
A short exploration game, set in a secluded coastal village in North East Scotland. Explore Kellas Bay and it's surrounding forests, caves and ocean to uncover what lies beneath the fog-covered village.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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Reviews
Le jeu est bon pour créer une atmosphère lugubre creepy. On peut explorer une région avec plein de choses bizarres dedans, comme des crashs de satellites, des expérimentations militaires, des horreurs cosmiques et des trucs paranormaux. Le fait que je sois souvent allé en dehors de la route parce que les environs m'intriguaient est un signe que le jeu a quelque chose d'intéressant. Il y a des quêtes qui sont un prétexte pour faire explorer le joueur, mais ces quêtes sont très ennuyantes, par exemple prendre une photo d'un truc, récupérer un champignon, etc. Il y a quelques notes sur les événements étranges qui s'y sont passés, mais ces notes sont juste là pour créer une ambiance et il n'y a pas d'histoire ou de vrai mystère à creuser. Il n'y a pas de screamers ni d'horreurs au sens traditionel. La map aurait mérité d'être un peu plus belle, mais bon, le jeu a été développé par une seule personne. Les personnages ressemblent à des joueurs Roblox, ça a un peu cassé l'ambiance pour moi. J'attendais au moins un petit fil rouge et des trucs intéressants à faire. En fait, c'est simplement un walking sim et bien que j'aime les walking sim, je n'aime pas faire des allers-retours et il faut au moins que les paysages soient beaux. Edit: en y repensant j'en garde de bons souvenirs; finalement je recommande. Je trouvais que c'était une bonne idée d'avoir un dictionnaire de poche pour comprendre l'écossais; d'avoir des événements qui n'apparaissent que certains jours ou certaines heures ou que quand la marrée est assez basse.
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Hours played at review time, across 31 reviews with recorded playtime.
I love this! Story first mentality is always the way to go! Keep up the great work everyone!
The great atmosphere and weirdness I expect from Arboreta. The map was bigger than I expected and there are a few side objectives you can choose to complete or not. Many mysteries to uncover on this foggy Scottish coast and you are the scientist tasked with it. Also if you like this game I would recommend their first game "The Black Iris". Not on Steam but Itch.
Sadly i can't recommend this game. Great potential to build something up, and nothing at the end. Devs need to understand how cosmic horror works, you can't just throw tidbits of bread crumbs and expect everything to work out in the end. Also jesus christ why is the game crashing thrice under 2 hours. Spoilers ahead, if they even can be deemed spoilers, I'd love for this game to have a "Day 1..." mechanic where it's getting more hectic day by day, and to have side quests (Optionals as the game states) every day that provides the character with something more to protect their insanity more & to also build other characters further. This would add to disappointing sleep cycles after the first one, where in the first you have the opportunity of going through a beautiful map with promising backstory, only to be followed up with "Fetch that" quests (Singular) per one sleep cycle, forcing you to loop a back&forth running cycle. You're not really "uncovering" what really sleeps below the Haar. If i didn't get the story, add me as a friend and explain please cause i have no ♥♥♥♥♥♥♥ clue. Also come on. You really showed us a cool, very scary skeleton of a penumbrified whale and did not think of a jumpscare or just a visual of that in an underwater segment? Please.
The only good thing about this game is the first dream you have, that was genuinely creepy but unfortunately sets up an expectation for more and nothing happens. You go through the whole game seeing very interesting sights and some nice underwater segments then you get to the ending and NOTHING happens. You walk around, do some stuff and then it's over. Who cares about all that fancy stuff when in the end it means jack all of crap. It's so epic, so grand scale, so embarrassing.
A Fun game. An Interesting adventure. The game provides a well done ominous environment that leans more towards suspense than horror. The dialogue was interesting and provided good context to the local area.
Like Arboreta Games' other works, you're dropped in with basic instructions on what to do and little else. All you know is that something WEIRD is going on. And I don't want to spoil it, but there is SO MUCH going on in this game that I couldn't even see half of it on my first playthrough. My computer is a potato, so the game was chugging bad enough that I focused on just the main content, but even what I got there was a LOT! And I don't think the ending will be much more intelligible if I hunted down all the secrets. But for those of you who like to EXPLORE, this is the ideal entry into the Arboreta Games catalog. You'll get the same atmospheric storytelling, the haunting music and visuals, and find yourself wondering, with delight and horror, "what is going on?!"
https://new.reddit.com/r/Lovecraft/comments/1ddknyj/it_sleeps_below_the_haar_the_other_side_of_the "Like the fog, It Sleeps Below the Haar pulls you into a world hiding from mortals, a Cosmic Horror inspired by Gaelic Culture—loaded with wonders begging to be seen and feared. "It Sleeps Below the Haar gets a strong recommendation."
After finishing The Black Iris, I was really hoping for something that fit the similar needs that it did. This game does that and gives so much more; it makes every usage of being in the form of a game that it can. It does an extremely good job of inserting the player into the shoes of the research student, from the manual of how the local people speak to the open areas of land that the player can explore. Talking to the local people also really elevate the feeling of the setting, their dialogue and the reasons they're there are really interesting to read. On that note, the hints and bits of history left for the player to find around are so great, I love how things are explained and mentioned enough so that you can still be curious and speculate what is going on. Again, mentioning the atmosphere and art direction: the usage of the grain and dream-like sequences are so perfect for the setting and atmosphere. It's super awesome to see how this story is told and the ways taken to tell that story. I don't want to spoil the entire game, but it was really good at doing what it set out to do. Overall, this game is totally worth the money in my opinion. The atmosphere is perfect. I can't wait to see more from the developer.
A really cool overall atmosphere to this one, it all ties together really well to draw you in - fit fine!
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