
With the help of your railway, build houses, farms, warehouses, and more to create your village. Trade what your people make for other resources and gold to grow your village into a prospering town, and grow the railway into a powerhouse.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 21 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A nice, short game. Good priced for the time it takes to finish.
нет
Lovely lil' city builder with trains directly involved. What's not to love?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Spanish - Spain, French, German, Simplified Chinese, Traditional Chinese, Japanese, Korean, Russian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ややまったり系農場シム とりあえず水・食料・住居を切らさないようにしつつ、定期的に来る列車に作物を売ってりゃそのうち金は貯まるし 後は貯めた金でアップグレードしつつ指示に従っていればだいたいクリアできる 建てたものを後から自由に置き直せるので、街のレイアウトに頭を捻らずに済むのも難易度低めで良き きれいなグラフィックとかギリギリを生き抜くとかいうのは特にないです リラックスしたいけどちょっとぐらい頭をひねってもいいのよ♡ぐらいの人向け 牧場は建てても勝手に動物はついてこないので、都度列車から買おう!(1敗)
I didn't find it to be anything groundbreaking and some of the music feels like some generic audio I've heard in a bunch of games before, but as a peaceful city builder type game I enjoyed it. Honestly my biggest complaint is as far as I could tell upgrading houses didn't do anything and there didn't seem to be a major difference to upgrading roads, unless you're just doing it for aesthetics it kinda feels like a waste of resources.
As much a puzzle game as a town builder, the pace is nice and zippy timed around the arrival and departure of trains. Good fun, simple but with enough depth, and love that it just runs and controls nicely on everything I use
很好玩,但全流程很短。希望以后会有更多内容
Cute little city builder - not overly complex, and doesn't outstay its welcome, but well worth the ticket price.
Well... I'm a bit undecided here. I needed less than 2 hours for completing all achievements. Of course this doesn't necessarily determine a game's sufficience in content, but I expected a bit more from a game that somehow includes economy. Apart from that, it's a cute idea. It doesn't need too much planning and makes an easy entry to this kind of games. You unlock nice quality of life features and it's nice to watch the townsfolk being busy. However, you may reevaluate if you want to spend its original price. I got it at a 25% discount and still tended to refund it, but ultimately didn't as I want to support indie devs.
简单又快乐的经营小品。 但是如果你真想玩得简单又快乐,你可能需要一些老屁股的直觉。 比如人要吃饭,人要喝水,人要回家睡觉,房子的品质影响人在家里蹲的时长。 你若看见一些看起来能吃的东西不翼而飞,那一定是被刁民吃了。 产量统计需要造右边的管理办公室才能看。 生产优先级要升本解锁。 消费控制是始终没有的。 所以,大王,最后庆典那40个精致料理。 [h1]全是我从刁民嘴里抢的[/h1]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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