
Build and power up the ultimate version of your favourite DC legends in INJUSTICE 2. This is your Legend. Your Journey. Your Injustice.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 9 → 2.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 17.5Kreviews | 86% | — | $19M |
| $39.99 | 11.5Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 933 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
harley quinn my goat
overall a fun experience, even in 2026
As A DC comics fan this game looked awesome in my personal opinion... on first launch. Then I played the game and my god. Story wise its not the best but also not the worst, its entertaining enough on the surface and if you really nit-pick it starts to drag a little. But the story wasn't the problem.... The game FEELS terrible. Most of the time its going great, your playing as Harley Quinn fighting prime communist Superman and life is good as you beat him with a giant mallet. But then, for no purpose in particular, things just don't work. Combo's don't get off no matter how perfect you activate them, like the buttons simply don't seem to recognise your fingers even when your mashing them into the controller. That doesn't even cover the fact that "blocking" feels oh so pointless no matter the difficulty and I tried them all. On a positive note, the game is actually quite fun when things do work. It's oddly satisfying to successfully beat the daylights out of a character who is lore wise a god to you. As mentioned before, the game LOOK's great. Very gritty and dark which I like a lot, for example Superman looks huge in the sense that his presence carries weight like it should and the Joker looks genuinely freeky while being obnoxious to fight. All in all, I would recommend this game to those with PATIENCE. If your not familiar with this kind of game please consider how different an experience it will be to what you might be used to, because I know that I was certainly in for a shock back when I first played it as my first ever platform fighter style thing as an adult.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 28.5K | 82% | $29.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19M | 32.1K | 97% | $13.99 | |
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.9M | 49.6K | 72% | $49.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $13.4M | 76.9K | 90% | $9.59 | |
| $5.3M | 8K | 94% | $29.99 |
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 30 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Portuguese - Brazil*, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El juego esta bueno. promete.
Me gusto mucho el juego y se lo recomiendo, es parecido a la jugabilidad de mortal kombat. Nunca supe como lanzar superataques especiales por partes cuando no estaba la barra totalmente cargada y cuando chocaban entre si los personajes. Se me reinicio un par de veces el juego y la pc por estar jugandolo en un tiempo de horas largos, que me parece raro ya que con otros juegos nunca me sucedio y eso que tengo una buena pc. Para mi los ataques especiales de los personajes creo yo, algunos no eran tan impactantes que el injustice 2 para mi, hay otros que eran graficamente espectaculares, sinceramente graficamente es una bestialidad de videojuego y las caras y todo era muy realista para mi forma de verlo, la historia estaba interesante y fue sorpresivo algunas cosas pero sinceramente ya no me acordaba mucho de la historia del injustice 1 y me hubiera gustado que ponga pequeños fragmentos para acordarme. Pero en si el juego esta muy bueno capaz que falto optimizacion o no se pero se puede jugar tranquilamente.
boring
Multiverse is always unstable
GOOD
I'm no expert in fighting games, but this is kinda fun.
Половина персонажів з попередньої гри кудись ділись, без пояснень. Деякі костюми виглядають занадто пластиковими і вони мають забагато "броні". Різна кількість HP у персонажів виглядає як незмога розробників нормально їх збалансувати. З одного боку, розбиття костюмів на частини і можливість їх комбінувати цікава, але з іншого - все одно більшість частин добре комбінуються тільки зі своїми. Тепер важче отримати бажаний скін, треба зібрати всі частини, так вони ще й падають на рандомі. Матчмейкінгу за скілом схоже немає, тому онлайн бої грати не цікаво, або проти тебе майже нічого не можуть зробити, або переважно ти нічого не можеш. А шукати когось дуже довго, у файтингах з онлайном менше в 4-5 разів легше знайти справедливий онлайн матч.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.