
Eliminate hordes of monsters in a thrilling first person shooter - ILLWILL.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Turkish
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Однажды особо фанатичного дантиста выпустили в место, где никто не чистит зубы и жрет много сладкого. Дантист кардинально решил проблему - просто всех перестрелял. Хороший шутер, где нет чего-то нового, карты не запутанные, а пушки бабахают рвя в кровавую гранолу всех без разбору. Хорошечно.
Спиннмозговой шутер с поисками ключей (несложно).
Незамысловатый бумер-шутерок на вечер.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.9K | 284 | 89% | $14.99 | |
| $118.9K | 384 | 77% | $4.99 | |
| $118.9K | 202 | 87% | $14.99 | |
| $119K | 294 | 85% | $19.99 | |
| $119K | 376 | 65% | $9.99 | |
| $118.9K | 595 | 56% | $5.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $90.3K | 196 | 76% | $18.99 | |
| $956 | 5 | 100% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun movement shooter, draws from doom, serious sam, dreamkiller and a few others but still stands on its own Gun variety each with their purpose The classic roster of mobs
This game was a lot of fun for me. It was a very chill relaxing experience (mostly). The Lighting, the Textures, The sound, The Weapons, I love this game. The "Mammoth Gun" Which is basically a Nitro Express/Elephant gun was so satisfying to use, a real highlight of this game. You point that thing at anything and it just deletes it lol. It's a lot like the Super Shotgun (doube barrel) from Doom 2. The Rocket launcher is a lot like the one from Unreal Tournament 2003. It's a shame this game didn't Have an alternate fire mode where you can shoot 3 rockets at a time like UT2003. The Soundtrack is a mix of Electronic and Rock. I haven't heard a soundtrack this good in a game since DUSK honestly. The music slaps. Perfect for when you're gibbing enemies. There were a couple of things that did annoy me though. The fact that you have to beat the Campaign 4 times just to get all of the achievements did rub me the wrong way a little bit. I thought you could beat the game once and then unlock all of the "Modifications" and do one more playthough with all of them enabled to get all of the achievements. Nope doesn't work like that. You can only use one Modification per playthrough. So yeah I think the devs are taking the piss with that honestly but I get why they did that because it = more play time for the game. Also I did have a lot of random performance issues with this game. Stuttering and severe frame drops. I'd be getting 240 fps one minute and then the game would drop below 40 fps sometimes down to 15 when i walked over a corpse. I'm not sure if this is an issue with my PC or the actual game because i dont have these issues with any other game. I have a 5800X3D and a 7900xtx so I didn't Really expect this. Maybe the game just doesn't like AMD rigs? lol not sure. The game isn't Perfect but it is a lot of fun and I really did enjoy it. I would recommend it to anyone that wants a fun Singleplayer FPS to play. You can honestly buy and play much worse FPS games than this one. Also have fun with the "Brutaloscar" Achievement. Boy was that a challenge. Worth it though.
游戏的音乐和画风不错,武器设计也挺有意思的,但枪感一般,击中反馈几乎没有,怪物血量太高,地图狭窄还喜欢放自爆怪,即使开阔地形也会在你身边或背后刷怪,后期基本就是堆怪,不太值得推荐
I would recommend this game.
Fun little game. Reminds me of a mix of Doom and Serious Sam. Cool and unique weapons. Fun and interesting levels. Cool biss fights. Only complaint is $20 is a bit steep for how short and one dimensional the game is. I still recommend it, but maybe wait for a sale.
Movimiento rápido, fluido y buen apuntado. Niveles muy variados que te van cambiando la manera de jugar. Muy divertido.
If you were to have Tim Burton makew a fps horror title in the vein of his famous gothic creations, Illwill would be it. Honestly, that's right up alley and why this was even wishlisted. With it on sale for just over half off for the holidays I finally grabbed it and... eh. i'm fine with it. This game looks amazing. Period. The whole experience feels like someone took Nightmare Before Christmas, tweaked it just a bit, and added plenty of guns and gore. The aesthetic is spot-on in that regard and makes every level a treat to look at. On top of that the game's soundtrack is great. Admittedly some songs felt out of place for me, like maybe it would have worked better elsewhere in the game. The sound effects are great as well. My only real gripe is when you're getting swarmed the music never really adjusts to the tension you should be feeling, so the sound engineering aspect could definitely use a little more work. Illwill handles well as far as a standard fps goes. It does utiilize a double jump which is nice and adds a little more to the puzzles throughout the game and subtle means to a hidden area you may glance past if not paying close enough attention to the surroundings. Given the maps start at maybe five minutes to complete and expanding to upwareds of thirty half-way through it helps break up some of the monotony. While Illwill is definitely a well put together, it does have some problems. While vidually astounding, those larger maps can becopme a bit dull after a while with little change from start to finish. The town map had me lost more times than I can to remember, the junkyard one saved by some small platforming and arena fight later, but maps like the doll factory really had me stop to take in the environments a lot more. At this point in my playthrough, levels like that are seeming a bit sparse. The last thing to bring up is there is no story whatsoever. No, you don't NEED a story for a fps to be good, but alk this title has going for it in the narrative department is the logical progression from one location to another. Even the store page really lacks any information other than "ILLWILL has no plot in the usual sense" and how each stage is set up to hint at emotions and, yeah, that's cool and all, but for such a striking creation like this some motiviation to continue like a line of text dialogue qt the start of a map would go a long way. Instead of wanting to push through to find the reward at the end, I'm treating this more as an arena style shooter looking at each stage as a run and calling it a day when I feel satisfied I raised enough mayhem. All that said, Illwill has a lot going for it. Great visuals, plays well, and ifun guns despite some being kinda bland. The piranha gun (at least I think it shoots piranhas) is surprisingly fun to use in later levels. The lack of a story, however, really holds me back from appreciating this title as much as I feel it truly deserves. I grabbed it on sale for $8.99 USD and would be just as satisfied at full retail price. Again, if you need some kind of story or character motivation behind you, this will definitely let you down a bit. Given that's the only true maj9r hang-up I've found so far I recommend picking this one up.
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