
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 481 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
个人感觉616这次搬上来的作品虽然还没把故事讲完,但是音游加剧情加合卡给人的感觉简直是天生绝配,这一点做得真挺好的(还不快说声吐司哥辛苦了!?:)),而且妮雅真的超级可爱,我们in falsus也有自己的小笨狗
This game’s core rhythm loop is, and I say this in the utmost positive way possible, “We Have Sound Voltex Exceed Gear At Home”. But it’s somehow even more addictive and fun. The music is incredibly hype, the integration of mouse is really cool and they’ve used it to do things I haven’t seen in another rhythm game before. Plus it’s got a yuri-tinged visual novel and crafting puzzle game attached. Did I mention the music is hype AF? Oh and I was able to use Steam to hook my leverless fighting game controller up for a proper Arcade feel. Huuuuge rec especially if Sound Voltex Exceed Gear or Beatmania iiDX are your thing.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 482 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Guy!你做的好啊!好玩!要是后续还有更新和内外联动就爽爆啦!
乌乌
i feel like i'm having a stroke playing this game
单手6K 助力人类超进化(确信)
出了这么好的作品,允许guy哥喜提劳斯莱斯(
各种玩法音游雨后春笋般涌出时,这款游戏用最诡异的映射最复杂的读谱重新唤起了第一次打开音游时的我——手足无措又无能为力。不过剧情看下来比我想得舒服一点,配置深度也远远超乎我的想象。总而言之如果喜欢挑战高难,奔着日常和听歌来还是值得入手的。
Game is so good i pulled out a knife.
10/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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