
A horror survival game set in a prison corrupted by the madness of the Italian Brainrot movement. Watch the cameras, shut the doors, and save power to survive the monsters. Each night grows more terrifying and unpredictable.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Italian Brainrot: In Prison is an atmospheric survival horror set within a terrifying prison consumed by absurd madness. You play as a night-shift guard, unaware that you've become the target of entities spawned by the enigmatic and disturbing phenomenon known as Italian Brainrot.
Creatures with bizarre yet sinister names—NOOO NIKOTINE, TUNG TUNG SAHUR, TRALALERO TRALALA, BRR BRR PATAPIM—have escaped their cells and are closing in. They're not just insane—they're part of something larger, defying logic. Your task is to survive five nights, using surveillance cameras, closing doors at the right moments, and conserving electricity until dawn.
⚙️ Features:
Genuine Tension: Monitor the monsters' movements through cameras, use a flashlight to check if they've left the door—but every action consumes energy, which must be conserved.
Limited Electricity—Your Main Threat: If it runs out, doors won't close. Cameras will shut down. Lights will vanish. And they are already close.
Five Nights of Fear: Each night becomes more challenging. Monsters move faster, rules change, and your composure starts to crack.
The Italian Brainrot Phenomenon: This isn't just a set of strange creatures—it's a viral, chaotic movement spawning monsters whose names sound like a mania distorting reality. This delirious nightmare seeps into the prison walls... and into your mind.
No Jump Scares for the Sake of It: Fear here is built on atmosphere, anticipation, and the constant feeling that you're the last sane person in a world gone mad.
Italian Brainrot: In Prison offers an absurd, tense, and strangely captivating experience that doesn't explain itself. Survival requires not only quick reactions but also the ability to maintain composure amidst escalating madness. Can you make it to 6 AM—or will you become part of the Brainrot?
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gsdesafgvews
Trata-se de uma obra notavelmente bem elaborada, cuja qualidade estrutural e conceitual é digna de destaque. A experiência proposta — centrada na gestão de administração de uma instituição carcerária em um cenário onde entidades denominadas ‘brainrots’ consumiram integralmente o ambiente e seus indivíduos — revela-se particularmente envolvente. Em termos comparativos, chega a suscitar a impressão de que produções consagradas, como *Five Nights at Freddy’s*, teriam se inspirado em sua execução, dada a sua excelência.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Arabic, Portuguese - Brazil, Vietnamese, Simplified Chinese, Korean, Polish, Russian, Turkish +1 more
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
эта игра создавалась выблядками под наркотой
нестрашная пародия на фнаф на 5 минут) рублей за 15 пойдет
wow jumpscare haha
Я создатель хайпа
game lwk ass
ziomek mi kupił i graliśmy na dc, straszniejsze niż resident evil 7. obsrane galoty kubota. szarałt (wydał całą swoją rente na to)
Este juego es una mierda, repetitivo y aburrido muy zzz y poco sigma muy laura diria yo
fabóła wcionga
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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