
Choose any real region from the world. Choose your base of operations, then rebuild and readapt the buildings around you to create a self-sustaining settlement. Take charge of a group of survivors from your city. And when the night falls - Defend the zone from the infected!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 14 → 3.2/day in the week after.
About
“The Mad Virus” has spread throughout the world with the speed of jet planes. The infected are highly aggressive, fast and strong. In a couple of weeks, society collapsed. Cities are empty. There is no electricity, no water, and no food. Yet, there are a few survivors...
Type in the name of the city or town, download the map and start playing! Thanks to OpenStreetMap’s real-world data, you can choose any place in the world for your survivors.
Establish a new “Infection Free Zone” wherever you choose. Set up shelters and production facilities. Adapt existing buildings to new needs. Build new farms and power houses. Establish defenses with walls, gates, and towers.
Utilize your knowledge of the city. What is the best place to defend? Where were the grocery stores, where were the pharmacies? Where would you look for weapons? Remember that it’s dangerous to search the old buildings, there might be some infected lurking in the dark!
Each night, your settlement might be attacked by large hordes of the infected. Fight them off with every tool available - melee and ranged weapons, vehicles, walls and light. Research a vaccine or a cure for ultimate victory, or just enjoy rebuilding entire cities!
Your survivors will surely find other surviving groups. Some will be friendly and willing to trade, but others will be extremely hostile. There might be some fighting involved!

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 18.6Kreviews | 81% | — | $15.1M |
| $29.99 | 80ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Все бы ничего но, карты не работают от слова совсем, даже после "прогрузки" через впн, в следующий раз когда вы зайдете, они перестанут прогружаться, нужно что-бы впн был всегда включен, так что учтите что помимо игры нужно покупать впн. Моя попытка в надежде поиграть хотя бы, со встроенными картами не увенчалась успехом, они как бы есть в папке игры, но толку ноль. Ах да, забыл упомянуть, в игре есть редактор карт но, вы не сможете создать свою локацию, сами знаете без чего -) Не совсем понятна логика данной зависимости, и процесса. Пока разработчики не добавят бесплатное "длс с картами оффлайн" либо отключит подгрузку карт через свой сервер, покупать игру смысла нету.
Me ha tenido entretenido muchas horas, si que es verdad que cuando terminas la historia y quieres rejugarlo se vuelve un poco repetitivo, pero mola mucho que le mapa sea donde tu quieres que sea
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15M | 16.9K | 96% | $39.99 | |
| $15.2M | 41K | 90% | $14.99 | |
| $15.2M | 47.9K | 74% | $19.99 | |
| $15M | 30.9K | 93% | $14.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $15.3M | 21.5K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.5K | 80 | 50% | $9.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $4.2M | 4.1K | 77% | $20.79 | |
| $782.3K | 3.8K | 76% | $7.49 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 2 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +1 more
| $24.99 |
| — |
| — |
| #60 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очень классная игрушка, механика с выбором любой локаций мира просто имба, терпения хватило только на 4/5 сюжета
Постоянно сохраняет файлы на C/, даже если игра установлена на другой диск, а сохры тяжелые. долго думал , почему игра не хочет загружаться после патча, буквально сутки висел загрузочный экран, а оказалось, что.. ОЙ, ЭТО БЕСПЛАТНО Во время обработки вашего заказа произошла ошибка Игру можно скачать с торрента
Seriously this game is absolute cinema everything in it is satisfying as ♥♥♥♥, the gestion system is simple, the story is full of content and there are many way to kill zombies and so many game mechanics.I loved play this game I have a great time playing it I recommend it absolutely 👍
Не могу понять, рано я купил игру или поздно. Предыстория: как-то опробывал пиратку, идея мне зашла и я ждал обновлений Нынешнее время: тот же ПК. Вот все 7 часов что у меня наиграны - пытался прогрузить карту и по играть. У меня не вышло.
Aunque todavía está en beta (versión 0.26 a la hora de escribir este comentario) merece la pena por el precio que tiene. Es un juego de gestión de ciudades + zombies + un toque de there are billions por las hordas. Tiene modo campaña y editor. Lo que más llama la atención es que puedes poner en el mapa cualquier lugar del mundo. Todos todos. ya dependiendo de los recursos que haya en esa zona será más o menos difícil el juego claro. Resumiendo es muy recomendable (prueba la demo y lo verás), suele estar rebajado y es un proyecto que merece mucho la pena apoyar.
Unfortunately, the devs use AI for their images and that is an automatic 'no' for me. It's a pity because there are some decent ideas that were just starting to get fleshed out.
TLDR: "Would you recommend this game to a friend?" Yes, I would recommend this early access game to a friend. lot of fun to be had here, i plan on coming back after a few more updates (unrelated to this - just a backlog of games currently). the game uses open source maps as reference, obviously every place isnt perfect if you live there and know how the streets look - it works really well for what it is. Gameplay is fun. i think my only concern is end game. everything about this game right now, while can be improved, works really well except that (as far as i know) you cant venture to other locations and set up other bases. your savegame is limited to a square of tiles in (playable area and "scavengable" area) both are pretty big and will take a while to feel "done" with a map but i always get to a point where i wish i could go to different places mid-save. My main map is located in a small town - just barely outside of the playable and scavengable tiles is a large city. wish i could venture there and start another colony to send trades to my first one, and vice versa. To be completely transparent: i havent played since last year but have been following loosely, maybe this has been addressed but also probably not even a big concern with most of the playerbase. the game is fun, and the developer has been working hard, so i just wanted to leave a recommendation.
although the premise of the game is good; i just cannot recommend it: is gets too hard too fast; if you dont have a wall, and tons of firepower youre cooked, in addition the new priority system is garbage; its all or nothing, i liked it when we could choose the amount of people cuz then we had a "priority" system. since when i first started it there has always been the same problems: bugs ( the game is in early access so its not suprising). and the dificoulty curve. please devs, fix the game (and my grammar).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.