
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 455 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我已经感受到我无力的小拇指的蠢蠢欲动了!音游部分相当创新,大部分曲目必须要推剧情解锁,也不是什么大问题。剧情还行,立绘刚看会有点难绷,倒是过一段时间就自适应了,不过希望还是能改好一点吧。CG质量不错,想弄下来当壁纸用。卡牌玩法融合得不错,拼豆拼得很上头。新手引导有点小问题,很少时候不知道该按哪个按钮)
我操了老铁怎么这么鸡脖难啊 但是铺面写的好好,打得很爽。。。左手五根手指操作6个键位并且随机任意三根同时按下去的同时右手操纵鼠标使我的左脑狠狠搏击我的右脑,谢谢
如果你能适应这个玩法的话。剧情,曲目,谱面,动画,设计都是很不错的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 456 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
!?拉拉 ?!
感觉就像exs一样,越品越醇香 我完全没想过会采取怎么对称的写谱法,要求45指和12指需要相近的灵活度真的是下巴掉下来
好玩~~推推推~ 雖然左右手有點不太協調(?),但對我來說很有趣。 劇情目前感覺還不錯,會讓人想繼續看下去。 另外本作帶有貼貼成分,喜歡看貼貼的也可以考慮入手。
作为一个喜欢音游+adv视觉小说+卡牌策略的人来说,这作简直是戳中靶心。。。太好玩了,美术和音乐一如既往的牛逼,剧情也很不错,角色人设塑造还行,可惜就是谜语人太多()可能是为了赶紧推出没有完善剧情,设定空白的部分还是比较多的。好想看到后面的剧情啊快端上来吧.jpg 虽然很戳我个人的口味,但缺点也正是音游+adv+卡牌策略这三点,这三点在游戏体验中是密不可分的,但凡不喜欢其中一个,在游戏时的体验就会大打折扣甚至劝退,因此对只是喜欢arc那种风格的玩家来说还是慎入吧
好玩👍
总的来说,还是推荐的 从游戏性来说,我认为学习的成本并不会比街机端多k下落少(,不过初步上手之后应该会觉得越玩越爽,至少十几个小时后我pm一些10没什么问题,但是可以预见的后续精通难度应该会比较高,并且定数这一块继承了616祖传的迷惑。 拼豆肯定是好玩的,直接给到一个10/10,if就是一个巨大的拼豆模拟器.jpg 剧情大概是7/10的样子吧,总体来说还过得去,但是第四章明显的叙事节奏变快了,我认为如果有个3.5来过渡一下会好一点,同时由于剧情里面谜语人太多了,玩起来有点火大(((,不过现在我已经出现戒断反应了,求求你616再写一点主角团故事吧😭😭😭😭😭😭😭😭😭 人物总体来看还是相对讨喜的,ayame应该是我最喜欢的角色了,这种拧巴的小猫还有别的性格和我一个朋友相当的像(没有吃代餐的意思),小表情也挺到位的,就是立绘还是有点雷霆了,和卡面一样多好 音乐必须是10/10,这个曲师阵容的独占太舒服了,绝对是我近期游玩以来最享受的一次,同时还有fery手搓的四十多首背景音乐,这真是太舒服了 题外话,我突然想到了ayame同时指菖蒲和鸢尾花,iris也是鸢尾花,哎呀啧啧啧这可真是不得了呢
好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 5.5K | 92% | $11.99 | |
| $106.8K | 219 | 99% | $19.99 | |
| — | 0 | — | — | |
| $6.5M | 16.4K | 92% | $19.99 | |
| $2.4M | 4.3K | 91% | $16.99 | |
| $247.4K | 548 | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 1.7K | 70% | $49.99 | |
| $1.2M | 24.1K | 90% | $3.99 | |
| $1.2M | 2.1K | 85% | $12.99 | |
| $1.2M | 1.7K | 78% | $34.99 | |
| $1.2M | 3.2K | 89% | $12.99 | |
| $1.2M | 18.5K | 94% | $2.99 |