
Your conventional methods of operation are "shoot first then shoot again!"
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
muy divertido ..
come on ... it's Hot Guns :D
挺有意思的,手残党容易红温(其实也不算太难),但是死了好几遍最终过关很有成就感
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 24 reviews with recorded playtime.
Ehh.. Core game mechanic of weapons keeping you from jumping high is not a great choice, and weapons looking similar plus duel wielding/weapon swapping being a pain only exacerbates things. Also, purchasing weapons is pointless when you just drop them 4 seconds into a level. The game sort of hits its stride a few worlds in, but there are only 2 or 3 excellent levels that make the gun-jump mechanic seem worthwhile. It's kinda short but I wish it had been shorter, which is not a good thing. Visuals are really fantastic though, only thing that's positive across the board. Quite impressive combination of 3d assets and spritework. In no way a substitute for good game design though. NGL I played this and forgot it so hard 2 months later I didn't even know what it was in my steam library. I was stunned to see my playtime was 2 hours, it felt like 5. P.S. Next time you make a game don't put a giant cool gatling gun in it that only appears once, and when it does i have to immediately drop it to jump over a gap, not even getting to shoot an enemy with it once. Was this a joke?? What on earth were you thinking. I won't remember how much this game irritated me, because I simply won't remember it at all. 4/10, play something else.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.6K | 193 | 88% | $14.99 | |
| $33.7K | 165 | 93% | $7.99 | |
| $1.9K | 11 | 100% | $9.99 | |
| $1.3K | 7 | 100% | $5.99 | |
| $448 | 4 | 100% | $5.99 | |
| $183 | 2 | 50% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 89 | 79% | $0.99 | |
| $1.4K | 89 | 84% | $0.99 | |
| $1.4K | 51 | 82% | $1.99 | |
| $1.4K | 75 | 41% | $0.99 | |
| $1.4K | 75 | 88% | $0.99 | |
| $1.4K | 50 | 84% | $0.99 |