
Homicipher is a language deciphering and exploration ADV based on the concept of "romance with horror men." The protagonist, who has wandered into another world, interacts with non-human beings to decipher their language while striving to escape.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Latest version [2.0.5]
When the protagonist wakes up, they find themselves lost in a different world. As they learn the words of the mysterious monsters that speak a strange language, they search for a way to escape.

In this alternate world, a different language is used. Players will interpret and dechiper characters' words through expressions, gestures and the objects they point to.

The language of this world isn’t as refined as human languages. One meaning is concentrated in one word, with almost no particles; a string of words conveys only a rough meaning.

This is a point-and-click adventure game. Players will investigate items to learn words or engage in conversation to progress.

Choices for actions are available at various points. Small changes in development, branching paths, or even instant death can occur.

Even if you reach a game over, you can retry from just before without any penalties.
There’s no affection management, and acquiring flags will unlock more choices. Players can freely jump back to previously encountered scenes from chapters and try again. Play comfortably and easily!

There are 20 types of mid-story endings (bad endings or unresolved problems).
There are a total of 17 endings, including character route endings and late-stage endings upon reaching Chapter 5.
*Note: There is a fake ending presented as a happy ending midway through the story, so please be careful not to misunderstand.

◆Playtime
It takes about 5 hours to complete one full playthrough of all routes.
*This game is designed with replayability in mind, where understanding character conversations may require re-watching scenes after filling up the dictionary.
◆Playing without sound is not recommended (There are sound-based effects).
Players who want to make the characters say funny things or try different playful approaches are also welcome to enjoy the game freely.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 8.3Kreviews | 97% | — | $2M |
| $33.20 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 240 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a great game and I wish there were more with the same language deciphering mechanic. The game doesn't correct you if you enter the wrong word, it'll just pop up the next time one of the monsters says it and won't make sense, and you can update it to the right word at that point if you've figured it out. And you'd better figure it out, because you need to be able to understand your ride-or-die Mr. Crawling when he tells you things like "Don't open that door." Not to worry though, because if you die, and you will die, there are no consequences and can restart from just before you made whatever decision got you killed. You will not fill out the dictionary in one playthrough, and you'll have to replay chapters you've already been through after you have in order to fully understand what's being said (there's one amusing conversation that turns out to be one monster wondering how you taste and wanting to eat you while you sit there wondering what the hell he's saying, and you're none the wiser until you decipher the language, for example.) This is described as an otome but it really isn't. There's no romance mechanic and only a couple places where what happens is remotely suggestive (and even then, it can just as easily be interpreted as completely platonic and innocent.) This suits me fine, as I was intrigued by the language mechanic and wouldn't have bothered if the romance thing was prominent, but if you're looking for a monster dating sim look elsewhere. That said, I would die for Mr. Crawling and shelled out for a plushie of him that's displayed prominently in my game room.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 241 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game, wish there was more!
现实里要是也有这种帅哥就好了…
The only time falling in love with a true language barrier works?? It really goes to show how important the meaning we associate to words is just as important as the body language used when conveying thoughts, especially as a novice speaker. I need ten more of these games, with more horrors I can spend my days escaping through corridors with.
Psoriasis representation
симулятор страшных свиданий, визуальная новелла, охчорт небольшие скримеры. нужно подумать над тем что имеют в виду персонажи данной игры, исходя как они себя ведут или что показывают, пытаясь научить нас своему языку, в чем и смысл игры.
Homicipher — Выживи, выучив язык монстров Суть игры: Вы попали в другой мир, где живут жуткие, но по-своему обаятельные монстры. Они не говорят на человеческом языке. Чтобы выжить и найти путь домой, вам придется расшифровывать их слова через контекст. Как играть? Это смесь детектива и визуальной новеллы. Монстр говорит слово «мирак», показывает на вас и улыбается. Что это значит? «Помощь» или «Убийство»? Нажимайте на слово, пишите свою догадку, и если она верна — оно добавится в ваш словарь. Ошибетесь — получите одну из десятков внезапных концовок (иногда летальных). К счастью, переигрывать моменты можно за пару секунд. Почему стоит поиграть: Уникальная механика. Это не просто клики по тексту, а настоящая дешифровка чужого языка. Запоминающиеся персонажи. От пугающего Мистера Кроулинга до хаотичного Мистера Гэпа — у каждого свой характер и необычные сцены взаимодействия. Мрачная атмосфера. Никакой крови фонтаном, только давящее чувство неизвестности и легкий налет лавкрафтианского ужаса. Высокая реиграбельность. В игре 34 основные концовки, которые интересно собирать ради полноты сюжета. Кому зайдет: Тем, кто любит загадки, нестандартные истории и готов думать во время чтения. Если вам понравились Chants of Senaar или серия Zero Escape, Homicipher подарит похожие эмоции. Игра короткая (около 8–10 часов), недорогая, но оставляет очень яркие впечатления. Отличный выбор для тех, кому надоели стандартные симуляторы свиданий 😸
Forced me to learn a new language
good. very good.
Fantastic language deciphering game with horror elements.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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