
For Sommerlund and the Kai! Lone Wolf is back with an exclusive storyline, stunning graphics and a deep combat system. Make meaningful choices and carve your own path.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Aralarda savaş yapabildiğimiz okuma tabanlı bir oyun, klasik okuma tabanlı RPG'ler gibi değil, savaş kısmı 3D sıra tabanlı gibi değişik bir sistem ve quick time event'ler var savaş sırasında . Oyuna adını veren Joe Dever tarafından yazılmış fantastik bir hikaye anlatıyor, aslen 2013'te mobil için çıkmış bir oyun olduğundan pc oyunu standartında değerlendirmek yanlış olur. Oynanış kısmı eski hissettirse de hikayeden keyif almak mümkün ama yukarıda bahsettiğim gibi quick time event'ler var ve zaten dokunmatik ekrana göre tasarlanmış mouse ve gamepad ile çok keyifli olmuyor tavsiyem mobilden oynayın daha çok keyif alırsınız.
The lockpicking minigame is trash and should have been scrapped from the game altogether, there's very little enemy variety for how frequent combat is, the QTEs are clearly meant for a touch screen and here they're often badly responsive to controls - this issue alone put me on the verge of leaving a negative review more than once However, i'd be lying if i said i didn't enjoy getting through this on some level. The game essentially works as an enhanced gamebook, with minigames and proper turn-based combat, yes, but also with more fleshed out mechanics for trade, stats and equipment. Combat aside it plays out as a sort of text adventure-pen and paper RPG hybrid and although not perfect there's something about it i enjoyed I'd recommend it to a Lone Wolf veteran who wants a new adventure with a bit of a twist, however if you're new to the franchise you should probably stick to the gamebooks, i don't think this should be your first exposure to it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mira mamá un juego mobil en steam
No llega a ser un juego, es mas bien como ver un video. Demasiados elementos en pantalla que no cambia nada.
Joe Dever’s Lone Wolf HD Remastered, developed by Reply Game Studios and published by 505 Games, is a distinctive adaptation of classic gamebook storytelling that blends interactive fiction with light role-playing mechanics. Rather than chasing the conventions of modern RPGs, it embraces its literary roots, presenting an experience that feels like stepping into a richly illustrated fantasy novel where the reader is also the protagonist. This approach gives the game a unique identity, one that stands apart from more action-driven titles in favor of deliberate pacing and narrative immersion. The structure of the game revolves heavily around choice-driven storytelling. Players progress through a series of chapters that unfold like pages in a digital book, with decisions shaping both immediate outcomes and longer narrative arcs. The writing carries a traditional high-fantasy tone, filled with lore, moral dilemmas, and branching paths that reward careful consideration. While the story may not always surprise seasoned fantasy fans, it maintains a consistent sense of adventure and consequence, making each decision feel meaningful even when the broader narrative remains familiar. What sets the experience apart from a straightforward visual novel is the integration of gameplay systems. Combat sequences are presented in a stylized 3D format, combining turn-based elements with timing-based inputs that require a degree of player engagement. These encounters introduce variety and prevent the experience from becoming purely passive, but they can also feel somewhat uneven. At times, the combat lacks the responsiveness and depth expected from more dedicated RPG systems, and repetition can set in over longer play sessions. Still, it serves its purpose as a complementary layer rather than the main attraction. Character progression adds another dimension to the experience through the use of Kai Disciplines and equipment choices. These systems allow players to shape their version of the Lone Wolf, influencing both combat effectiveness and narrative opportunities. Certain abilities can unlock alternative dialogue options or provide advantages in specific scenarios, encouraging experimentation and replayability. This design reinforces the idea that the game is as much about personalizing the journey as it is about reaching the end. Visually, the game adopts a hybrid presentation that mixes hand-drawn artwork with 3D environments. The illustrated segments are particularly striking, capturing the essence of a classic fantasy manuscript and lending the experience a strong sense of identity. The HD remaster enhances these elements with improved clarity and lighting, though the 3D components occasionally feel dated by comparison. This contrast doesn’t necessarily detract from the experience, but it does highlight the game’s origins and budget constraints. One of the more compelling aspects of Lone Wolf HD Remastered is its commitment to meaningful choice. Decisions often carry tangible consequences, whether through branching storylines, altered encounters, or missed opportunities. This creates a sense of agency that encourages multiple playthroughs, as players experiment with different builds and narrative paths. However, the pacing can be inconsistent, with extended stretches of reading occasionally interrupted by gameplay segments that don’t always feel seamlessly integrated. There are also moments where the game’s mobile origins become apparent. Interface design and certain mechanics, such as quick-time events, can feel slightly out of place on PC, and the overall flow sometimes lacks the refinement of titles built specifically for the platform. These issues are not severe, but they do contribute to a sense that the game is working within limitations rather than fully transcending them. In the end, Joe Dever’s Lone Wolf HD Remastered succeeds as a faithful and engaging interpretation of interactive gamebook storytelling. It offers a thoughtful blend of narrative depth, player choice, and light gameplay systems that will განსაკუთრებით appeal to those who appreciate story-driven experiences. While its combat and pacing may not always reach the same level as its narrative design, it remains a compelling journey that captures the spirit of its source material. It’s best approached as an interactive novel with RPG elements rather than a full-fledged action RPG, and in that context, it delivers a satisfying and memorable adventure. Rating: 7/10
Sono tornato Bambino. E' un Libro Game, ma digitale. Stupendo se ti piace Leggere, per me è Fantastico.
非常不错的文字游戏
I remember playing this game, or a demo of this game, on my old Ipod way back when I was a kid. Summer sale meant that I found this game I forgot!! I have been blown away by it's simplicity and compelling story and how much it consumed my life so quickly!! I didn't even know it was a book series, now I have much more to delve into while I replay this!! Please give it a try!
Lo compre porque estaba a dos moneda y siempre tuve curiosidad de como era, pero me parecio aburrido a mas no poder.
Gioco molto bello, piacevolmente sorpreso che sia una produzione italiana, mi ha riportato a quando ero ragazzo e le atmosfere dei libri game di Lupo Solitario rimanevano nel mio immaginario ben oltre le letture dei libri! Lo consiglio! P.S.: giocatelo a difficoltà Facile all'inizio, renderà l'esperienza decisamente più positiva ;)
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $344.3K | 725 | 74% | $19.99 | |
| $222.5K | 476 | 95% | $9.89 | |
| $9K | 103 | 96% | $5.99 | |
| $825 | 2 | 100% | $11.99 | |
| $124 | 3 | 67% | $1.99 | |
| $0 | 169 | 98% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7K | 117 | 91% | $7.99 | |
| $26.7K | 175 | 93% | $9.99 | |
| $26.7K | 418 | 85% | $2.99 | |
| $26.7K | 72 | 86% | $15.99 | |
| $26.7K | 114 | 75% | $13.99 | |
| $26.7K | 185 | 80% | $5.99 |