
Into the Void is a strategy RPG and exploration sci-fi game with an epic story and intense battles. Travel through space and discover the origin of a cosmic threat which destroyed Earth centuries ago. Fight or cooperate with the different factions; be a leader !
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Languages: English, Russian
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Неплохая игра, непонятно откуда столько отрицательных обзоров. Если любите научную фантастику и космос - покупайте. Сомневаетесь? Купите со скидкой, благо цену на игру неплохо скидывают. Спасибо разрабам за Линукс порт!
I got it for $1. It seems like a neat little game. It is basically combining RPG space fights with the Mass Effect galaxy map, and a little hint of Faster Than Light elements. It was designed to be a mobile game, and therefore has a lot of bugs and issues which made me lose progress from crashing. But it's still fun and will keep me playing a bit more. I'd rather play the mobile version, I wouldn't recommend you buy this at full price.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень хорошо продуманая стротегия! Естественно все её большие возможности формирования флота открываються не сразу и нужно изучать,строить,открывать,находить более совершенное оборудование в боях. Овновная системма боя делиться на 3 линии построения флота: дальняя,средняя и ближняя , простые орудия стреляют только по ближним кораблям на которые ставяться танки , на среднии линии втыкаем рокетчиков, а на дальную беззащитных инжинеров , во флоте масисум 6 кораблей,вот и думай сколько и куда каких расставлять,плюс куча разного обвеса для них вот и вся тактика))
[h1]Allgemein[/h1] Into the Void ist ein SiFi-Game das für Smartphones entwickelt wurde. Im Spiel übernimmt man die Kontrolle über eine Flotte, mit der man dann Missionen erfüllen muß. Die Werbung verspricht eine große Story. Aber die Story ist für Spieler, die nicht gerne lange Texte im Spiel lesen, nicht nachvollziehbar, weil es leider keinen nennenswerten Sound gibt (Klar die Raumschiffe können schießen und das macht dann Geräusche). Man muß sich die Story erlesen und wird sie verpassen, wenn man nicht wirklich alles liest. Die Story ist eher ein Gimmick im Spiel, denn wirklich darauf angewiesen ist der Spieler nicht. Es ist völlig egal was Sie mit der Flotte machen. Manche Spieler bemerken die Story nicht einmal. [h1]Gameplay[/h1] Ein RPG SiFi-Game in dem eine Flotte durch das Weltall geführt wird, das verspricht viel und es kann auch viel darunter verstanden werden. Into the Void liefert leider kein Tutorial und keine Hinweise im Game, das bedeuted also "learnig by playing". Die Flotte lässt sich nicht einfach durch ein offenes Universum steuern. Man startet in einer Basis und muß Missionen absolvieren um Rohstoffe zu sammeln. Damit werden neue Raumschiffe erforscht und gebaut. Auf den Missionen kämpft man gegen Piraten oder gegnerische Imperien. Auch Planeten können kolonisiert werden. Wichtig ist dabei immer die Spritanzeige der Flotte im Auge zu behalten, damit die Flotte auch ihr Ziel erreicht. Gleich zu Beginn sollte man eine ordentliche Zahl an Schiffen bauen, um problemlos vorwärts zu kommen. Soweit so gut. Klingt grundsätzlich nicht schlecht. ABER: Die Grafik ist grottenschlecht. Dabei belastet das Spiel meine Hardware mehr, als manche Spiele mit besserer Grafik. In Raumschlachten hat man keine großen Möglichkeiten die Flotte zu steuern, deshalb ist es auch wichtig viele Schiffe zu bauen, damit man im Gefecht immer in der Überzahl ist und alle Gegner leicht besiegen kann. Schnell ergibt sich dann eine Routine, durch Resources sammeln, forschen, bauen, nächste Mission und wieder Resourcen sammeln. [h1]Fazit[/h1] Ich habe das Spiel gekauft, um es auf meinem Tablet zu zocken, wenn ich auf Reisen bin. Ich hatte nicht viel erwartet, aber Into the Void hat selbst diese Erwartungen nicht erfüllt. Ein Sifi-Game in dem man eine Flotte steuert und dann kann man dieser Flotte keine entscheidenden Kommandos in einem Gefecht geben? Was soll das den? Für diesen Preis sind erheblich bessere Spiele für schwache Hardware erhältlich. Das Spiel ist für Smartphones entwickelt worden und dort hätte es auch bleiben sollen, für 2 Euro im Playstore.
A mobile port of a game with very limited options, abysmal interface, irrelevant gameplay and the grindiness of a mobile game. There is literally zero reason to play this over any other space sim on steam, even the worst ones. It's not terrible per se, but a waste of one's time as it is by far not fun enough to spend time with it. A chore more like.
