
Hunt: Showdown 1896 is the brutally rewarding extraction shooter. Track twisted monsters and overcome ruthless PvP. Take bounties in corrupted backwaters lost to history. With a team, you might survive. Die with nothing or get out with everything.
Most likely between $63.7M and $180.4M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 74% | approximately $106.1M |
| PlayStation | $29.99 | 84% | — |
| Xbox | $29.99 | 68% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
juegaso! una buena mezcla de luteo y tiros!
So relaxing game
mermi doldurana kadar saçıma ak düşüyor aq
Yes. Game good. Game make angry. Game fun. Me hate self.
Крутые серверы 200 пинг онлайн 10 человек не справляются лайс !!!
好玩
The best extraction shooter. I've put about 1500 on console and I have to say playing it on PC is much better. One of my most played games, nothing beats the feeling of getting into a gunfight and mopping the floor with the other team(s). Weapons feel impactful and sound design is the top of it's class!
Sin dudar un juegazo, el vicio mas fuerte que la falopa
非常优秀的底层逻辑设计和很抽象的服务器,很逆天的武器平衡设计,很逆天的反外挂系统,和神鬼二相性的队友。毕竟是开发过孤岛危机的crytek,我还是希望crytek能够把这款游戏做好继续运营下去。 Superb foundational design, matched by servers that operate on their own laws of physics; weapon balance that borders on the miraculous; an anti-cheat of comparable audacity; and randoms who oscillate between the divine and the disastrous. This is Crytek, after all — the studio that gave us Crysis — and I still hope they'll see this game through and keep the Bayou alive.
8/10