
How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Sep 14 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
How Many Dudes? is a roguelike dudebuilder that's all about game-breaking synergies and simulated chaos.

Welcome to the Dude Ranch, where you recruit and manage your ever-expanding army of Dudes
Choose from a wild cast of 42 Unique Dudes across 6 Dude Families: Undead Dudes, Employed Dudes, Warrior Dudes, Fantasy Dudes, Sci-Fi Dudes, and Action Dudes.
Setup your Team to mix and match Dude Types and form ridiculous synergies - like Zombie Dudes who explode when struck by enemies, Ninja Dudes who throw a barrage of Shurikens, or Cowboy dudes who lasso other Dudes out of danger.
More than 850,000 Team compositions means there's tons of strategies and overpowered combos to discover.

Create game-breaking synergies with your choice of Dudes, Trinkets, and Relics
Collect hundreds of Dude Relics that warp the rules of battle. Make your Wizard Dudes fling a volley of fireballs when they move, your Ninja Dudes enter stealth when in danger, or your Finance Dudes generate cash with a life insurance policy on your other Dudes.
Defeat Act Bosses to earn Trinkets - powerful items assigned to a Dude Type that enable game breaking strategies. Should you give your Wizard Dudes ADHD, or give your Samurai Dudes a Taser? It's up to you!
Choose your Dudes wisely. Each Dude has their place in battle, from dishing out damage to tanking it to commanding other Dudes. Find the right balance between offense and defense, and see if your team can make it all the way to the final act.

Face escalating enemy waves—from toddlers to wolves to gorillas to gods
Conquer boss fights that test your team’s synergy (and your sanity).
Defeat bosses to earn Silver and Gold stars for each Dude, and see if you can master them all!

Strategic roguelike autobattler full of game-breaking synergies
42 Unique Dude Types to recruit and build out your team
Hundreds of Relics, Trinkets, and Wandering Dude events that completely reshape each run
Three Tiers of Challenge, each with additional unique enemies and epic boss battles
Game modes like The Daily Dude and Ensemble Mode, which allows for pre-selecting your dream team
Infinite replayability and absurdity
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−20% | 3Kreviews | 89% | — | $1.5M |
| $7.99 | 1.1Kratings | 86% | #9 | $1.4M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1397 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly very good game, if you ever get bored or just need something to play while watching anime or work, this is the game for you. Don't be afraid to min-max! And feel free to experiment as much as you like. The more overpowered you are the better for the final boss. The game runs very feel even on a potato-pc and it's both funny and entertaining to watch!
不值这个价格,玩法单一,而且制作组玻璃心
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic stylized roguelike, cannot understate the joy of having my phone and computer synced.
If you're like me and completely SICK of roguelikes, this one is still pretty cool! I almost passed completely over this gem of a game because "Ugh! It's yet ANOTHER freaking roguelike!" But a buddy of mine was pretty hype for it and was showing it to me and the gears started clicking. It was on sale for $10 and so i eventually caved and figured, "Well if i get 10 hours worth of gameplay out of it, i guess $1 an hour for entertainment is worth it." But i didn't stop at 10 hours. I didn't stop at 20. The game does really well with it's synergies and build compositions. You finish a run and try to find out what other kinds of dudes there are. Then you discover all the dudes and you start theorycrafting teams together. You start saying things like, "What if i mixed Spartans with Paladins and Dentists for damage mitigation and then paired that trio with Warlocks to taunt everything and take 90% of the reduced damage and spread it over time and then put in Quantums as healers which also have a relic to give the whole team deflection?" Before long, you find yourself actually WANTING to play the game, not just for short stints, like you can usually tolerate roguelikes for, but for entire days! After you realize this, you realize that there is something special about this one particular roguelike.
I'm going to lead with my complaints because everything else in this game is great. Its priced perfectly, its got a good amount of content and its fun to play. These are just some improvements I'd hope for in the long run, but if you're on the fence just give the demo a go, its free! Now, post launch I would LOVE to see some sort of "discard dude" mechanic, because sometimes you're forced into picking something and it sucks total butt, so having some method to transfer into a better dude for your roster so you don't just cap out before the final boss would be great; these runs are l o n g so having a way to claw back into a losing run would kick ass. Getting extra dice and starting cash helps as you progress, but sometimes there's just no other option but bad ones. Another thing I'd love to see that is 100% unnecessary but would add a ton to visual immersion is some more animation to different classes beyond punching. The abilities and visuals of endgame fights do get pretty busy, so I can see why you would choose not to have that, but early on it kinda looks the same until round 30 or 40 when you start getting relics and abilities popping off. Otherwise? No notes, great game. [code] Curator page: https://store.steampowered.com/curator/42143664/ [/code]
十分好遊戲 角色多 裝備多 UI設計非常棒非常清楚 特別的詞條點開有解釋 裡面有詞條看不懂還可以再點開10/10設計
I'm loving my dudes... I mean, dude?
BUG反馈都要登录你那狗屎平台?变异兄弟纯粹的负作用,毛球无限卡死完全回复
I had 43 hours on the Demo alone, so this game is very much worth the money. Also you don't need a wiki or extra mods like every other game because it has a useful built-in info system.
game was incredibly long for a single run and found myself not having fun or making choices that mattered to gameplay and just waiting for it to end.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.5M | 2.5K | 83% | $16.99 | |
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| $1.5M | 2.2K | 65% | $19.99 | |
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| $1.5M | 856 | 62% | $49.99 | |
| $1.5M | 3.5K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $232.6K | 576 | 82% | $19.99 | |
| $5.9K | 20 | 60% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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