
Idle game for those who tired of boring and infinite idle games
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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"Idle Game x100" isn't really a proper game, it's just a lazy 2D browser/Flash-tier "number incrementer" game where the object of the game is to increase the in-game currency by clicking, and sometimes buying things that increase the rate at which your currency/score goes up. It's an incredibly shallow game loop, to the point you might as well just run a program that does "i=i+1; print i" and watch the numbers go up automatically, and just watch it. You'd get the exact same outcome. If this sounds completely mindless, you're not wrong. But this one is particularly gruesome, with a simple, linear progression path with exponentially higher goals. It's shallow even compared to other clickers. And the interface is pure text... usually the "developers" of this kind of game put up a picture of a biscuit or a banana or something to keep us entertained while we click (in case it's not obvious I have a lot of disdain for these kinds of deplorably low quality, lazy games, and they deserve it). I'm almost wondering if this was deliberately put on Steam as an experiment to see just how bad/primitive/pointless a game should be before gamers won't tolerate it. But ultimately, we also have to remember this is a paid product! It's here so the developer can earn income and make a profit. Seriously. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game interface is mostly just text boxes/dialogs and features mostly static, barely animated 2D images, the kind of thing you expect to see in browser/HTML games from the 1990s. While that might be fine for the 1990s, gaming has evolved a lot since then, the ATI Rage became mainstream in 1996... it's 2024, and that kind of thing just won't fly anymore, it's just not visually up to scratch. The controls can't be customised because the game doesn't really have any interface beyond menus and simple UI controls no different from dialog boxes in Windows Explorer. If you think about it, this barely counts as an "interactive" game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play fully immersive games with deep, rich control schemes and interaction. You'll get none of that here. For gameplay purposes, because the user interface for this game is mostly just 2D static text/images... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. These technical defects push this game below acceptable standards for any modern PC game. You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. "Idle Game x100" has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for getting 1 million in multipliers (just takes a few minutes), trivial to achieve, but less than 6 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 12 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. Unethically, the developer has locked achievements for this behind an incredibly lengthy grind path. Achievement hunters might buy this thinking it's only got three achievements so it's an easy "win", but other gamers have calculated that this could take clicking for years until the achievement can be reached. Achievement hunters beware, I guess, and give this one a wide berth. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? "Idle Game x100" is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 27 reviews with recorded playtime.
Although the game is quite simple, I'm not sure I'll finish it. But anyway, I do like it for the relaxing gameplay
Simple but quite addictive. Maybe a little bit slow on high levels. And looks like a mobile game I played once. But I guess I like this version more.
Broke the game in 2 hours... I have negative multipliers yes I used cheat engine, like any player should, I push idle games to its limits, the limits of this game are very low
Game is what you get, an incredibly simple incremental idle game. Lots of clicking. I started getting incredible lag spikes and random freezing. Game is pretty much unplayable especially if you just leave it idle. Spend your $2 elsewhere
Rip off of a mobile game but missing a lot of the features that make it playable, such as bonus multipliers at break points and scaling bonus for resetting. Do not recommend it hasn't been updated for a while and probably won't get the things it needs to make it better.
This game lacks depth and feels like a missed opportunity to introduce engaging mechanics or a broader sense of purpose. The gameplay is slow, repetitive, and offers no real progression or "bigger picture" to work toward. I kept pushing for milestones, hoping for a new mechanic to spice things up, but nothing came. Frankly, there are many idle games out there that are more rewarding, entertaining, and even free. I can't recommend this one—it just doesn't measure up. Thumbs down.
我是赤石大王
Es gibt eine Mechanik in dem Spiel: Man kann das Spiel zurücksetzen um auf einen zufälligen Wert einen Multiplikator additiv drauf zu rechnen. Die Höhe des Multiplikators erhöht sich immer um +2, wenn man doppelt so viele Punkte hat wie beim letzten Erhöhen (z.B. 100 Punkte => 10x, 200 Punkte => 12x). Darauf schließt sich, dass die optimale Spielweise darin besteht, so früh wie möglich zu resetten und darauf zu hoffen, dass der Multiplikator etwas trifft, was man gerade auch braucht. Mehr Mechaniken gibt es nicht. Die Fragezeichen oben schalten nichts frei, sondern sind nur Meilensteine, die ein Häkchen zeigen, wenn man eine gewisse Zahl an Punkten hat. Kein erhöhter Multiplikator durch die Meilensteine, nichts Interessantes... und sie resetten mit, wenn man die Punkte resettet. Ich hatte gehofft, dass noch irgendetwas kommt, wodurch man nochmal einen Boost in der Geschwindigkeit erlebt, aber das Spiel wird einfach nur stetig langsamer, je weiter man kommt.
单纯的买卖数值,然后放置挂机的游戏 其实大部分模拟经营游戏都有这些利滚利的特点,有些甚至照搬这个模式的也有不少。但至少套了一层皮,有些根据皮的好坏甚至能被称为艺术。 这个太直白了,什么也没有,单纯的买一个更高产出的数值,产出更高的数值,买更高的数值。
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