
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam! Enjoy rhythmical gameplay, park development, and mini-games. Featuring 50+ members and 150+ songs, it's perfect for fans and newcomers alike. Play your way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 64% | approximately $0 |
| Google Play | Free | 90% | approximately $809.2K |
| App Store | Free | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1480 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
hololive Dreams is a gatcha game that feels like it actively hates the player for playing it. If you aren't dumping silly amounts of either cash or free time or both into this game it does not want you. Let me elaborate. The actual little games are fine for the most part. Jump rope, a clicking test for ingredients, a hide and seek game, baby gambling, and a decent enough rhythm game. If that was the end of it, I'd say it's actually pretty fun. The art is also pretty good, I like all the card arts and the emotes. The chibi character models are also cute in their own way, and the various areas are decent if a little plastic-y looking. But as a gatcha game, my goodness this is so ♥♥♥♥ it makes me think Love And Deep Space is a GOTY contender. They act generous at first- showering you in little missions that give you tidbits of gems that pretty quickly add up. You get gatcha tickets for each character you unlock, and there are like 56 total to get so that's some decent pulls. You even get a free 5* of your oshi right out the gate, how nice. But after that? Well that's it pal. You want to hit pity on your favorite character's swimsuit banner? I hope you've had the time to grind 2,500 achievements because you only get like 20 per achieve and pity is a whole 50k. You want daily gems? You get 100 after logging in every day for 10 days, best we can do. The paid battle pass gives a few more, but the $15 price tag on top of the $2 monthly pass and however many $3 memberships you want stickers for really starts to add up fast. Oh you wanted a skin for your lives? Hope you can wait 2 months to get the medals for it or start coughing up cash. On top of that there are so many QoL things that feel like they're lacking. Like why on earth do I need to accept every achieve in each category separately when they each have a collect all button anyway? Why can't you turn off the annoying as hell announcements when you finish a zone's story? Why do I need to run to 3 different spots on the island to collect pity gifts that barely help (5k hologold as a daily gift is frankly an insult when I can get 60k from 3 spins in the megasphere)? Why are outfit skills tied to the leader of your team that shows up in the songs so I can't actually use my favorite character and instead need to use someone I don't know because her skill is stupid good for my team when they don't actually *do* anything other than give the outfit skill- why can't I just select the outfit skill I want from the ones I unlocked and select anyone I want for my leader so I can hang out with my oshis? I'm annoyed, I'm honestly really annoyed. Maybe I just play too many gatchas and the quirks of every individual one are all starting to wear on me and this is the first steam review I'm writing after they've all piled on. I don't know. Either way you'll still probably see play this because the rhythm game is fine. But if you're thinking about starting, just don't. Listen to the music on youtube and look at the art on your art hub of choice, but don't give this the time of day. Better gatchas died for the same character rates and curency gen that hololive Dreams has, don't let this be the exception because they slapped vtubers on it and added baby gambling.
うんこ
play this on a mobile device it's genuinely so cursed to play this on pc
キャラも操作性もしょうもない
Please please PLEASE allow high score rankings on PC, I have absolutely no clue why scoring rankings are restricted to mobile, when 99% of your scoring is tied to your cards rather than skill AND basically everyone agrees that the game's easier on mobile in general. It's a genuinely infuriating design choice. I don't have a phone or tablet good enough for the game and I shouldn't be expected to have a mobile device that works well for the game especially considering how much higher the system requirements are for this game compared to its competitors. I love this game so much but this drives me up the wall. Please just remove the restriction already or at least say something about this topic.
音ゲー部分は悪くはない。4ボタンだけでも全ノーツ押せる仕様だし一部ノーツは簡易化されているからキーボードでも一応遊べる。曲数も少なくはない ボタンの位置がレーンとズレてるのに判定が広くて被ってるのは脳がバグる。入力がダブった瞬間順番に全部巻き込んで事故る 各ボタン複数キー設定できないのに不満。余った指で連打させろ 隣り合った同時押しノーツが一本に見えるのはダメ。卒業メンバーの曲が無いのもダメ。 メインクエスト途中まで進めたけど今後もこれ続けんの…?って感じ おつかいや強制ミニゲームは百歩譲ってもキャラの会話パートは普通に無理 内容薄いし、本人比較で解釈不一致多いし、説明セリフ多くてダレるし、ワンパターンにゲラ笑い使いすぎて感情追い付かないし、同じような内容を各グループごとに繰り返し見せられるし。 他にも一部UIや演出周りでレスポンスが悪かったり長めのウェイトが入ったりしてストレスたまる いろんなとこにコストかけてリッチに見せてるけど期待ほどではない。ゲーム自体は10年前の音ゲーの焼き直しでしかないし… 不快要素全部触れずにスキップして音ゲー部分だけ遊ぶように割り切れば楽しい。
お布施をする為のアプリ ゲームとして点数をつけること自体がいろんな意味で冒涜 正直、射幸心を煽り過ぎるこの手のガチャは絶滅してほしい
steamでは参加できないイベントが頻繁にあるのでお勧めしません。 当然イベント報酬のガチャ石も貰えません。もううんざり。萎え萎えです。ゲームにハマってしまって本当に後悔しています。ホロライブじゃなければさっさとアンインストールするのに。
Nobody EVER reads my reviews so I will Eat 1 Tablespoon of ♥♥♥ for Every Like this gets.
Steam版としてもあまりにも出来がお粗末。操作性が悪いのはもしかしてソシャゲをSteam版で公開した場合はどれもこんな感じなんでしょうか。 それはそうとしてメインの音ゲー部分は”D"と”K"だけで全てクリア出来る仕様になっていてスマホ版とはずいぶんと難易度が違うし、大縄跳びもクッキングも全部PC版じゃなきゃ高い点数は狙えない。そこはまだ許せるとしてもメガサーキットに関してはどうやってもスマホ版が圧倒的に不利すぎてPCユーザーじゃないとまともに勝てない仕様。 プラットフォームごとの難易度調整は難しいにせよ、もう少しやり方はあったんじゃないかなあと思ってしまいます。 あと、Steam版ですら相当に重いのはわざと?仕様?それとも僕のPCスペックが全く足りないせい? まさかRTX5080でGPU使用率が5割まで跳ね上がるとは想定外でした。