
Collect the best vehicles in the Hot Wheels™ universe, build spectacular tracks and dive into breathtaking races.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 0.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.6Kreviews | 79% | — | $3.7M |
| $39.99 | 11.2Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O jogo é unânime, consegue ser muito difícil para crianças e muito infantil para adolescentes e adultos. Consegue desagradar a todos. Pistas difíceis de passar, deixando o jogo chato para crianças.
[i] Warm wheels pretty leashed™ [/i] - why? For starter, why the frick can't I inspect my cars in a 6DoF manner in a 2021 born video game that is based on one of the most influential collector cultures of all time? I wanna see the ♥♥♥♥♥♥♥ golden, chrome or shiny black belly of the beast I just collected, with fire engraved on it, damn it! Now for the ender, it's a good racing game, hence the recommendation, but as a man who grew up on the classics, such as Beat That! and Stunt Track Driver, it feels very dull and monotonous. The best way to put it is that it lacks the chaos and dorkiness that should entail the subject of grown men playing with and collecting flamboyantly colourful miniature models of automotives. Otherwise, it's just another racing sim or grid racer that's trying to deliver the experience of driving hypercars; Hot Wheels is definitely not that.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese, Spanish - Latin America, Thai, Traditional Chinese +2 more
| $29.99 |
| 872ratings |
| 64% |
| — |
| not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bad game really bad. Monetization through DLC and Microtransactions is the reason this exists. And in singleplayer mode the game gets unfair pretty fast. Its definitely only trial and error and a platform for extreme mictrotransactions and DLC´s in an full price game.
Played this to completition on console, here is my not so hot take: Great game, terrible and lazy difficulty management. Anything above Normal is unplayable, the AI gets infinite boost (which also seems to be faster than yours) and really hardcore rubber banding. I have seen cars go off track and somehow within 3 seconds they are overtaking me again, it is miserable.
banger game
Lo compré por que me hacía ilusión, jugué mucho en su momento el de play 1 (extreme racing), pero está muchísimo más lejos de ser el producto que creía que iba a ser. Carreras muy poco dinámicas, las curvas están más que cerradas, casi no te deja hacer el "drift" porque te estrellas, la IA de los demás coches en modo intermedio es INSUFRIBLE, tienen turbo todo el tiempo literal, y las carreras contra jefes ni se diga. Lo más destacable son los diseños de mapas, y los autos, de resto es como si fuera un juego común de carreras.
God know what is it. It ain't realistic (granted), it ain't hot-rush-takedown like Burnout or NFS, it aint arcade fun like Mario Kart. I've never felt bored after merely 10 rounds of a racing game, but this one did the trick.
понравилось
you have to pay to play the game like 60% of the game is locked unless you pay you want cars pay u want maps pay u want dfrient kinda of music pay and shut ur mouth
Great game to play to kill some time. Good amount of cars to collect and many tracks to play on. Can create your own tracks too and post them for online or local. Seems like online isn’t as active for this game but you might be able to find a lobby from time to time. Though it’s not a hard game, it does becomes a grind fest after a while when going for 100% and the rng for the creates (atleast for myself) kept getting the same cars over and over again. Once in a while may get something different. The DLC is a good addition but not at full price since it’s not a lot to do. I”ll say wait for a sale for all 3 dlc
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.7M | 19.1K | 83% | $7.49 | |
| $3.7M | 5.7K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $610.4K | 1.6K | 66% | $15.99 | |
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| $136.2K | 83 | 69% | $49.99 | |
| $2.7K | 9 | 44% | $14.99 | |
| $4.2M | 15.1K | 87% | $14.99 |