
Summon the mighty power of gods in this fun incremental game about chopping down trees on a secluded island by using the forces of nature: earthquakes, sunbeams, tornadoes, hail, lightning strikes and tidal waves! It's Chopping Time!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 31 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is a 100% hand-drawn game by Alexandre Mailliu!
Summon the mighty power of gods in this fun incremental game about chopping down trees on a secluded island by using the forces of nature: earthquakes, sunbeams, tornadoes, hail, lightning strikes and tidal waves! It's Chopping Time!
There's no need to click, simply hover your cursor over the trees to chop them automatically.
Use the Forces of Nature by hovering the corresponding interest point when it appears.
Spend your money and colored wood logs to unlock permanent upgrades in the skill tree.
Accessibility options: customize a wide range of settings from the options menu, including the wave movement mode (normal, gentle, or flat), designed for players sensitive to motion sickness.
And if you're up for a challenge, you can race against your friends or the world's finest players to be the fastest on the game's various leaderboards.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gros fan des jeux de type "Incrémental", ce jeu m'a tout de suite attiré l'œil. On voit tout de suite une inspiration du jeu "Keep Mining", mais au lieu de miner différent type de roche, ici on coupe différent type de bois. Le jeu est plutôt fluide dans son animation et dans son gameplay. On progresse relativement vite au début et sur la fin. A certains moments, une phase de farm devra s'imposer, mais cela ne dure jamais longtemps. Certaines améliorations augmentent considérablement l'obtention de ressource, on sent donc une réelle évolution quand on progresse dans le jeu (contrairement à d'autres où, même après 5h de farm, on patine) Seul défaut (qui n'entache en rien le jeu vu que vous pouvez parfaitement ne pas les faire sauf si vous voulez les succès), les mini-jeux proposés. Ils sont tous à peu près les mêmes. Petit truc tout bête aussi, mais qui m'a valu une petite frayeur : J'ai joué pendant 1h puis quitté le jeu, puis en revenant sur l'écran de titre, je n'avais que l'option "Nouvelle partie", donc j'ai cru pendant un instant que ma sauvegarde n'avait pas fonctionné ! C'est du pinaillage à l'extrême bien sûr, mais peut-être rajouter un bouton "Continuer" ? Bref, 6.7h de jeu pour 5€, c'est plus qu'honnête.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America, Finnish +17 more
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
建议用CE开个倍速玩
Fun and active incremental game. Definitely similar to others in the genre, but the secondary game modes add some extra challenge. Around 7 hours to 100%, so it's actually longer than others I've played that have the same loop. The mid-game and late-game drag a bit, but overall it was a good time. The post-completion "God Mode" upgrades are pretty crazy and a fun surprise. Overall, a recommend for fans of the genre.
Quel jeu HORRIBLE.....MENT SATISFAISANT ! Coupe, brûle, tremble, BING PAF POW
One thing I want to highlight is that the game doesn't slow down it's progression. Most games slow down with progress eg. upgrades getting more expensive. The fact that I could 100% the game in about 8,6h is also great. The game really shines with it's different game modes. In pretty much all other games you have one mission, one game. You complete the game and that's it. With It's Chooping Time! there are a lot more campaigns. Although they are small the fact that they exists is great. The last thing worth mentioning is that the upgrade tree has the shape of an actual tree, which is pretty funny considurng that the game is about chopping them. The game also never gets boring, since there's always new stuff to unlock, that really enhances the gameplay. And these reasons are my reasoning for recommending the game.
I'm two hours in and I'M STILL upgrading trees. I have enough trees. I don't need more and I don't need them to be stronger and harder to kill. I would like to feel powerful by this point. Instead I get to burn stuff for a 15 second game loop then I get to go upgrade trees. the game should have been called Tree upgrader. Who tested this?
It's good. It just gets to the point where I feel progression is too slow and leaves you doing the same thing too many times to change it up. Still I got my enjoyment from it. Low 4 out of 5.
I LIKE DIS GAME
a good game would recommend
Sehr cooles game aber war auch froh am Ende gewesen zu sein des Spiels, hatte keine Ausdauer mehr xD
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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