
The printer is bleeding, the Wi-Fi is haunted, and Ticket #666 just came in. As the latest hire for a company run by cosmic horrors, your job is simple: Swipe to survive. Make binary decisions to survive the night shift in this dark comedy desktop simulator. I.T truly never ends.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Ticket #404: User cannot find their soul.
Ticket #500: The printer is breathing again.
Ticket #237: URGENT - Floor 3.5 won't stop existing.

In I.T. NEVER ENDS, you are the newly hired Systems Administrator at a company that was definitely founded in 2015, regardless of what the USB drive buried in the wall says.
Your job? Process tickets. Keep the lights on. Don't let the coffee machine's prophecies ruin anyone's morning.
The pay is bad. The hours are worse. If any of your metrics hit zero, you're gone. And something tells you the Bahamas aren't in your future.

Every day brings a deluge of tech support requests from your coworkers. The interface is simple. The choices are not.
SWIPE TO SURVIVE: Gary needs his password reset to GaryRocks123. Again. The brute-force bots are thrilled. Swipe Right to approve or Swipe Left to deny. Both options have consequences.
BALANCE FOUR METRICS: Productivity. Budget. Morale. Entropy. Let any one flatline and your shift ends. Permanently. Let Entropy climb too high and the building starts... remembering things.
EVERY TICKET MATTERS: That keyboard pulsating with ectoplasm? Not your biggest problem. The elevator now goes to a floor that doesn't exist. Three coworkers have been texting "almost back" for an hour. And Legal needs VPN access from somewhere redacted.

Get your hands dirty with tactile Manual Override Minigames:
REDACT FORBIDDEN TEXT: Marketing accidentally CC'd the summoning ritual to the whole company. Again. Censor the document before anyone reads it and loses their mind. Some things were not meant for mortal eyes.
STABILIZE THE NETWORK: The server room has developed its own weather system. Patch Packet Loss, plug violent Stack Overflows, and reroute power before rack 7 floods. It rains at 2:47 PM. Precisely.
HUNT ROGUE DATA: Track volatile data entities through the server architecture before they corrupt something important or find you first.
"Connection lost, like ships in stormy sea / The server sleeps, and will not answer thee."
Actual error message. Beautiful but unhelpful.
You are employee #47. Or maybe #48. The numbers keep changing.
Punch in. Process tickets. Don't ask what happened to Marvin.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 72reviews | 99% | — | $36.1K |
| $12.99 | 2ratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bought immediately on release, played the demo months back. Narratives will surprise You, C-level management similarities between the game and reality will worry You and endings will drive You further into the IT Hell Landscape. 10/10 would become a Printer Queue God again.
The writing is fantastic and hilarious, a twisted version of my actual IT work life that feels way too familiar. The music is beautiful and fits the atmosphere of endless IT purgatory perfectly. Well worth the asking price. 10/10 would become coffee again.
tell the printer it can come back with paperwork i am NOT joining the seance until it's cleared by hr
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've only been playing for about 20 minutes and I can say I like this game. I really like the writing and music. The overall theme feels great and I want to know more about the world. And as someone who works in IT, it does a good job of capturing the feeling of unending fatigue. All of the little details in the game like the dialog that plays when loading a new day just shows that the creators put a lot of thought and love into everything. As for criticisms, you really don't get a good explanation about how to play mini-games before they start but they're not super hard and it seems like failing any part of this game is just part of the game itself. Also, I wish there was a better way to tell how choices will impact the meters. It just feels ransom sometimes. But the game seems pretty forgiving so in the end, I guess it doesn't really matter. Time to get more endings unlocked! Update: I'm up to 2 hours now. I can't stop playing. Give this game a try. Seriously.
I was extremely privileged to be able to play test this and see it grow from the demo I played back on itch.io a many months back. As a note, I did NOT receive this product for free. I bought this myself once it officially released. This game, is something, I haven't worked in an I.T. job in my life, but I have been around people who are and I do some of this stuff as a hobby. All the jokes land every time, even if it's literally the exact same "Gary needs a password reset and he doesn't want to click the reset button" ticket for the 47th time. Very few games could get away with that. But, the way Dadbod weaves this complex and strangely emotional story, makes this, all worth it. This is definitely one of the greatest games I've played this year. All hail the stapler king.
Day 9. Fourth Monster before nine. Wrote LEFT HANDED MOUSE in Sharpie on a standard mouse, walked it down to Lefty in Accounting, closed the ticket, Morale ticked up. The walls are melting and the AI keeps asking who I was out with last Saturday, which is between me and the server room. I have merged with the cosmic spreadsheet. Every audit reconciles across all spacetime, margins are up seven percent, and Entropy is a friend. I am New Marvin. Destroyer of printers. Entirely too accurate to my day job as a Sr IT Systems Engineer.
I.T. Never Ends has a very specific kind of charm: part workplace comedy, part creeping horror, part “why is the printer doing that?” The writing carries it. The game keeps finding new ways to turn mundane IT problems into increasingly strange situations, and there is a surprising amount of choice and replayability beneath the simple decision-making structure. I especially liked how often a joke would quietly become unsettling a few minutes later. The minigames help break things up, the characters are memorable, and there is clearly a ridiculous amount of content hidden behind different choices. Finished my first run already wanting to see what I missed.
This game is not what I expected at all. I expected to go through Tech Support PTSD, but instead I found myself laughing up a storm, while also contemplating the meaning of existence in this technological corporate dystopia. I.T. Never Ends really captures the often hilarious soul crushing, mind warping insanity of IT Work. It's like an episode of The IT Crowd mixed with The Twilight Zone and a bit of Black Mirror.
I.T. Never Ends is a bit of a slow burn. It took me a few shifts to really get the hang of it, but the more I played, the more fun it became. The humor really helps too. It’s absurd, but somehow not that far from reality. Some of the dialogue genuinely made me chuckle. I also really like the shift system. It makes the game easy to pick up for a short session. I can play two or three shifts before bed without having to stop halfway through something. I saw a review saying this would work better as a mobile game, and I completely disagree. The whole point is that you’re basically pretending to work an IT job at a computer. Playing it at an actual computer just feels right. Overall, this game has a very specific vibe that I haven’t really found anywhere else. Give it a little time at the beginning. Once everything starts clicking, it gets surprisingly addictive.
Fun game showing the horrors of I.T. and the Eldritch horrors that comes with printers. Highly recommend it.
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Players by region
Where this game's players are, estimated from review languages.
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