
The emotional journey of four developers as they sacrifice money, health and sanity to realize their lifelong dreams of sharing their games with the world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, Portuguese - Brazil, Traditional Chinese, Arabic, Czech, Dutch, German, Russian, Spanish - Spain, Thai +12 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]10/10[/h1] 这部片子算是我真正走近独立游戏的契机,也影响了我人生中的一些选择,对我意义很大。因此这份评测想了很久,拖了很久,写了很多,删了很多,写着写着变成我和这部片子的故事了。:p但又因为现在没什么拿得出手的成果,说什么都像是在矫情,所以改来改去都不满意(现在这篇其实也是矫情就是了XD)。 但昨天没事干的时候我又回听了一遍[url=https://www.bilibili.com/video/BV1uW411b7W9/?share_source=copy_web&vd_source=e5dace117b3c6dfef870b6aa6f5e4487]关于游戏的信仰-Jonathan blow的创作哲学【GADIO】丨机核[/url],听里面讲到彩蛋的事的时候突然想到这茬了,就过来多少写一些,算是给以后有机会补全这篇评测的自己留个彩蛋。 这部影片里我最喜欢的一个片段是E胖在《Super Meat Boy》大卖之后说的一段话 [quote=E胖] 一想到我能做出一个对小朋友具有如此影响力的东西,甚至让他们觉得:“嘿,我知道这款游戏是两个人做的。说不定我自己也能做点东西?” 这很酷,这真的很酷。[/quote] 这种意志的传承真的很coooooooool!“也许我也能做点东西?”,也许能,也许不能,也许我还在路上。好了,矫情的话就说到这里,毕竟这只是个彩蛋,彩蛋还是精简点好。[strike]而且再说下去我就又想删掉这些了[/strike] 最后剧透一下(现)完整评测的开头和结尾,同时也算是给未来也许能写完这篇评测甚至续写一段的我提个醒,如果这份草稿丢了也不至于忘了曾经写过什么——这份评测的开头是“这是一部影响了我人生轨迹的纪录片。”,这份评测的结尾是“我还年轻,我还年轻。”
this is the best film i've ever watched, no joke. it connected with me, an autistic 16-year-old who's dream has always been to be a game developer on such a personal level. it shows you the struggles, the climb, and the rise. It enbodies what it's like to be an indie developer with pride, scars and thought, it's just beautiful. This film is a celebration of indie games. It's messy, it's emotional, it's REAL. It doesnt try to play it safe but rather encapture you, the viewer inside the developer's journey. It's the pinnacle of cinema outside in. 10/10. I finally got around to watch it.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i'm in this movie in the scene where people are playing Fez at Pax East
An unintentionally fascinating documentary. It's so interesting to look back at a time where the idea of indie games was seen as something new and exciting. The unintentional part is that they managed to pick 4 devs and 3 out of the 4 end up making themselves look terrible in the doc. It's one of those funny cases where they kind of just pointed the camera at them and let them talk and that showed their true character in a very unflattering way. It does make some parts of this kind of hard to watch as it is pretentious artists complaining about how misunderstood they are, but at the same time it's a very interesting look into the minds and lives of some troubled artists, it's not surprising that only a single one of them is still making games today. However, the sections with Edmund McMillen are the most genuinely great parts of the doc. He is the only one who really comes off as genuine and hearing him talk about his passion for game making and the emotion he puts into his work is the best part. If you go into this expecting a real look into what being an indie dev is like then you probably will come away disappointed, but if you come into it expecting a strange look into the minds of strange artists at a pivotal time in gaming then you can find a lot of interesting stuff here.
Just as good as it was when it released.
A masterpiece. I watch this once a year for inspiration. Beautifully shot with a fantastic OST. Invaluable insights into the development of some of the best indie games ever made.
Não conheço um documentário sobre games melhor do que esse. O único ponto negativo é a falta de legendas em português no conteúdo da edição especial.
One of the few movies left on Steam that's still viewable. It was alright and an interesting dive into indie dev mindsets from this age.
This movie has somehow made white people less likable.
Don't bother.
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