
Embark on the craziest journey of your life in It Takes Two. Invite a friend to join for free with Friend’s Pass and work together across a huge variety of gleefully disruptive gameplay challenges. Winner of GAME OF THE YEAR at the Game Awards 2021.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52/day in the week to Sep 14 → 53/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 270.2Kreviews | 95% | — | $37.4M |
| — | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2896 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
เกมส์อบอุ่นมาก ถึงจะเล่นไม่จบแต่ความสัมพันธ์จบไปแล้ว สุดท้ายแล้วอาจจะไม่ใช่เกมส์ที่พาคนสองคนไปไม่ถึงตอนจบ แต่เป็นเกมส์ที่เรารู้สึกว่าครั้งนึงเคยมีใครคนนึงอยู่ข้างๆ แม้เกมส์จะอยู่เหมือนเดิม ด่านเดิม ปุ่มกดเดิม แต่คนเดิมที่เคยสอนเล่น คนเดิมที่เคยใจเย็นรอเราเล่นไม่ผ่านด่านซักที ไม่ได้อยู่ตรงนี้แล้ว ชอบเกมส์นี้มาก ให้อะไรมาหลายๆอย่างในเชิงความทรงจำ ความรู้สึกดีๆที่เคยมีให้รักเก่า คนนึงทำไม่ได้ อีกคนช่วย อีกคนหลงทาง อีกคนช่วยนำทาง อีกคนแก้ปัญหาไม่ได้ ก็พยายามหาวิธีมาแก้ให้ เหมือนในชีวิตจริงที่เราทำความสัมพันธ์หลงทางบ่อยๆ ถ้าเลือกได้เราคงไม่ขอให้เราสองคนเล่นเกมส์นี้จบด้วยซ้ำ เราแค่อยากให้วันนั้นยาวกว่านี้อีกหน่อย เล่นด้วยกันอีกสักด่าน หัวเราะด้วยกันอีกสักครั้ง อยากให้เธอเป็นคนที่ดีขึ้น โตพอสำหรับความรักครั้งใหม่ และเจอความรักดีๆ ห้ามร้องไห้ แล้วก็ฝากให้เก็บไว้ในใจด้วยว่าครั้งนึงเราเคยรักคุณมากพอที่จะอยากเรียนรู้เกมส์ที่ตัวเองเล่นไม่เป็น เพียงเพราะอยากเล่นมันกับคนที่เรารัก ช่วงเวลาในเกมส์เรายังเก็บมันไว้ตรงนี้ เรารักและคิดถึงคุณ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.5M | 36.1K | 97% | $16.24 | |
| $37.2M | 40.3K | 57% | $23.99 | |
| $37.5M | 33.3K | 95% | $29.99 | |
| $37.1M | 87.7K | 96% | $19.99 | |
| $37.1M | 90.8K | 91% | $19.99 | |
| $37.1M | 104.1K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $85.3M | 127.2K | 97% | $32.49 | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #26, worst FR #99 · 9 markets collected
Reviews, worldwide (the counter carries no country): 69.29/day in the week to Jul 30 → 90.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
Cool game, nice puzzles and mazes. I enjoy the force cooperation.
The actual gameplay of this game was decent, but the writing so excruciatingly bad that both my wife & I were rooting for the two characters to divorce. At one point, my wife, whose English is a bit broken, asked me if the man in [i]It Takes Two[/i] was a homosexual. The man is a complete banana who is afraid of everything and yells all the time like a Scooby Doo character, and the wife a nagging [i]Strong Woman[/i] shrew who must constantly correct her idiot husband about almost every single thing they encounter. The level or "set" designer was the best person in their company, and more than once my wife & I were wowed at some of the imaginative spectacle here, but ultimately, I would not recommend this game as the many annoyances actually caused my wife & I to squabble, and we were grateful when it was over.
别人七夕的时候都是和自己对象玩 而我是和我的朋友♂️ 就很... 游戏总体游玩体验还不错,小象那章cs了,这算哪门子父母,孩子是垃圾桶捡来的?第一次玩到那心情都没了。也许是我的阅历还不够,玩到后面感觉那两人进展加快,一下就和好了,这态度转的也太快了吧🤔。 游戏是好玩,剧情就很一般。这里只推荐多人,因为多人玩能感受到这游戏最大的乐趣,增加好感度💕的同时,还能一起吐槽小象那段剧情。 当初要是小象那章剧情换成别的或许就能给个好评...
쌌다
Как купить полную версию игры, КНОПКА ПРОСТО ОТСУТСТВУЕТ
협동겜 얘기하면 순위에 항상 드는 겜이라 기대하고 했는데 너무 잘 만들어서 행복했습니다. 협동겜에 이만한 게임 없다고 생각합니다. 스토리 깬다고 미니게임 모르고 지나간 것들이 중간에 좀 있어서 아쉽네요. 어짜피 하루만에 다 깨기 힘든 겜이라 멀미 있었지만 쉬어가면서 잘 했습니다. 다만 피지컬이 살짝(?)필요한 부분에 상대방이 못한다면 당연히 리트 횟수가 아주 늘어납니다,,,,
不难,好玩
挺好玩的,而且不会很难,适合男女老少,老弱病残,总之非常EZ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.