
INSOMNIA is a dieselpunk sci-fi RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. Develop your character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions and try to stay alive in this brutal world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1.3Kreviews | 59% | — | $803K |
| $8.99−70% | 105ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game alot of fun!
нормально
Когда будет новый кикстартер?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Russian, English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game
UPDATE: The more I play the more impressed I get. Blade runner like sophisticated story plus paranormal weirdness, so very interesting, reeling me in nonstop. ------ I'm giving a positive because of the detailed world building and story. Mind, lots of reading. But hunger, thirst, somnia are working against you. Inventory carry weight severely limited, max of 82 with a good backpack, Is my character ill or incapacitated, kind of seems so. And everything suffers from durability issues: Difficult mechanics that restrict unnecessarily and substract from the enjoyment. But if you are patient and interested in the world, it pays off. Mines Minigame: somewhat obscure resolving. What worked for me, imagine a clock: start, click on border at 9 o'clock, 3 o'clock, then 10 o'clock, then a little above/below 10 till curves get paired. Done when READY appears. --- Disclosure: 71 y.o., I use C.E. in everything I play. Some hints for other mature gamers or the interested. There is a ready made free table by KatzSmile at fearlessrevolution with very useful entries still working. To populate values, enter inventory, backpack and character and click on things a little while. Or you can find entries yourself: -- Current Durability address (max durability is current + hex 38): Easiest are weapons as the durability decreases with each shot. Not used is 100. Divide the 2 durability values shown for the item in inventory then that x 100. Search Type Float, Value Between slightly lower and higher as the real values are not rounded as the shown are. For example, 100.0000 initial if unused, decreasing to 99.xxxx or 98.xxxx once shot, etc. -- Overweight: Item weight address is Current Durability address minus hex 70. If you want to carry all you find without getting paralyzed with an overweight, do this. Find with C.E. the address for the weight of any item you will keep. Change the value to a negative one that balances/is as greater as you want than the totality of your carried weight, and your overload goes away and you can move again. The value gets reset in new game sessions, just repeat the above. -- All Type Float, Simple Values: Health, Stamina, XP, Hunger, Thirst, Somnia, Durability current and Max of any item - kept throughout the game, for example 99999 -, Tokens, ammo in chambers and magazines, Quantity current and Max of ammo, Cost and Weight of items. -- Skill points, and Level are Type 4 Bytes, Exact. Enjoy your game !
Костя не хочет с нами играть!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $309.1K | 639 | 47% | $24.99 | |
| $21.7K | 54 | 44% | $14.99 | |
| $551 | 1 | 100% | $19.99 | |
| — | 0 | — | — | |
| $587.5K | 765 | 65% | $39.99 | |
| $49.3K | 113 | 45% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $803.3K | 2K | 88% | $19.99 | |
| $803.7K | 2.9K | 83% | $5.19 | |
| $803.8K | 5.2K | 97% | $7.99 | |
| $802.1K | 1.1K | 58% | $19.99 | |
| $801.6K | 1K | 88% | $39.99 | |
| $804.7K | 1.2K | 51% | $24.99 |