
A condensed incremental experience, where you build a colony to collect and merge bigger and bigger fruits. Combine game-changing technologies and special upgrades to find the best synergies and take your cash flow to another dimension.
Modeled estimate, not a reported figure. How we estimate →
About
Idle Colony is a game about little creatures and big numbers that will make your dopamine go up and your worries go down.
Combine two fruits of the same tier into the next one. 1$, 2$, 4$, 8$... This process generates an exponential amount of money as you make your way up to bigger fruits.
Unlock buildings to uncover always more options to leverage your income. As cash comes in, it goes out, to come back even faster! Improve every aspect of your economy to make the best out of it.
You will start with a sapling that you'll have to manually water and harvest, but soon enough you'll be able to recruit thousands of naïve creatures to assist you in your endeavor. They collect, fertilize, chop down, plant trees, create machines... and they love it!
Now that you've got a wok full of delicious fruits and an army of colonists dedicated to you, it is time to perform the ritual... Sacrifice your colony to access powerful technologies and go even further next time!

Through your progress, you'll earn two unique currencies to spend with care. Find the best strategies by carefully picking your technologies and special upgrades. Your choices will make the difference between millions and quintillions.

A word of the author:
I've been crafting games for a couple years, pursuing my childhood dream of making a living by creating fun things. I'm doing everything in my games: music, engine, art... and I love to talk with you all to improve my work through your feedback.
You're welcome anytime to have a chat on Discord (link on the right panel).
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Japanese, Portuguese - Brazil
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun idle game
视觉效果绝佳
I like playing these kinds of games from time to time, but this game feels odd to me. It doesn't have many upgrades, it's more built around using different sets to grind through the game. I played once through the game to the end while catching up on some videos and news. It was not engaging enough to play, but at the same time, it felt off to me; it needed too much attention to be really an idle game. I can't really explain it better than that the game feels off for me for an idle game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Boring pacing. Pretty unengaging, even for an incremental.
Boring. Feels like a chore - not rewarding or fun for me.
A fun idle game with a limited scope. It has no microtransactions and your decisions and strategy matter. It is well worth a playthrough.
Its an alright game. For the price, it makes sense, but I do feel like there are better incremental games out there.
Fun for a while but not a lot of builds to try. Good amount of content for an idle game though, doesn't outstay it's welcome
Too slow to 100% and some clunk / bugs in execution. Toggles & auto-upgrades do not seem to apply (or re-apply) as expected. My "final tier" run was bugged and required a frustrating restart. Some options to reduce CPU load, but still encounter late game slowdowns. Recommended for what is offered, but leans more "active idler" than "condensed incremental".
nice little background game to play
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 20 | 75% | $1.99 | |
| — | 0 | — | — | |
| $2.5M | 10K | 95% | $6.99 | |
| $5.3K | 27 | 96% | $5.99 | |
| $205 | 2 | 50% | $2.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $130.5K | 372 | 70% | $17.99 | |
| $130.5K | 155 | 41% | $24.99 | |
| $130.4K | 2.6K | 84% | $1.99 | |
| $130.4K | 917 | 55% | $4.99 | |
| $130.4K | 1.5K | 94% | $4.99 | |
| $130.4K | 943 | 91% | $4.99 |