
A psychological horror job simulator. Serve coffee at a lonely drive-thru. But when a mysterious email arrives, your shift changes. Watch the cars. Check the plates. Someone in line is hiding a dark secret, and something else is watching you from the dark.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 15 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Is Guilty is a psychological horror job simulator where you work the night shift at a lonely drive-thru coffee stand. But you aren't just serving coffee.
You have been blackmailed into finding a criminal. Someone in this city committed a crime, and they are coming through your drive-thru tonight.
Using your government-issued database, a police scanner, and your own intuition, you must investigate every customer while maintaining your cover as a barista. But be careful identifying the wrong suspect has consequences, and something else is watching you from the darkness.
Serve donuts, pour coffee, and count change. Keep the customers happy so they lower their guard. Listen to their stories, check their license plates, and cross-reference their identities on your terminal.
Every night, you receive a case file with clues about a suspect. The Watcher wants a name by 4 AM.
Scan License Plates: Are they driving updated vehicles? Were they near the crime scene?
Check Backgrounds: Do they have a criminal record? Are they lying about their job?
Observe Behavior: Is that nervousness, or just caffeine withdrawal? why is there blood on that steering wheel?
You are confined to your booth. Outside, the darkness is closing in. Weird figures appear in the distance. The power flickers. Are you the hunter, or the prey?
Immersive Simulation: Use a realistic coffee machine, cash register, and computer terminal.
Escalating Cases: Each night brings a new crime and a new suspect. Stay sharp, the cases only get harder.
Multiple Endings: Your choices matter. Will you turn in the guilty, help them escape, or get caught yourself?
Atmospheric Horror: A tense, claustrophobic experience where the horror comes from what you don't see.
The coffee is hot. The night is long. And one of them... Is Guilty.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game. I really enjoyed it!
Cafe sim?? yessss very pleasant Theres not a chance in hell im getting the rest of the achievements
A great horror game with some really tense moments and earned jump scares. [spoiler]I shat myself when [i]THAT[/i] door opened on Night 4[/spoiler]. Good fun for a good price. Recomended for anyone who enjoys short horror games
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game scared me repeatedly, which scared my cats repeatedly. 20/10, would scare myself and cats again.
I found the demo by accident, played it, and bought the full game right after. Is Guilty is a small but very atmospheric indie horror game. I really enjoyed the mix of night-shift routine, detective gameplay, and quiet tension. It is not about action or gore -it is more strange, slow, unsettling, and psychological, which I personally liked a lot. The visuals are simple but pleasant, the atmosphere works really well, and the concept feels fresh foe me. If you enjoy short, weird, tense indie horror games with detective elements, this one is definitely worth trying. I enjoyed the game 🖤
I like this game. The game is a little slow at first because you're learning, but you'll learn. Its a great 2 hour game.
Le jeu est faisable en 2 à 3h avec en plus un mode infini qui a 3 modes de difficulté. Je trouve qu'il vaut son prix. L'histoire est sympa et ça change des jeux d'horreur avec un service au client, puisque dans celui-ci on devra aussi mener l'enquête chaque jour. Alors bien sûr on n'est pas sur des enquêtes du style de Sherlock Holmes mais le principe est original et ça serait intéressant qu'il soit un peu plus développé et que les enquêtes soient plus complexes, pourquoi pas dans un futur jeu.
Really good horror game. I like the setting and the creepy atmosphere. well placed jump scares. I don't want to spoiler too much but I highly recommend to play this one. Worth every penny. [spoiler] I'm just disappointed that Karen didn't ask for the manager :D [/spoiler]
Absolutely loved this. It took me about 6 hours to 100% complete, and I enjoyed pretty much the entire thing. The core investigation loop is simple but satisfying: checking what people say, comparing vehicle details, criminal records, locations and timings, then trying to work out who actually fits the case. I especially liked that I couldn't always just latch onto the most obvious clue, I made mistakes, questioned witnesses, second-guessed evidence, and gradually got better at actually investigating rather than guessing. The atmosphere also adds a lot. Sitting alone on the night shift, questioning drivers and digging through databases gives the whole thing a strangely immersive feeling despite the relatively simple mechanics. Six hours felt about perfect. It never seriously overstayed its welcome, and going for 100% gave me a reason to properly learn the game rather than just rush through it. Really enjoyable little investigation game. Had my heart racing several times during the story mode. I'd absolutely play a bigger, harder and more complex sequel to this.
Von der Idee her nicht all zu schlecht. Für so ein günstiges Indie Game verstehe ich auch die positiven Bewertungen. Aber für mich ist hier leider eine Sache entscheidend, die mir das komplette Spiel versaut. Das extrem Gehupe von den Kunden. Ich ertrage das einfach nicht. Alle 5 Sekunden hupen die rum, weil man sich am Rechner die Sachen durch liest, um den Verbrecher zu identifizieren. Also selbst für Leute ohne Mysophobie muss das doch anstrengend sein. Ich leide leider unter so was und werde extrem getriggert durch gewisse Geräuschmuster. Das macht das Spiel für mich unspielbar. Ich verstehe die Designentscheidung null, dem Spieler auf der einen Seite einen Haufen Text zum lesen zu servieren und ihn dann nebenbei mit solchen Geräuschen dicht zu ballern. Ansonsten war das so weit in Ordnung hier. Also alle die nichts im Leben lieber hören als Autohupen können hier gerne zu schlagen.
Players by region
Where this game's players are, estimated from review languages.
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