
Help the cat fairies to arrange resources, produce and harvest crops, and manage the farm. The more efficiently the farm grows, the richer your pockets become. Show some clicking skills to unwelcome visitors who occasionally appear on the farm.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
gets realy dificult/ takes forever around lv 80 otherwise realy fun
worked once, seemed ok. Now upon launch it won't remain as the window in focus and I can't start the game again. Trapped in a window. Currently cannot recommend. Edit: the developer was very quick to respond and has made me a workaround to solve the problem. Recommend!!
离线一年再次上线直接爽点...
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
there is... NOTHING to do here.... all 3 of the crops are just higher tiers of their class.. Vegetable/Animal/Mineral -excruciatingly linear there is no motivation to have anything other than the highest available tier of crop -no synergy, upgrades its mildly amusing for about 15 minutes (not hours) until you realize all you will be doing is waiting to completely replant the plot with the next tier a couple of critters will attempt to steal or eat your crops - to which you either click them away or wait for your hired rats to take care of them or even just ignore them. slimes are your auto collection function -they do exactly what they are supposed to fairy-cats are your auto farming feature (otherwise its manually clicking) -these critters are also the primary antagonist of the game as they do not target crops, they bounce around randomly, thus making the main goal of the game to try and find the most efficient placement of crops to make the fairy-cats hit more often by either trapping them in a cluster of crops and sealing them in (how i got past progress level 100 in just a day) or never upgrading the farm range/size at all so you have them all mashing on the same crop- if you dont do this they can go several seconds without even hitting a crop on larger plot sizes otherwise progression consists of tossing more thieves and hungry animals at you.. which is countered by, more hired rats to kill stuff and slimes to collect faster achievements are just several repetitive tiers of the same thing with no benefit for doing them except to add another stamp to your in game achievement book the most annoying one by far being several tiers of manual clicking with the last one being a whopping 10,000 clicks no meta progression- its a one and done while the few sprites that exist do look pretty nice and run smoothly, there are almost none in the game, so what you get in the first 5-10 min of the game is the same experience you get 20 hrs later the noise... sweet pickles and ice cream the noise... since the games progression is to literally just toss more of the same stuff in every level... it ends up sounding something like how an arcade that has 50 pinball machines in it might and finally... that price tag is the biggest offense... i could see this going for MAYBE a dollar $1 as a time killer -but this... lack of content... is going for what a higher end "survivors" type game might
Homeworld Defense is a genuine idle game—you don’t need to click constantly, and it largely plays itself. It does what it promises, but the experience feels a bit shallow. One major downside is that you can skip large portions of the building tiers, which makes progression feel uneven. There’s also no prestige system, meaning once you finish a single run, there’s no reason to keep playing. After just two days of idling, I’ve essentially completed everything the game has to offer. For an idle game with no long-term replayability, the price feels a bit steep. If you enjoy short-lived idle experiences, it might be worth grabbing on sale, but otherwise, it’s hard to recommend.
I find the move/deletion buttons are in the way of gameplay early game while you will still be clicking and the price tag is way too high to justify (even at 25% off as I purchased) for the content currently available. Each quest (and in turn achievements) are just tiers of the same tasks so at 25/100 achievements I am quite confident in saying I've seen all there is to see outside of the actual visuals of the various spawners/items. Also just like a minor pet peeve, mice archers feel like a strange choice considering the cliche relationship of cats and mice (its a shame that they feel so out of place because the archers have, in my opinion, the nicest sprite work in the game)
천사 타격감이 좋아요
banger time sink, i don't know about being worth the price but with about 15 hours of content idling i'd say its worth it
Such a fun idle game with a fun, farm twist
Started and finished the game within a day. Fun simple idle game, not sure if the rather small amount of content was worth the $6 I paid for it though.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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