
Spend your teenage years on an alien planet in this narrative RPG with card-based battles. Explore, grow up, and fall in love. The choices you make and skills you master over ten years will determine the course of your life and the survival of your colony.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 10 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.4Kreviews | 96% | — | $4.2M |
| $24.99 | 377ratings | 98% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 898 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]Extremely recommend:[/h2] The sound track is amazing, the characters are lovable, its in depth, and its very LGBTQ+ friendly! Starting off knowing nothing, I honestly didn't think I would enjoy this game, but I was gifted it and have put it off for months until I ran out of things to do. I was quickly wrapped up into the story and characters it has to offer. It's honestly kind of refreshing to have a game where queerness is normalized and no-one bats an eye at it, and you get to choose where you lean on gender which is new to me! [u]If you get this, try pursuing Dys, probably the best characters to start off with![/u]
科幻恋爱养成,得多周目才能he,恋爱倒不费劲,但是后日谈把我甩了…T T 还有这不是那种以主角为中心的恋爱模拟游戏,npc会各谈各的…so 社区已有汉化补丁和攻略 感恩...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $24.99 |
| 62ratings |
| 86% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the plot of this game lives in my head rent free months later. I replayed this probably 6 to 7 times just to save everyone and try out different endings. Also, I really loved the card mechanic.
This is a pretty difficult review to write correctly. This game felt oddly not for me. I think the phrase I am looking for is this game felt so inclusive that it felt exclusive. I think the problem I had was it is a game where the core is developing relationships with people and it never felt like I was in on the type of relationships the game was pushing me into. There is one examples that really stood out. At one point there is a character that only really can have friendship raised fast enough by hugging him repeatedly. I .... Don't do that. I'm not a hugger. It kind of bothered me that to play optimally I had to be that sort of person, and idk hugging people every month made me uncomfortable. There weren't any non hug options with the same stat growth. And that's the sort of vibe I got from the game. It felt like I was intruding on someone else's party and I didn't really belong. That doesn't make it a bad game, and I am sure that doesn't bother some people whatsoever. But for me it really took me out of the experience.
It was alright. I don't regret my time with it, but I also don't feel motivated enough to do a second run of things (I know that's a major point). I feel like there are games out there with much better stories, and also games that do a better job of conveying them through gameplay. I did enjoy the card battling aspects, though it became kind of irrelevant about halfway through. Dunno - I'd give it a neutral if I could, but I read so many glowing reviews etc. convincing me to buy it that I feel like I have to land on the negative side.
It's generally a very good visual novel style game where your decisions very much matter to the story. Music, writing, all great. However, I could barely get through it because it forces LGBQ++ visions down it's own throat so hard the writing occasionally choked on it. I debated another play through to see how other branches work out, but I just...can't. They had trigger warnings in the main menu for every normal thing humans must deal with during their life, but they missed one: half of the cast being some form of LGBQ++, and making sure you know it.
Wanna play Persona but it's just the relationship-building parts? Well now you can, and it's really fun!
Like most of the best narrative based games, there is an incredible story here. It goes a step further however, as the world and story are expansive, reacting to what you choose to do during each run. The game truly feels ALIVE, as though there's so much to experience you could never see it all. A critical additional point is the gameplay (roguelike deckbuilding and character stat management) is extremely addictive as well, keeping each return to this wonderful world entertaining. Both one of the best narrative games and roguelike deckbuilders out there, combining for an experience unlike any other and one of the best games ever made.
算是2.5周目了加上真的挺喜欢所以来写一下! 非常好的外星宇宙世界观多周目多分支选项养成系游戏! 主角不管是主角的外形还是代词都有个滑条可以在男性和女性以及中间的非二元部分选择!并且可以随时更改!非常包容贴心!这就是未来!(游戏原话) 进入游戏后一开始的剧情结束后,一进入大地图就就完全被地图颜色和角色小人的样子组合可爱到,真的很糖果色的梦幻可爱……可是在这个梦幻可爱之下却也确实存在着许多残酷恐怖的地方,但也同时包含着大量的温暖……这就是宇宙啊!(喜欢星际拓荒的宇宙描写可以大力玩(?) 浪漫剧情方面,非常喜欢这一部设置成了“有调情符号的选项并不一定选了一定能加npc好感” 就是朋友你在玩其他游戏的时候有没有觉得过,哇靠这个选项也太x骚扰了,主角这样说话真的能让对方有好感吗? 这个游戏就告诉你,对!确实有npc不喜欢这种像骚扰一样的对话啊啊啊 反倒是选择一些普通的有分寸的对话,可以让对方涨好感! 总之就是每个npc有每个npc的喜好,有的就是喜欢和你互相调情和所有人调情,有的就是需要你保持分寸感。喜欢这种每个角色是不同的差分设置
Bought this on recommendation after talking with someone about playing "Our Life", and I'm so glad I tried it. This is now one of my all time favorite games. This is a visual novel/sci-fi RPG deckbuilder with traces of dating sim if you wish. It is all text, no voice work if that isn't something you are into. You play a kid on a colony ship from earth trying to survive on a new planet until the age of 20. Along the way through repeating "seasons" you form relationships, build skills of your choosing, explore, and help guide the future of your settlement and the fellow inhabitants. There are many twists and turns to the story, so I don't want to say more than that. This game has characters that you will care about, some you will love and some you really won't, a story that will pull you in and keep you guessing, great art (although I wish they had included a few more expressions on the characters for different situations, oh well, nbd), drama, excitement, and even a little stress over whether you are making the right choices. It is very inclusive, choosing your own gender or non-binary traits, and allowing you to fall for and eventually date any of the other young characters, for better or worse. Maybe even more than one. Some are a little harder to convince than others. My first play through I immediately had a soft spot for Dys... but you'll have to meet him. This is one of those games that's just the right combination of everything to be unique. I did have tears at the end, but I will play again to see how else this story can unfold. Teenage Exocolonist honestly deserves any awards it received and more, and I wish some kind of sequel was in the works by the same people.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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