
is a game in which you have to find all the cute cats. Cats will hide in all houses. Search every corner of the room, move the pillows, open the nightstands, check the toilet... Cats can hide in the most unpredictable places.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Очень маленькая игра всего с пятью локациями, в которых надо искать нарисованных котов. Вроде и ничего, племяшка, которой 4 года, в восторге. Но мне совсем мало контента. А идея хорошая.
Very poor knock-off and blatant piracy of DevCat's "A Building Full of Cats" ... I mean the "developer" didn't even bother to create an original background; just flat-out copied DevCat's rooms. Steam should remove this crap from the store. Refund request submitted.
** Game finished** Challenging Posted February 4, 2024
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cute HOG (hidden object game). Nice art. ~20 min to 100% achievements. Nice for kids. 有趣的寻物(寻猫)游戏,艺术风格不错。20分钟全成就。适合小朋友玩。
Cute little hidden objects game in a similar style to the Highlights Kids magazine hidden object games, with some features that obviously aren't available in print format like moving a pillow to see whats behind it. Unlike many other games of this style on steam with one massive picture with a hundred or so objects to find this one instead has multiple smaller puzzles that take place throughout several rooms. 100% completion should take no more than an hour or so and after that there is no real replay ability. I personally picked the game up in a relatively cheap bundle with a few other games in the same style. If you like this kind of game and want to kill 30 minutes to an hour This one is worth picking up. Though I personally would recommend waiting for a sale or getting it in a bundle
I own a lot of hidden object cat games from different developers. This one has some of the most stylish art of all of them. The buildings having both main living areas and restrooms to search. Most interestingly, what sets this series apart from the others is, there are the normal hidden in plain sight cats like all the other games have, but there are also hidden cats which you have to interact with the scene to reveal to find these bonus cats. For example you may have to move a pillow, or click on some towels to reveal the cat hiding behind. You don't have to go for these harder bonus cats, but it offers some nice extra replayability/stuff to do.
É um bom jogo! Uma boa arte das casas, com temáticas diferentes, são cinco no total. Tem uma certa interatividade com o cenário para descobrir os gatos secretos. Música relaxante... Para quem gosta do tema, vai curtir.
IN THE BUILDING: CATS, developed by Laush Dmitriy Sergeevich and published by Laush Studio, is a casual hidden-object game centered entirely around the universal appeal of cats. The premise is simple and immediately understandable: the player is placed inside a series of five different apartment buildings, each containing numerous rooms filled with clutter, furniture, and cozy domestic details. Hidden within these environments are 250 cats scattered across every conceivable surface, from kitchen counters to bookshelves, under beds, or even inside bathtubs. The objective is as straightforward as it is charming—find every cat. The game offers hints for when a feline proves too elusive, but most of the experience revolves around careful observation, clicking, and the slow satisfaction of uncovering each hidden animal. It is an uncomplicated concept, but one that aims to create a sense of relaxation and quiet accomplishment rather than challenge or tension. Visually, the game embraces a modest but clean aesthetic. The environments are rendered in a simple, cartoon-like style with muted colors and uncluttered geometry that make searching less frustrating than in more ornate hidden-object games. Each apartment has a slightly different layout and tone, giving just enough variation to keep the process from feeling repetitive. The perspective is static, so the player explores by scanning around rooms rather than moving freely in three-dimensional space. This setup enhances accessibility, making it easy for anyone to play without worrying about controls or complex camera movement. The design approach fits the game’s purpose—it’s not about realism or technical flair, but about maintaining a calm, almost meditative rhythm as players click their way through domestic scenes in search of cats tucked into improbable corners. Gameplay in IN THE BUILDING: CATS is built entirely around observation and patience. Each room functions as a self-contained puzzle in which the player must learn to look beyond the obvious. Some cats are partially visible, their tails or ears peeking out from behind objects, while others are cleverly camouflaged in the environment. The inclusion of a hint system helps prevent frustration, allowing players to reveal the general area of a stubbornly hidden feline without removing the sense of discovery. The difficulty level is gentle throughout, encouraging a relaxed pace rather than competition or time pressure. With its accessible point-and-click interface, it can be enjoyed equally by younger audiences, cat enthusiasts, or players simply seeking a break from more demanding titles. The combination of quiet exploration and gentle reward creates a loop that is easy to slip into and surprisingly soothing. The experience, however, is limited by its simplicity. While the core gameplay of finding cats is inherently endearing, there is little in the way of progression or variety beyond the gradual completion of each building. The environments, though charming, can start to feel similar after a while, and the absence of background music or additional interactive elements means that the game relies almost entirely on the enjoyment of the search itself. For players who approach it with the right expectations—treating it as a relaxing pastime rather than a deep or evolving game—this design is perfectly acceptable. But for those hoping for more creative puzzles, narrative framing, or dynamic interaction, IN THE BUILDING: CATS may feel too static to hold attention for long. The game is clearly designed for short, casual sessions, the kind of experience that one might play for a few minutes at a time to unwind rather than to become absorbed in a lengthy playthrough. Community response to the game has been mixed but generally positive among casual players. Many enjoy its calming atmosphere and affordable price point, describing it as a pleasant way to relax and indulge in the universal delight of finding cats in unexpected places. Its low system requirements make it accessible to virtually any player, even on older computers. However, the game has also faced criticism for its resemblance to the more popular A Building Full of Cats by Devcats Studio, with some players suggesting that IN THE BUILDING: CATS feels like a less refined imitation rather than a fully original work. While the comparisons are understandable given the nearly identical concept, it is still clear that Laush Studio’s version is intended as a straightforward, budget-friendly alternative rather than a direct competitor. It focuses on delivering uncomplicated joy rather than artistic innovation. Ultimately, IN THE BUILDING: CATS is a game that understands its audience and delivers exactly what it promises: a simple, cozy hidden-object experience built around the universal appeal of feline discovery. It is not ambitious, and it does not try to expand beyond its premise, but within its limited scope it offers genuine moments of quiet satisfaction. The act of slowly uncovering each cat, watching the counter rise toward completion, and clearing each room carries the same pleasure as finishing a small puzzle or tidying a cluttered space. It is best suited for players looking for something relaxing, affordable, and easy to play in short bursts. Though it lacks depth or originality, it succeeds in creating a tranquil space for observation and patience—qualities that make it a small but pleasant addition to the hidden-object genre. Rating: 7/10
It's a nice game to relax when you don't want to think about anything difficult.
fun
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