
Heralded by a comet, seen as a harbinger of doom, the Black Death arrived in Florence in 1348. Wander through the woods to escape the plague, face various riddles and encounter mysterious creatures.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Foretold by a comet, which many regarded as a harbinger of doom, the Black Death reached Florence in 1348.
The epidemic spread rapidly, killing a large portion of the population and leaving a profound impact on European society, economy, and culture.
Ignis Dei is a puzzle-horror game inspired by the aforementioned events.
The player will find themselves wandering through a forest to escape the plague, solving various puzzles, interacting with mysterious creatures, exploring, observing, and becoming lost in dark and haunting environments.
What fate awaits them?
Every step will lead you into the unknown.
Interact with the Messanges.
Discover what lies behind the arrivial of the comet.
Of the great mortality and famine that befell Florence and its surroundings, and of a comet that appeared.
In the year 1348, at the end of March, a comet appeared in the sky toward the east, at the end of the sign of Virgo and the beginning of Libra—both human signs, signifying great affliction and death upon human bodies, as we shall say hereafter. The comet itself lasted only a few days, but many evils followed its ominous signs, especially upon our city of Florence.
Soon after, a great mortality began, such that those who fell ill scarcely survived. More than a sixth of the citizens died, and many were the best and most beloved—both men and women. No family was spared, with two, three, or more members perishing. The plague lasted until the coming winter.
(Giovanni Villani, Nuova Cronica. Florence, 1348)
Ignis Dei was originally made for the Spaghetti Horror 2025 Game Jam, as such it is a short game aimed to entertain you for about 30 minutes.
Some improvements have been made for the Steam release but you might encounters bugs and some parts of the game might appear unfinished due to the short development time.
We hope you will enjoy the experience nonetheless.
Genres
Stats
Languages: English*, Italian**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short but very enjoyable puzzle experience. The puzzles are simple yet still satisfying, the atmosphere and art is excellent. Great stuff!
Shockingly good! The grip system of movement is a bit weird, but I just ended up holding right click and using the standard WASD and things felt smooth after that. It certainly did not detract from the game. The game itself is a bit of a puzzle, but all are fair, unique, and make sense. Even if you don't particularly like puzzle games, I would still give this a try. The actual pixel art is beautiful and well animated, I instantly linked the game to a friend. Can't wait to see what this dev does next.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не плохой, короткий хоррор на вечер.
Beautiful.
short lovecraft like puzzle game I also really like the atmosphere
A nice nod to Dante's Divine Comedy, fantastic art.
сасная
a normal game
"Ignis Dei" is not a real, full, proper game, it's just a game jam demo that was hacked together in a short time and dumped on Steam FOR PROFIT, which is never okay. The game itself is a simple grid movement first person perspective puzzle horror game where you move around Florence in the time of the bubonic plague, and I guarantee playing hacked together, rushed game jam demos makes the bubonic plague look like a mild hangover. This is the product of a game jam, which immediately tells us it isn't a sincere piece of software. Real games take years of professional work, not a single weekend of amateur hacking. You cannot expect a product slapped together in a week or less to have any value, and "Ignis Dei" shows that these rushed game jam entries are just shovelware impersonating a real game. Badly. Also, products created in game jams were never intended for gamers. They exist only to stroke the ego of amateur developers who can't get a real job in the industry. When untalented developers put their own vanity before the needs of the player, garbage like "Ignis Dei" is the result. Imagine if airports ran a "plane jam" to see who which amateur enthusiast could build an airplane within a weekend with a $100 budget. Would you fly on that plane? No. It takes time and resources to do a job properly.' It's improper for shovelware game jam junk like this to be published through Steam Direct because it's harmful. This half-baked product is taking up space that should be given to genuine developers who actually put in the hard work over years to create complete, fully made games. This makes it harder for gamers like you and me to find real, finished products. The graphics aren't great, poor, low quality low poly assets rushed into place for the game jam. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Let's look at the price and what kind of value this actually offers gamers. The developer has their hand out for a $1 USD "donation" for this as you're expected to give them money for soundtrack DLC (that's already in the game) from Steam to "support" the "developer"... digital panhandling. Like the homeless guys who splash dirty water on your windscreen at the traffic lights. No thanks. Trying to make money off game jam garbage is never okay, it's an insult to gamers and an insult to developers who do the right thing and make full games. Even as a free game, this couldn't find an audience. With a peak of [b]only 5 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? Nope. This isn't worth downloading. I didn't pay money, but I still feel ripped off.
Loved it. Great work there !
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $0 | 865 | 91% | Free | |
| $7K | 105 | 91% | $4.99 | |
| $2.2K | 93 | 78% | $1.99 | |
| $947 | 15 | 53% | $4.99 | |
| — | 0 | — | — | |
| $0 | 48 | 85% | Free |