
How many dudes does it take to beat up a gorilla? A thousand toddlers? A horse-sized duck? A GOD? Enter the Dude Ranch and find out in this roguelike dudebuilder where you recruit an army of dudes to fight ridiculous battles.
Most likely between $1.2M and $3.3M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 89% | approximately $1.9M |
| Google Play | $9.99 | 87% | approximately $1.8M |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1464 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很有意思的肉鸽,这边建议给每个兄弟加上职业标,把盾奶C辅区分开好辩认
its fun
It's pretty good.
Fun roguelike autobattler. Highly recommended. Experimenting with compositions and tactics is fun.
This game is incredible, highly recommend it, super addicting!
有意思
Enjoying it so far. Fun little auto battler with some jokes, some cool combinations of dudes to use. Some seem pretty bad but once you find their unique items they can go from the worst to the best. I recommend this game at the current price point. $10 seems fair, I imagine I will get about 40 hours out of it before I can test all the different dudes and mess around with synergies. It does have a daily challenge where it preselects which dudes you get to use, but other than that I don't see this game as being highly replayable after 20-40 hours because as far as I can tell the first repeat quite often, really the only change is the synergies you are working with. That being said, the demo actually has a good amount of what you can expect from the game included, so you have no reason not to try the demo before the game.
[h1]价格实惠,未来也许可期(7/10) [/h1] [b]省流:游戏玩法底子简单易懂有爽感,但[u] 缺少创造性的机制 [/u]导致游玩体验[u] 极度拖沓、重复 [/u] [/b] [h2]推荐游玩点: [/h2] 个人认为最好玩的的时间段大致为3-6h,这时候大致了解道具+人员,开始根据自己想法寻找通向难度3的队员,并且开始向高难进军。[strike] 但是乐趣只有关底boss[/strike]。推荐的强力队伍:[spoiler] 巫妖 德鲁伊 邪术士 量子 +任意辅 [/spoiler] [h2]槽点: [/h2] 1.单局垃圾时间多,105关,只有1.5倍速,怪物重复,高难怪和低难怪差分小(数值这块是有点不好做) 2.局内不同种族,不同角色联动几乎只有数值联动,无协同。[b]导致空有这么多角色却游玩体验很重复 [/b] 3.肉眼可见的闯关内容少,关注点全在3个boss上 4.最恶心的是通过金星(即通关过上一难度boss的角色、工具,才能游玩下一个难度)来增加重复游玩时间,不知道以为是某些二游,在这捆绑在线时长呢 [h2] 后续如果只是简单的增加角色、道具数量,个人认为是无法解决窘境的。要在在机制,角色联动和新型怪物上动刀[/h2]
Stacking dudes is my new favourite past time
♥♥♥♥♥♥♥♥♥ this game is so peak I played the demo a bunch and the full release didn't disapoint, I almost considered waiting until the sale was over just to give this legendary creator more money but I knew I couldn't wait that long.