
Hunt the Night is a retro-style action-RPG that blends fast, skillful combat with dark fantasy lore. Play as Vesper, a member of the Stalkers, and traverse the ruined world of Medhram on a mission to save humanity from a deadly cycle of annihilation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Hunt the Night is a retro-style action-RPG that blends fast, skillful combat with dark fantasy lore. Play as Vesper, a member of the Stalkers, and traverse the ruined world of Medhram on a mission to save humanity from a deadly cycle of annihilation. Endure nightmarish overworlds, slash through horrific dungeons, face brutal bosses, and wield an arsenal of powers in a relentless struggle against the Night itself.
In the 9th Age, humanity is trapped in a vicious cycle on the verge of extinction. The day is ruled by humans, while the Night brings annihilation by horrid creatures. A group of humans called ‘The Stalkers’ once wielded power to hold back the horrors, but their sacrifice only delayed the inevitable.
Now, as the Night starts devouring every single glint of light, Vesper, a Stalker by right and daughter of a traitor, will travel a dying land trying to save the last embers of humanity. She hunts in a race against destiny, as the shadows lengthen both in the world and in her mind.

Dash through enemies while you unleash your combos, use your weapons or destroy them with your dark powers. You can switch between melee and ranged attack in quick succession: slashing enemies with your sword and then dashing away to use your ranged weapons, avoiding enemy attacks.

Endure the ultimate challenge as you fight the ancient horrors of the Night that have been annihilating humanity over and over in intense boss battles. Learn their weak points, attack patterns and survive through the different combat phases as the battle gets more challenging and extreme.

Create your own build that will adapt not only to your prefered gameplay but also to particular bosses. Customize the upgrades of your arsenal and use the equipment that best suits your gameplay: Critical Damage, Life Steal, Poison, Close Combat, Firepower and more. Collect Sanguine vials, Crow Feathers, Moonstones and Noctilium to increase your stats and get ready to face the Night.

Explore Medhram in a combination of action-adventure and dark fantasy lore. Survive huge dungeons full of traps, enemies, puzzles and challenges. Discover all kinds of locations, from ancient cathedrals and libraries of knowledge to lost kingdoms and devastated floating cities.

Accept a hunt at ‘Crow’s Nest’ and track down the dark beast, find where it hides and hunt the most powerful creatures of the Night. After every completed hunt you will get rewards that will increase your health and dark energy bar.

Meet new characters and discover their tragic past and stories in a world that is on the brink of the abyss.

