
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 481 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
藝術品 畫面演出驚豔、音樂有接觸過Arcaea就無須多言了 相信616 玩法就音遊+劇情+拼豆組卡(想直接看劇情可選輔助模式) 不過操作真的要習慣一下,學習成本挺高的qq 後續劇情趕緊端上來吧 歐餒該
左のサイドキーとマウスの色が同化して視認性が悪い キーボードの配置は慣れの問題かもしれないけど、専コンとか使ったほうが上達は早い気がする
很难,但很好玩(
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 482 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
左手沉默微笑右手donk是什么游戏
nice
劇情不錯,撐過前期的鋪墊後,後面開始逐漸精彩起來,並且劇情的內容出乎意料的長 遊戲內容豐富,很有誠意,如果boss曲的演出在酷炫一點就更好了 另外,建議要有些音遊基礎在玩會比較好,左手控制六顆鍵會需要時間去習慣,音遊新手應該會覺得很勸退 有音遊基礎且願意看劇情就無腦入
Somehow the story is making me more hooked that the rhythm game. Insane systems and plot tieing up together into an insane package not seen elsewhere
人生中最想长出第六根手指的一次 乍一看觉得很贵但是实际上体验下来挺值的(如果你对女同感兴趣的话),不过初始只有9首歌剩下的只能看剧情解,制卡部分的玩法也是相当不错(如果有快捷键就更好了,探索太麻烦了),但是卡关的时候会相当坐牢,不想赤石的话建议开辅助模式。 剧情依旧谜语人,直到结局才交代了【一部分】,挖的坑和埋的伏笔依旧特别多,不过女同值得一看,主角团任意挑两个出来都能捡一口(对于我这种白河豚来说)[spoiler] 菖蒲对埃利斯的感情线给人一种姬恋直的感觉何时能届到 [/spoiler] 总体上觉得中开低走吧,剧情急转直下得太突然了很多东西也没说清楚,很多地方的态度转变有点生硬,瑕不掩瑜吧,总之等待Dlc
cool
这可太棒了
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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