
Super hardcore first-person game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 6 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
💋
Oh where to start. TL;DR: Bad Game Design, it's purposefully made to induce rage! This game is not difficult at all but it seems like the developer went out of their way to make it difficult even if the player is doing everything right. Here are some things I feel is just put there to frustrate/induce rage in the player: - the colors blend in too much so it's difficult to see where you character is standing, where platforms you're supposed to jump on (or avoid) start and end. too much bloom and there is no option to change that in the settings menu - speaking of the menu, oh my god. one of the most atrocious things I've seen to be honest. it's basically useless! there isn't an option to change anything like FOV or color correction etc. - it lags when going through the graphics options even though there clearly is an apply button which indicates nothing will change unless clicked on that, but doing anything somehow lags like hell. - nothing can be changed while in the game/level, you have to exit to the main menu and then you can change stuff, and by doing so you "willingly" forfeit your progress in the current level. - what stuff exactly can you change though? there are 3 things you can change apart from the graphics, which include key bindings, mouse sensitivity and sound volume, that's it! - the 3 key bindings that can be changed are jump, crouch and sprint. there isn't an option to always sprint or toggle sprint. - the keyboard can't be used to change anything in the menu or even traverse through it, it's all mouse or nothing. - graphical artifacts when moving the mouse too fast while in game, for instance the normally vertical and horizontal lines on the walls go crazy - jumping has an intentional BUILD IN DELAY! you can't jump too fast, the keys won't register. at first i thought i was lagging, but then i noticed my other keys weren't being throttled. then i thought something was wrong with my keyboard, tried a couple of things like changing the performance tuning in my keyboard app and connecting via USB cable but nothing worked. then i thought that my spacebar key was broken, but after changing the key binding to literally any other key made it clear that THE JUMP DELAY/THROTTLE IS INTENTIONAL! - the splash screen when a level starts can't be skipped and is super annoying when you keep having to restart and having to wait for 4-5 seconds before you can even move - the music is annoying AF - changing the graphics settings sometimes doesn't persist and sometimes triggers a change in another setting i didn't touch i completed 4 levels and decided to leave this for a while. it's not that the game is difficult, it's broken and clearly from bad game design. I did get it on a deal, so i guess I'm not too mad my rating: 4/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game instantly tests your patience – you either learn or die endlessly. The dynamics are frenzied, the jumps require jewelry precision, and each level is a test of the nervous system. Honestly, when you manage to get through a particularly difficult moment, you almost feel like a god. But sometimes the controls seem a little less responsive than we would like, especially during tense moments. And these moments when you're literally dying a pixel away from success... infuriating, but in a good way. As a fan of challenging platformers, I appreciated it. But, to be honest, sometimes it seems that the game is more pleased with my failures than I am with my victories.
Я недавно попробовал игру Instant Death, и она просто потрясающая! Это настоящий тест для моих рефлексов. Каждый уровень заставляет меня сосредоточиться и быть очень осторожным, чтобы не коснуться красного цвета. Я ценю отсутствие контрольных точек, это добавляет игре напряженности и заставляет меня думать дважды перед каждым движением. Графика и атмосфера тоже на высоте, что делает игровой процесс еще более увлекательным. Если вы любите хардкорные игры, то Instant Death определенно стоит попробовать!
Ну прикольно, застрял на 5 уровне.
Hab keine 30 Minuten durchgehalten.. dachte ich muss mich übergeben..
还行
挂卡小游戏
Я большой фанат 3D-платформеров, но этот просто скучный. Он слишком сложный, и это отнимает часть удовольствия.
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1K | 7 | 100% | $6.99 | |
| $1.2M | 18.5K | 94% | $2.99 | |
| $2.8K | 39 | 38% | $2.99 | |
| $0 | 0 | — | $2.99 | |
| $12M | 82.5K | 82% | $7.99 | |
| $7.8M | 29.2K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 59 | 93% | $1.99 | |
| $1.8K | 107 | 86% | $0.99 | |
| $1.8K | 71 | 90% | $1.99 | |
| $1.8K | 65 | 48% | $1.49 | |
| $1.8K | 61 | 54% | $1.99 | |
| $1.8K | 52 | 69% | $0.99 |