
A cozy idle island sim that lives on your desktop, just above the taskbar. Five islanders — a Farmer, Woodcutter, Fisherman, Miner, and Chef — farm, fish, mine, cook, and craft on their own. You just make the calls. Glance down between emails and a meal is ready. It never steals your screen.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 29 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A cozy idle island sim that lives on your taskbar. Five islanders — a Farmer, Woodcutter, Fisherman, Miner, and Chef — farm, chop wood, fish, mine, cook, and build on their own while you work, browse, or take a break. It never steals your screen.
Idyll Isle runs in a slim, transparent window docked above your taskbar. The Farmer harvests wheat, the Fisherman casts a line, the Miner hauls ore — they know what to do. You just make the calls: what to plant, what to craft, where to build. Everything else runs on its own. Glance down between emails and a meal is ready; come back from a meeting and the Storage is fuller. The island never rushes you.
The mainland is no longer a place to live. When the Veil Tide swept the old sea routes away, the few who made it through washed ashore in the Veil Archipelago — once the granary and seed vault of these waters. The island under your feet still holds a little life. Stay, and tend the last patch of green still breathing here; and when the time comes, set sail to find the next shore where drifters like you can make a home.
Recruit a Farmer, Woodcutter, Fisherman, Miner, and Chef, and put them to work. Start with one wheat field and grow it into a full production chain: crops feed the Kitchen, ore becomes tools at the Blacksmith Shop, and animal products turn into feed for even more output. With 30+ crops, dozens of recipes, and a web of tools, ores, and catches, every supply line is one you set up yourself.
Lay out more than a dozen building types — Farm Plots, Water Wells, Storage, Kitchens, Animal Pens, Blacksmith Shops, Gem Workshops, Trading Posts, and more. Repair the broken bridges, abandoned railways, and ruins scattered across the island, and new land rises from the mist: more fields to farm, more waters to fish, and more ore veins to mine.
A sharper sickle harvests faster. A better fishing rod lands bigger catches. A stronger hammer breaks tougher ore. Add boots, gloves, and cutting blades, then upgrade from crude starter gear to refined alloy tools — and watch your team grow steadily faster and more efficient.
Wild animals wander onto the island; feed and tame them, and they settle into pens to lay eggs, give milk, and grow wool — breeding across generations and passing their quality down the line. Repair the lighthouse to light up trade routes, and pack animals haul goods to distant shores — sending out what others need, bringing back what you're after.
Recruit warriors, archers, and mages at the tavern, form them into an expedition party, and follow the lighthouse's routes out across the near, mid, far, and extreme seas. Every voyage is a gamble — weigh your party's strength against the dangers ahead, and come back laden with spoils, or empty-handed. The deeper the sea, the rarer the find: tide-worn seashells, weathered compasses, abyssal coral, lodestones born of storms — each one a treasure for your collection.
When the island grows prosperous enough, the shipyard on the shore rings with hammers once more. Gather timber, canvas, and sea charts to build a ship that can sail far — out past the Veil Tides, toward routes that have lain silent for years. Something waits out there. You'll have to go and see for yourself.
Ancient stones line the shore, holding the island's past — and the untold story of each companion who lives here. Merchants from distant isles arrive along the lighthouse's beam, and letter by letter, their tales quietly weave together the forgotten history of these waters. There's no rush; uncover it slowly, and the island's buried memory surfaces at its own pace.
• You like idle games that never feel like a chore
• You want a peaceful little world of your own between tasks
• You enjoy building something from nothing, piece by piece
• You find quiet satisfaction in watching efficiency grow
• You sometimes want to stumble on a gentle story in pixel art
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Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不是,放置游戏通关后不给一些自动化养成内容。而是直接扣除三分之一的生产力是什么逻辑。剧情需要你也可以再开放几个分身啊。
玩完了,期待新内容
玩的比较舒服,商店自动卖钱也挺省心的,制作组在可玩性和挂机两个天平之间找到了平衡点。方碑各个职业的小故事增添了一点故事性,比较有意思。一点点繁育,一点点冒险,什么都满足到了。 有一个希望优化的部分,就是查看员工缺什么工具,或者建筑缺什么工具的时候,希望点那个缺少的部分能直接跳转生产选项,玩起来会更方便,省得跑回制作找完再点
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
생각보다 재밌어요 틀어두고 다른거 해도되고 추천해욤 중간중간 번역 안된 알람 오긴하는데 알람 안봄
自动化内容几乎为0,交易玩得很难受,总是挂会儿机就没钱种菜了
完成度相当不错的放置种田游戏。 并不是无脑挂机,看着岛上小人各司其职默默劳作,氛围感很治愈。 缺点也比较明显,现阶段手动操作偏多,期待多出一些自动化设施,至少能让资源能够自主循环运转。经常需要切进来来回打理整条产业链,长时间玩下来很容易心累。 重点夸一下开发者,处理反馈效率极高。中午提交遇到的 bug,当晚更新就修复完毕,点名表扬。冲着这个积极更新的态度,游戏未来可期,值得持续观望。
崩溃BUG...无法忍受,要么启动就启不来要么点个什么交互例如修桥就突然崩了
非常好游戏,画风很可爱。文案特别特别好,非常喜欢!!谢谢你们
有的时候特别想成为这个小村庄的一个小人,就这么走来走去。
内容很丰富 后期再自动点就更好了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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