
The Hope Lake Boarding School was abandoned long ago, when one of its teachers drowned by accident. Many years later, all of the female students began to disappear, one by one. Visit the place where it all began. Try to pick up the maniac's trail and put a stop to his crime spree.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра отличная! Рекомендую всем, кто любит головоломки)) Начала играть сразу на Эксперте и ни разу не пожалела. Некоторые звуки в игре сразу узнала по трилогии True Fear. Очень много головоломок. Бегаешь по карте, как угорелая в поисках тех или иных предметов. Можно конечно пару минусов указать, что тыкаешь на предмет...а он не тыкается...Тыкаешь еще раз и вауля, он попадает в инвентарь)) Концовка слишком предсказуемая (на 10 секунд - БУКВАЛЬНО), но играем мы в такие игры не только ради сюжета) Хотя...в сравнении с True Fear, эта игра конечно уступает. На вечер. На разок - самое то.
Well, it's 2026, and apparently the only fix for a game-breaking bug reported TEN FREAKIN' YEARS AGO, hours into the game, is to restart the entire game from the start. So yeah, don't buy it unless you enjoy frustration and rage. What an absolute waste of time. Bug = there's a chest that has two locks. You put in the keys, aaand then you can't select it to open it, because the place where you click to back out of that area apparently overlays that same place. Changing the cursor to 'system cursor' didn't fix it, and I'll be fkd sideways before I start a game again from the start because a developer can't be bothered to fix a bug that was reported ten years ago.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Czech, Polish, Russian**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is pretty simple but I still had a great time!
An awful H/O game with nothing new to bring to the table. It would be a decent game if not for the boring story, strange game flow or its frustrating labelling of items. Keys and wrenches are swapped for some reason, other items are referred to vaguely and more "technically correct" but not helpful to the player at all. The art is forgettable in its entirety except for the final cutscene witch if not for the release date i would have assumed to be AI "art" with how it rapidly changes in style and consistency. In all i would advise against and to purchase something else.
Kicked the water, barn popped out of bubbles. Built a bridge, fell, turned into frog, wife digs it. Now nightly croon country quacks. Eight lilypads out of ten, dive in smiling!
Good game
Простенькая приятная игра
Hope Lake is a story-driven hidden-object adventure that leans heavily into atmosphere and classic detective storytelling rather than spectacle or innovation. Developed by Far Mills in collaboration with Mysterytag and published by RunServer, the game invites players into a somber investigation centered on a long-abandoned boarding school where a troubling pattern of disappearances has resurfaced. From the outset, Hope Lake establishes a grounded, suspense-focused tone, favoring slow-burn mystery and environmental storytelling over outright horror, which helps set it apart from more fantastical entries in the genre. You take on the role of detective Kelly Wells, tasked with uncovering the truth behind a series of missing students whose cases appear to be linked to Hope Lake’s dark past. The school’s history—marked by tragedy and neglect—acts as a constant presence throughout the investigation, and the narrative unfolds gradually as you explore classrooms, dormitories, surrounding grounds, and nearby locations. The story is delivered in a straightforward manner through dialogue, discovered clues, and contextual details rather than elaborate cutscenes, encouraging players to piece together events themselves. While the writing occasionally stumbles in logic or pacing, the central mystery remains compelling enough to motivate steady progression through the game’s sizable runtime. Gameplay adheres closely to traditional hidden-object adventure conventions. Much of your time is spent searching static scenes for listed items, interspersed with inventory-based puzzles and short logic mini-games. The environments are dense with detail, and while this contributes to immersion, it can also lead to moments of frustration when item descriptions do not perfectly match their visual representations. These inconsistencies sometimes force reliance on the hint system, which, while generous, can slightly undercut the satisfaction of careful observation. Additionally, the mini-games, though varied in theme, tend to be on the simpler side, serving more as pacing tools than true tests of logic for experienced genre fans. One of Hope Lake’s more successful design choices is its use of a navigable map system. Rather than forcing constant backtracking through every location, the game allows quick travel between areas, keeping the investigation flowing and reducing unnecessary downtime. This approach works well given the game’s length and number of explorable scenes, making the overall experience feel more streamlined than it otherwise might. The pacing benefits from this structure, as players can focus on solving puzzles and following narrative threads rather than wrestling with navigation. Visually, Hope Lake excels in creating a moody and cohesive atmosphere. The hand-painted backgrounds are detailed and often evocative, with dim lighting, abandoned interiors, and weathered exteriors that reinforce the sense of decay and lingering secrets. The environments do much of the heavy lifting in terms of storytelling, often communicating unease through composition and color rather than explicit scares. Sound design supports this atmosphere with subdued music and ambient effects, though repetition in the soundtrack can become noticeable over longer play sessions. Voice acting is present but uneven, functioning adequately without elevating the material. Despite its strengths, the game does show signs of its limited budget and scope. Occasional technical issues, awkward translations, and unclear puzzle logic can interrupt immersion, particularly for players accustomed to more polished hidden-object titles. Some narrative elements also feel underdeveloped, with character motivations or plot resolutions that could have benefited from deeper exploration. These shortcomings do not render the game unenjoyable, but they do prevent it from reaching the upper tier of the genre. Ultimately, Hope Lake is a solid, if imperfect, entry in the hidden-object mystery category that prioritizes mood and narrative over mechanical refinement. Its detective-focused story, expansive set of locations, and generally effective atmosphere make it appealing to players who enjoy slower-paced investigations and classic point-and-click gameplay. While it may frustrate at times with its rough edges, the core experience offers enough intrigue and substance to justify the journey, particularly for fans of mystery adventures looking for a longer, more grounded case to unravel. Rating: 7/10
very fun and great game
Не сложная и очень интересная игра. Сюжет понравился.
Players by region
Where this game's players are, estimated from review languages.
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