Immersive and adapted music to every moment, boss and location, with the collaboration of Hiroki Kikuta, Secret of Mana composer.
Sums Steam only; PlayStation, GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 517reviews | 78% | — | $189.7K |
| $19.99 | 77ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No "game loops" or other modern BS. It's just as SNES as it gets. Designed to tell a story and drag you into the adventure for a moment. The old times imperfections makes it perfect, because it does not waste the time, efforts and design.
First and foremost, the aesthetics and vibes of this game are immaculate. Love the themes and general visual designs. However outside of this, it well deserves the mid 70% positive rating it gets. There's a decent amount of interesting things in the game but it doesn't really have any other standout features. The combat mechanics quickly become very repetitive and monotonous. There are 5 weapon types but the only real difference between them is "how fast do you want to attack". Furthermore, the attack patterns are all on a 3 hit combo. Between that and only being able to attack in the cardinal directions (NSEW), it's pretty dull. Only 3 ranged weapon options and the first one you get wins 90% of the time. Feels like they really dropped the ball on giving the weapons unique characteristics and movesets. Map traversal is alright but there's a lot of back tracking and **THERE IS NO IN GAME MAP**. It's not the worst thing but one area of the game in particular is an incredible slog to explore due to the lack of a map. Falling into a pit or an equivalent doesn't always send you back to the last ground you touched. Sometimes it just sends you back a good distance. Dying always sets you back to the last save point which is fine normally but sometimes the trek back to where you came from feels incredibly long. Boss fights are overall really nice and it didn't really take me more than maybe 10 attempts per boss. Most of them averaged about 3-5 attempts. Enemy variety is okay. Some enemies you'll constantly see and others you'll only see a few times. NPCs are pretty forgettable outside a few of them. Overall, decent game but wouldn't recommend at full price. Might be worth a grab if it's on a 50% sale or something.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Japanese, French, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $19.99 |
| 25ratings |
| 56% |
| — |
| not modelled |
| $19.99 | 18ratings | 64% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 75%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hunt the Night is a short, low budget, metroidvania. It does look good, color and lighting wise, but its art direction is also what makes the game sometimes hard to play. Elevation, paths, even our own "magic gauge" are hard to tell precisely because of the prevalent darkness and purple color. Against one of the last bosses, i had to watch a guide to understand how to survive a massive death cloud, because i couldn't see some safe areas. Our possible playstyles revolve around a selection of 6 different weapons type (among half of them play the same) with two different status effects : poison or life leech. There are some magics, but as long as you have the life steal spell, every combat becomes a formality. Add three different ranged weapons to answer to any situation and there isn't any real challenge to find in this game. (shotgun !) The bestiary is thin as a paper, but there are some cool bosses, especially in the second half. Combat and exploration are barely rewarding. Fortunately, you quickly gain all the money to buy everything. There are lots of bugs. Being stuck on environment while fighting and dodging, the equipment menu being locked out of controller because the mouse cursor is around and has priority. The entire screen shaking like crazy because you exited the previous room while taking a hit, and many more. It didn't make the game unbeatable, it was just irritating, and pushing through the whimsical last dungeon had become a chore It is a very low thumbs up, i hope you'll have better luck than me
Think of a Link (Zelda) game and mix Bloodborne (thought I've never played that game). Honestly, watch a review. If the gameplay and aesthetic interest you, you're going to love the game. I think the character sprites and text isn't up to par with other pixel games, but the controls and movement are buttery smooth. No parries in this game. All dodging and you got stamina fuel for days. ~~After completing the game~~ It seems like this game is unfinished. There a lot of stuff that seems like should be been in the game that either isn't or just ignored. Most NPCs don't update their dialogue after story events. Your alter ego seemed to be building to be something that ultimately never happens. There are multiple bosses with mechanics that were never balanced to regular play or throw in mechanics without warning the player never ever using them again. (The Mother fight and fight with the doppleganger). The made the default gun worthless on a few fights and there isn't much reason to use the crossbow. You get mulitiple weapons but you really only have 3 versions of the 5 weapons (though lowkey only 4 weapons). You have a sword, dual knives, basically gauntlets (different AoE dual knives), greatsword, and spear (slow as greatsword with slightly better than sword damage). The versions of the weapons you get are the basic weapon, the basic weapon with 10% special damage that isn't really explained, or a better version of the basic weapon. You get useless grenades and the skills are so rare that I didn't find my 2nd one until halfway to beating the game. I also feel like the graphics could have used a little polishing. But other than that, I think there were some plot lines that weren't closed well enough and the ending was rushed. Did I enjoy my time? Overall, yes. Would I recommend this for full price. Not a chance. Discount? Not if you haven't played Solteria or Drova. Drova is the best comparison to this game and is better in every way. It does storytelling, multiple endings, multiple weapons, graphics, combat... literally everything better than this game. And,. apparently the devs didn't honor their kickstarter goals by not releasing to console. If I had known this, I woudn't have bought the game.I I feel bad for them. This is overall a nice game. Probably needed a few more houndred thousand bucks to cook. Thumbing it up in the end. But it's a middle thumb all the way.
Juego entretenido, visualmente bonito, muy buena banda sonora y efectos ambientales. A lo que respecta la exploración, te llevará muchas horas si eres de los que no suelen orientarse bien sin un mapa a mano (como yo). Dificultad decente para alguien que no quiere un gran reto. Muy buena variedad de armas, hechizos y mejoras, hacen que el gameplay sea un poco más dinámico y puedas encontrar tu mejor estilo de batalla. En mi opinión, un juego que está a su nivel pero no al de muchos otros títulos similares.
Hunt the Night consigue lo que muchos juegos que intentan ser difíciles se proponen sin éxito: Un reto no frustrante. La dificultad de los jefes nunca se siente artificial, al contrario, cada reintento es más fácil que el anterior sólo por tu experiencia y tu capacidad de anticipar sus ataques. El pixel art es magnífico y muy bien rematado con algunas animaciones espectaculares y una ambientación magnífica. No son pocas las veces que el juego me ha dejado con la boca abierta al enfrentarme un jefe o llegar a alguna zona de interés. La música es una maravilla. Más de una vez me quedé peleando contra un jefe sin matarlo sólo por escuchar la pieza completa. En mi caso, lo jugué en la Steam Deck LCD y me parece un juego ideal para el dispositivo. Todo fluido y ningún problema de accesibilidad.
游戏是极好的,优化是差一点的,如果你不想玩ppt战斗,最好时不时重启游戏
Juegazo,el Bloodborne pixel Art y además español,en este país sobra talento y ganas de hacer las cosas bien
8/!0
Jogo muito bom é com um preço bem justo pra quem curte um metroidvania com uma pegada meio blodborne vai gostar com certeza.
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