
InFlux Redux is a high-def remake of the 2013 ball-rolling puzzler InFlux, built on a new engine with improved graphics and physics. Roll through a series of beautiful environments filled with elaborate, mind-bending puzzle structures.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
InFlux Redux is a high-def remake of the 2013 ball-rolling puzzler InFlux, built on a brand new engine with completely overhauled graphics, physics and game code.
InFlux is a puzzle game that mixes exploration and platforming in a series of beautiful natural and abstract environments. You are a mysterious metal sphere which falls from the sky, traversing an apparently deserted island dotted with cubic structures of glass and steel. Each glasshouse is a puzzle to be solved. Redux is the same game, except better in every way, having been rewritten from scratch in Unreal Engine 5.
Roll your way through a series of beautiful and varied naturalistic environments
Solve a sequence of mind-bending cubic puzzle structures
Forge an alliance with a majestic and enigmatic humpback whale
Enjoy an extensive original soundtrack by composer Jonathan Yandel
We took so long to make this that it is technically a remaster of a remaster of a remaster
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Polish, Simplified Chinese, Spanish - Latin America
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 93reviews | 97% | — | $38.2K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peace
Balls
Ran through the entire game, good time overall. Much bigger fan of the puzzle boxes over the island, lot of complex geometry/ collision snags and invisible walls that makes it annoying to travel around, but it's nice to bomb it across the giant distances with the boost when the opportunities present themselves Would've liked more puzzle boxes, some fun ideas with them and the physics.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ballin
This is a gorgeous physics/marble-like puzzle game. The last section does some exciting things after building on the 3-ish hours of previous levels. It's well worth the effort to see it through! A chill time, all-around. And I can't stress this enough, it feels [i]really[/i] good to roll around in the game, bonk into walls, and launch yourself off level geometry.
Crashes on my PC from time to time (not sure if it's because of the OS, hardware, or the game itself), which is not a problem since i never lost any progress thanks to autosave and checkpoints. Invisible walls on the island break my flow a bit, but i guess it's part of the design, just gotta roll (hehe) with it. Overall, i keep going back to it. It looks pretty, puzzles are challenging but not frustrating (for now). It's a game. A good one, even.
J'ai énormément adoré la fin du jeu avec le fondu noir et dit "Balls Over". Non, plus sérieusement, super jeu même si plutôt simple. J'ai eu 2-3 bugs minimes (OOB & lock à 60 fps malgré les réglages). Pour avoir touché le jeu original il y a fort longtemps à 5 fps sur le PC des grands-parents, pouvoir y rejouer sans problème avec une refonte technique, c'est sympa 👍 Vive les jeux de boules
I bought this only having looked at screenshots, and I really didn't know what to expect outside of rolling around exploring, and that there'd be some puzzles involved. It was not at all what I expected it to be, but I'm in no way disappointed. The mechanics of the game are simple enough that you can figure everything out yourself, and the puzzles are challenging, without being super frustrating. It's also quite pretty! Great frame rate at 3840x2160 on my 5080, and I have to say.. the water when you get to the beach at sunset.. so mesmerising! I will say that the standard price is probably a bit steep if you just want to play through the story and not explore to find stuff, but if you're the kind who wants to 100% the game, probably worth it. I got it on sale for $15, and wasn't disappointed!
It feels jankier than the original. I got stuck and glitched like 5 times. I also preferred the original's push and pull visual effect, the new one is so subtle its hard to notice. I still enjoyed it and I like that it has achievements now, it just seems very poorly optimized.
Take me to the ball game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3K | 41 | 63% | $19.99 | |
| $2.1K | 11 | 100% | $9.99 | |
| — | 0 | — | — | |
| $0 | 17 | 76% | Free | |
| $2.5M | 5.2K | 90% | $29.99 | |
| $853.4K | 2.9K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.2K | 84 | 60% | $18.99 | |
| $38.2K | 172 | 64% | $9.99 | |
| $38.2K | 625 | 95% | $3.99 | |
| $38.2K | 67 | 72% | $14.99 | |
| $38.2K | 120 | 98% | $19.99 | |
| $38.2K | 1.3K | 46% | $0.99 |