ONLINE IS A CHEESE BURGER WITH OUT CHEESE !!!!!!!!!!
Playing this game is the best way to break your vocal cords, increase your blood pressure and get a noice complaint. bu it is hell of a fun 8/10 because of the difficulty and necessary mechanics that are not explained at all
Der Entwickler ist der größte bastdart !!!!!
it really depends on who you play it with lmao
推薦指數 3/5 裡面有調整速度、血量的設定,關卡也有不同的變化,整體玩起來挺困難的。 按鍵簡單,可以4個人用同個鍵盤或不同手把玩。 但有人在耍白癡的時候,心情就會開始躁躁的,這款比較不適合想要開心玩遊戲的人。
Definitely worth playing at least once. However, the game gets very hard way too fast. Introducing concepts that even experienced gamers will have some difficulty with when they first come across them.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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