
Manage an interstellar spy business in this strategy game with lunchbreak-length runs. Release your inner math-nerd to manipulate statistical odds for stealing data and technology. Build a galaxy-wide espionage network, partner with megacorporations or sell their secrets to bankrupt them. Profit!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become a spy master and manage a systems-wide interstellar agent business. Manipulate a corporate network by stealing and selling data and technology to become the richest operative in the galaxy.
3 different characters with versatile strategy affecting attributes
A vast corporate network that develops according to your operations and data sales
Bankruptcies, liquidations and stolen bases
Retaliations from corporations against your operations
Agents destroyed, vendettas issued and operations blocked
Dozens of technologies to steal and develop
Randomly generated universe where each run is unique
Focus your tactics and strategy with your character choice. Spymasters develop relationships easy with corporate CEOs with betrayals causing a quick fallout. Cryptographers are more powerful in combined operations, while crackers work from the shadows, receiving less bonuses but also less penalties from corporate actions.
Explore a randomly generated universe with your trusted probe. Find planets, asteroids and space stations. Expand your empire by building relays, operations hubs and admin centers.
Launch operations from your hubs, target planets and their corporations to steal their data. Target corporations with multiple agents to maximize your success.
Sell the stolen data to the highest bidder - or keep the data to yourself to keep a corporation from gaining too much influence.

See your data go to good use as you change the corporate landscape by strategic sale of information.
Find and steal technology, develop it and put the technology to good use - spying!
Make enough money to earn your retirement on a private planet - or end up failing and bumming it on a cheap asteroid with your space dog.
Reviews
说实话,刚接触《Interstellar Espionage Inc.》的时候我还是比较担心的,庞大的文本和足够复杂的玩法让我难以快速掌握他的玩法,但实际体验之后我才知道,这些担心有点多余,本座最鲜明的特质,就是它彻底抛弃了冗长的剧情铺垫,让玩家直接化身星际间谍公司掌舵人,一头扎进随机生成的宇宙谍战漩涡。整个故事很容易就可以熟悉操作,开启属于自己的间谍帝国之路。 首先游戏的引导就十分准确,基本开局3分钟就能带玩家无痛上手,开启间谍帝国之路,具体流程就是“搭建间谍网络-穿梭星系-捕捉漏洞-窃取情报-精准打击”来完成对自己势力的扩张,这种玩法内容直接的设计精准击中了策略玩家对即时博弈的需求,哪怕是策略新手也能快速上手,老玩家则能立刻进入深度布局状态。 所以游戏内核玩法其实十分简单,就是单纯的获取信息资源,寻找企业漏洞,然后派遣间接精准突破,改变市场格局。就像是一场真实而又残酷的商业战争,玩家收集到的情报不单单只是资源,更是能左右市场格局的致命武器,你可以将他们的核心技术参数卖给竞品公司从而让其他公司失去竞争力,也可以操控市场波动,这些丰富有趣的商业战术让游戏的体验充满刺激和紧张感。 其次游戏游戏的内容是随机生成的,所以每次开启都是完全新鲜的一把,你永远不知道下一个目的地会遇到什么,有可能是防守松懈、藏着顶级情报的中型企业,也可能是布满反间谍陷阱的商业禁区,甚至会遭遇对手的突然偷袭,这种不确定性则是和传统策略游戏一个套路走到死的典型反面,需要玩家不断根据情况做出调整才能妥善发展。 更加有趣的是游戏的策略深度也足够厚重,随机的时间并未削弱这一点,基于回合制的体验给玩家留下足够的谋划时间,是优先扩张间谍网络覆盖更多星系,还是优化间谍配置提升窃取成功率,一切的发展方向都需要亲自确定,这种居中掌控一切的设定就让人真正体验到掌控商业帝国的感觉。 而且游戏不同于大多数贪大求全的策略游戏,玩起来十分冗长,本作的90分钟单局时长正好属于人们的舒适圈,利用不算长的一段消息时间就可以快速完成一局体验,不拖沓不复杂,十分贴合当下较快的游戏环境,可以完美适配不同玩家的游戏场景。 总体来说,游戏作为一款策略商业游戏,《Interstellar Espionage Inc.》用随机生成的宇宙、深度博弈的情报战、灵活适配的节奏设计,为喜欢策略商业内容的玩家来带来一款相当不错的作品,它没有华丽的画面堆砌,却靠纯粹的玩法魅力让人上头;没有复杂的养成系统,却能通过每一局的战术决策带来新鲜感。目前虽然也存在字体显示过小、部分场景的优化等体验上的不足,但是不影响游戏本身的有趣和特色,如果你也想作为执掌间谍帝国、搅动银河商业风云,在各种公司交锋中赚取足够金钱,在属于你自己的私人星球上安享退休生活的话,本作绝对是个不错的选择。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese
Interesting game where you try to make money by stealing data from space corporations and selling the stolen data to others. Runs are quite short and can be even shorter if you make bad choices and bankrupt on early game. I need play more to get to know all the different mechanics and nuances, but so far very good. UI is a bit confusing at times at least on the first few tries, but probably will get easier to adjust into after playing for a while and knowing what you are doing.
Wow this is a very unique game mechanic: Dynamic percentage gambling with a bit of spatial setup. If this was the complexity of slot machines, I would judge the people wasting away in front of them much less harshly. At least this gives you a few meaningful options. Maybe it drags on a little too long, and I haven't yet experienced the harder difficulties
Awesome game from a solo dev!
A neat closed package with a simple goal of get rich or die trying
Excellent game. Gameplay is flowing intuitively and concepts are easy to learn.
Short campaigns. Fairly fun, good for it's price. This game is mostly about gambling with statistics and manipulating npc corporations. It's somewhat bare-bones in terms of graphics and interface, but the gameplay basics are basic enough that it's alright. I found my playthrough did get a little tedious towards the middle, but I think if I were getting invested in my pet corps, I would have had more to think about. Overall the concept is fun and satisfying.
Absolutely delightful game, only thing that'd make it better is either an endless mode or a way to continue after you survive year 16
Awesome space stuff! Good UI and cool music!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.