
An Incremental Management game about hunting increasingly fearsome monsters, using their materials to grow stronger and build a colony of survivors, each with their own unique mechanics. Expand further into the Isles of Silence and uncover the mystery of the events that led to your world's calamity.
Modeled estimate, not a reported figure. How we estimate →
About
An Incremental game about hunting increasingly fearsome monsters, wearing their drops as armor, and expanding an ever-growing village of mysterious individuals with unique mechanics. Do you have what it takes to fight against fate and uncover the mysteries of the Isles of Silence?
Gear up your Hunting Party and send them out to take on whatever stands in their way! Every monster has it's own unique move-set and special way of making sure your hunters don't have an easy time. Hunters get better at dodging and dealing damage the more they fight each foe, and share that knowledge with their peers as they have downtime. Different monsters are weaker to different weapons and strategies, so plan your builds and make sure your hunters are versed in a variety of tools of destruction!
New armor doesn't just mean that a number goes up! Each piece of armor comes equipped with a variety of skills allowing for detailed and situational build variety. Maybe you want to build a set that allows your Hunters to gather more items in the field, or a set that allows them to dodge more attacks for maximum survivability. Or maybe you just want to see how high you can make that damage number go? Different monsters will require different strategies for the fastest kill, but there's always the option of punching the wall until you're through it!
As you progress across the Isles, you'll meet a variety of individuals who will offer you help -- if you provide them the means to do so, of course. The materials you gather while on Expeditions will go into building up different facilities and shelters, providing a variety of buffs and new mechanics. Each individual that moves in has their own goals and knowledge-base, and will provide you with hints and advice as you progress through the game.
Each Isle you land on will introduce new mechanics, new resources, new monsters, and new mysteries. Towers grow from the depths of the ocean, songs emanate from glowing crevices in the ice, and the very land begins to writhe. Every inch of ground you gain will be met with growing opposition as the Isles adapt to the changes you make, viewing your presence as a threat against its very nature.
No compatible Operating System? No problem. Your Steam purchase allows you to play the game on any device with a modern browser, with both versions of the game being kept up-to-date with every patch.
Combat system that allows for multiple strategies
Armor and weapons with unique skills that provide a variety of aid
Automation that unlocks as you progress, allowing for multi-Isle supply chains
Village development, built from the ground up with materials you find
NPC's with dynamic dialogue and unfolding storylines
A Library to track completion and store monster information
A farm to allow afk resource generation
A full crafting system
Molten Stew to throw resources into
Dark mode
+ much more...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Dev very quickly addressed issues and bugs that impacted the game freezing and now seem to hold up. An interesting gameplay loop with some future content being shown but unable to be accessed as you progress. I do wish some menus were better structured, such as weapons/armour, where the tabs up top can be easy to miss and seem strange since all of the information could be put on the same menu for crafting gear instead. The game seems to fail at non-standard resizing aspect ratios as well, failing to resize if you auto-size it on only half your screen. Curious to see how it develops in the future.
Great idle game, lot of things and updating
Yes.
Media

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Hours played at review time, across 33 reviews with recorded playtime.
This is an interesting fusion of the incremental/idle genre and Monster Hunter. As some have mentioned, it is definitely a grind and some things are almost certainly balanced with future systems in mind. That being said, I had a good time working my way through to the current end of content and I'm looking forward to seeing how this develops.
Still early in development so somewhat light on content, but this is a charming little incremental/idle game based around crafting and expedition mechanics, with an art style that reminds me of the golden era of Flash. If that sounds appealing to you, give it a go. Chances are you'll love it. Looking forward to seeing how this one develops.
GIB
I love the artstyle
Like
You can not get past the part of creating a pick, it never gets to the next part
Really love this game, the drawings the story and im really looking forward to someone taking their time and making a guide about all the optimal amor and stuff so i just have to copy it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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