
A 2D blackjack inspired rogue-lite game for addicts and winners
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
A blackjack inspired rogue-lite for those of us who simply CAN'T STOP WINNING!
Manage your chips and buy perks to defeat the evil dealers who always STOP YOU FROM WINNING!
Combo wacky abilities and modifiers to endlessly WIN!
Plan against the dealers as they collect perks themselves
Continue to unlock new abilities that you can use in later runs
I CAN'T STOP WINNING! features dozens of unique perks for both you and the dealer to ensure every run feels fresh and unique.
Reach high scores...
Fuel your addiction...
and DON'T STOP WINNING!
Genres
Stats
Languages: English
Reviews
Lost a few times but I did win more overall!
it's blackjack but roguelite because every ♥♥♥♥♥♥♥ game has to be that now. as if losing a game of cards and starting over hasn't been rogue enough since time immemorial. but you see, they added deckbuilding to a deck of cards, clever. increase multiplier, add specific cards to the deck and all that. the collection can be perused in the main menu, inconveniently only 3 cards per page and only in one direction. where's the left arrow, dude? shouty titles are always a bad sign, lay off the caps lock. typos in the tutorial and card descriptions aren't any better either, nor subpar functionality. the only settings, available anytime, are separate volumes (some sfx is naturally much louder than the rest, so it's not much help) and a tutorial toggle. [b]no windowed mode[/b], alt+enter only for a non-resizable full-size window. made in unity, so you can do the so-called dev's job and edit the registry to change resolutions. look under 'defaultcompany', the ultimate sign of laziness. a skip button during dealing was a nice touch but it should be an overall toggle. [b]should be a completely mouse-based encounter with optional hotkeys, but it's very far from that.[/b] only space works to 'cotinue' tutorial prompts. rmb breaks your chips but only 'c' resets them (called 'color in' for some reason). lmb places a bet but only 'b' cancels it. it's not like they haven't heard of a mouse with more than one button, so what gives? esc for the menu, [b]no hotkeys to view the deck, hit, stand, double or split[/b]. double and split should've been part of the tutorial, and while some might be familiar with chip colors (if they're universal), I wasn't, so tooltips or something instead of betting and canceling to find out what's what would've been good too. an all-in button too, to avoid clicking all those chips one by one. start with $100, if you don't get $150 in the first game, game over, if you do, the next goal is $300, $600, $1k, $2.5k, and so on. shop between levels to help yourself (can only go back to the menu from the pause menu brought up with esc), higher and higher scores unlock more cards to cheat with, the usual setup. except [b]unlocks have to be earned one by one, which is dumb as ♥♥♥♥[/b]. if I reach 1k, don't only unlock the 500 card but the one for 750 as well, dammit. the dealer gets their own perks as well, and the 1/3 chance one of your cards will be eaten is bad, but that's at least intentional, unlike [b]bugged mouseover to zoom in on active perks, unless it's the first 2 cards[/b]. and of course [b]no mid-run saving[/b], a dealbreaker no matter what. as common in roguelikes and -lites these days as proper saving was 40 years ago. ♥♥♥♥♥♥♥ lazy developers.
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Amazing
I CANT STOP WINNING. Cant wait to hit the casino IRL and put all i have learned to good use!
Very bad in my opinion.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.4M | 7.6K | 94% | $7.99 | |
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| $192 | 2 | 50% | $3.99 | |
| $185 | 1 | 100% | $4.99 |