It was a great game on my phone but just didn't translate well to PC. I expect much more when you have the power of a PC.
Недоделка с мобилок у которой открутили донат но ничего не поменяли в геймплее - фармь веками или взламывай. Интерфейс неудобный и не доработан, нужно много клацать не по делу. Про заправку топливом вообще молчу - кто это придумал? На ранних этапах она не вызывает проблем, но потом приходится ждать по 5 -10 минут. И это только вершина айсберга.
I might have gotten this for free... if not it was from a cheap 1$ bundle. The game is a space exploration type of game with turn based combat. Although you can raid and attack planets, that battle is compleately automatic and you don't even get to see it. Space combat can be played by AI or yourself and can't be skipped. There is a research tree, where you unlock different ship types, weapon upgrades, shields, various boosts and more. You can own planets and get resources from them, but to be honest it's much quicker to just fly around the galaxy and colect resources from the planets and raid them. I don't think they are worth the resources to build mines on them, and you can't build much on them anyways. There is an interesting story, and a few easter eggs to find. Nothing too special though. There are factions in the game but to be honest, I can't tell them apart as they are all faceless. They also all have same ships more or less. You can have a max 6 ships. To replace one you need to decomission an old one. What i find bad is, when you do have 6 ships, you can't see stats of any new ship you might have researched. You only see stats when you make a new hull or if you already made one. You also don't see stats when you're researching anything, so you have to either guess, what is good or get that item from combat. The descriptions and tutorial is a bit lacking at times. I have finished the game, but still am not sure if certain bonuses stack or not. For example you can get a targeting computer that boosts accuracy of weapons for the whole fleet. But nowhere is written, if you have 2 computers, if they stack or if only the one with higher bonus is effective. Also you get to succesfully probe a planet just once. After you plunder it the option is gone. Luckily there are a lot of planets, and in ACT 3 and 4 i barely even tuched them since I didn't need that much resources any longer. All in all, I enjoyed the game and quests. If you can get it for a buck or two, then definately add it to the library.
Сырое
I was compelled to review this game due to all the harsh criticism. That being said the game definitely has issues but all in all it is definitely a fun sci-fi battles/4x game. Not that cheap makes it better, but it is $2, and well worth that price. The Good The game has great background music, reminds me of the haunting sci-fi music from Ascendancy. The graphics are very good to great, in my opinion. The three levels of view from universe, to system to planetary/ships are very nice. The planetary views are my favorite-- they all look really well done and alive! The stars make you feel like you are there and your ships will burn up if they stay in orbit too long. The story driven campaigns and quests are good. Not great but not bad, just good. I am glad they are there as opposed to other 4x that are bland, no story etc... Granted the stories are quirky, but they add liveliness. Its obvious the devs/writers had some fun. You even get choices in some cases though the results are not very different. The battles and effects are enjoyable, though some complaints to follow. Please be aware that Newtonian physics are not adhered to exactly in all effects, c'mon really! I don't understand how people can complain about the explosions not being realistic etc- they are pretty cool. Finally, its fun to build your ships with the latest equipment and nail biting when they are engaged in a battle. Sometimes its easy though other times its so close and you lose ships. The Bad Every group in this game, I think they are all human, has the same type of ship designs. Different ships with different equipment capabilities would have been nice. Battles- not sure if the design was not finished but attacking specific systems seems to have no effect. I destroy an enemy ship's weapons and its still attacking at full force. Though it seems as more systems are destroyed that the ship's life is quickly shortened; would have been nice to see obvious effects of a damaged/destroyed ship system. Ship design - some equipment seems to effect your whole fleet such as fuel tanks, when applied to one ship. While other equipment applied to one ship only effects that one ship. No battle fast forward. No diplomacy, alliances etc. it seems everyone attacks me when I get to close to their planet's orbit. 27 hours in no one seems to care about the planets I own... maybe later. The Ugly Definitely some bugs, nothing I couldn't get around though. One bug forced me to delete my Steam cloud saves. I was caught in an endless loop of never ending attacks when I attacked a planet. Waves of enemy attacks kept coming for ever and ever unto I realized it was a bug. Mouse bug - further into the game the mouse becomes lost in some inter-dimensional time warp. It becomes uncontrollable, especially when designing ships. I have to hit the Windows button on the keyboard to escape to the desktop and then get back in the game to have it act normal again. All in all the game is fun for $2. I keep coming back to design ships that can win battles and complete campaigns/quests. The battles are pretty repetitive except for the fact that you are not sure what level of ships you are facing and whether they will survive... and that's what brings me back. I would score it 6.5
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