
You are a monster under someone's house.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cool concept and i liked the combination of point-and-click with 1st person exploring but be so ♥♥♥♥♥♥♥ fr rn WHYYYYY ai????????????????? im kicking myself for realising it had AI art AFTER i bought the game ): writing wasn't great either but hey good job dev
It's (partially) AI-art, and that may very well be a death knell for a lot of people, but I'll try and be fair and not imediatly throw it away. Disregarding the AI useage for a moment, it's a neat little story told from a monsters perspective, that lives under a house, it's fairly creepy and weirdly darkly humouros when the monster explains their thoughts about the human world. This is one of the cases I would like to give a "Yes but..." recomendation because it's a pretty good game, just with the huge caveat that there are a lot of AI-art, especially in the begining part of the game. Yes it's a solo dev (i think) and it's a cheap experimental horror game, and sure there are cases where AI can help devs in the more mundane tasks of game development, but I can't condone AI in anything relating to art.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[i]"Marie and I will have to go down to my place one more time, though. We are expecting children."[/i]
This ♥♥♥♥ is AI "art". I could never ever recommend something which steals the works of others while steadily detroying the planet. ♥♥♥♥ you dev, royally.
Interesting little visual novel/walking sim fusion game that's tainted by the use of generative AI. I suppose it's on me for not checking the disclosure, but still frustrates me that someone would disrespect their own art like this.
Um daqueles jogos de terror independente que não tenta assustar apenas com monstros pulando na tela, mas com desconforto, solidão e uma sensação constante de sujeira emocional. A proposta é simples e estranha: você assume o papel de uma criatura que vive no subterrâneo, rastejando por túneis escuros, recolhendo objetos e explorando um abrigo onde a loucura, a crueldade e o desejo de afeto se misturam. Funciona bem como um point and click, curtíssimo. vamos clicando nas coisas e interagindo com alguns objetos, nada além disso. O jogo nos coloca no comando de um monstro subterrâneo, que habita a residência de pessoas comuns, elas tem alguns segredos, mas basicamente o foco é a gente sendo o monstro ou a minhoca em baixo da terra sei lá. Eu daria uma nota 5/10. Jogável, mas não da para classificar em bom ou ruim
This is one of the few times I don't think AI art was used in a game. Don't get me wrong, I don't want this to become a mandatory thing for developers to be using in their games, but for some reason, this feels like it wasn't used maliciously, but rather genuinely, either for time constraint or budgetary reasons (which I can excuse if that's the case). At the very least, the script doesn't feel like AI didn't write it, and there is a first-person gameplay section that feels interventive enough to help devoid that fact. If this game were just a visual novel with AI art, then this review would have been more negative. I like that the developer put effort into this game, even if they had to cut corners to complete it. I wish this weren't the case, but sometimes you don't have all the equipment and/or skills to make a game all on your own without some alternative source and help. The good thing is, if you're looking for a creeping horror game, then you'll find the right game if you can forgive the art display in it.
That was a funny little nightmare I really felt for the creature It just wanted to have a little contact and some love But yeah... life isn't always nice to you DLC story was also good
Странная игра, из трейлера которой я ничего не понял. Но что-то прямо слишком положительные отзывы (!) и стоит дёшево. Значит брать. Выглядит "блевотно"-"говняно", играется так же, сюжетно не сказать что бы увлекало. Из минусов в отзывах к игре указание на то что изображения все в игре сделаны ИИ. А игроки положительно оценившие увидели (или захотели увидеть) в этом всём видимо какой-то "запрятанный" глубокий смыл. Новая веха в ИИ разработке видимо - игры сделанные ии которыми восхищаются. Игра непонятая мною.
Developer uses trickery and deceives the buyer into thinking his game doesnt use ai assets.
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Players by region
Where this game's players are, estimated from review languages.
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