
Forge your own path in Hollow Knight! An epic action adventure through a vast ruined kingdom of insects and heroes. Explore twisting caverns, battle tainted creatures and befriend bizarre bugs, all in a classic, hand-drawn 2D style.
Most likely between $61M and $172.8M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 97% | approximately $101.7M |
| PlayStation | $14.99 | 94% | — |
| GOG | $14.99 | 94% | #255 |
| Nintendo | $15.00 | — | #65 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3671 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
one of my greatest experiences in gaming 10/10
买游戏之前先抽自己一巴掌 觉得爽的再买
Hollow Knight is genuinely one of the best games I have ever played. From the very first moments, I was completely drawn into its mysterious atmosphere, its incredible world-building, and the feeling that every corner of Hallownest had a story waiting to be discovered. It is a game that manages to create such a strong emotional connection through its environment, its characters, its music, and even through its silence. There is something truly special about the way Hollow Knight makes you feel like a small part of a much bigger and forgotten world. The art direction is absolutely beautiful. The designs of the areas, the creatures, the characters, and the overall atmosphere are unforgettable. Every location feels unique, with its own identity, mood, and history. The environments are full of details, and it is impressive how much emotion and personality the developers managed to put into a world without relying on constant dialogue. The ruins of Hallownest, the mysterious landscapes, and the contrast between peaceful and dangerous places make exploration feel genuinely rewarding. The soundtrack is also one of the strongest parts of the game. The music perfectly matches every situation, whether it is a quiet moment of exploration, a sad and emotional scene, or an intense boss fight. The compositions create a feeling of loneliness, wonder, and mystery that fits the world perfectly. Some tracks stay in your mind long after you stop playing because they are so memorable and powerful. The gameplay itself is also incredible. The movement feels satisfying, the combat is challenging but rewarding, and the progression system makes you want to keep exploring and improving. The difficulty can be high at times, but overcoming difficult bosses or reaching new areas gives such a strong sense of achievement. The game respects the player and encourages patience, curiosity, and learning from mistakes. One thing I personally found a little difficult, however, is the visual clarity in some situations. Because of my eyesight, I sometimes struggled to distinguish certain elements from the background, especially when the colours, shadows, and details blended together. The beautiful artistic style can occasionally make it harder to immediately recognise the outlines of characters, platforms, or important objects. I think it is a shame that the game does not always have clearer visual indicators or simpler outlines, because it could make the experience more accessible for players who have difficulties with contrast or visual perception. This is not a criticism of the art itself the art is genuinely amazing but sometimes the beauty and complexity of the visuals can make certain moments harder to read. Despite that, it never took away from how incredible the game is. Hollow Knight is a masterpiece in atmosphere, design, storytelling, and emotion. The world feels alive, the characters feel meaningful, and every discovery feels like something you earned. It is rare for a game to create such a strong feeling of mystery while still making the player feel connected to its world.
just started this game, and its already amazing. from the soundtrack, the enviroment and the playstyles. i already got spoiler for the overall story, but there are still many thing that amaze me.
Geçmiş Yılmaz'ın bana en büyük kıyağı bu oyunu oynamamış olmak
Con esta es la tercera vez que me pasó este juego y voy a seguir pensando lo mismo. Jugar este juego es una experiencia única, un juegazo en todo el sentido de la palabra, buen mapa, buena exploración, combates, música y demás cosas que hacen que este sea uno de los mejores indies que se hayan hecho. Este junto a su secuela son juegazos recomendadisimos
good game, I got lost at like every spot. I had to ask for help from my friend cause of how bad I was it was a good game though
this game was amazing but not perfect!, this is my first metroid vania so found it pretty rough up until around the mid point where it finally clicked i streamed this game so i had the help of the community, without that i wouldve been so loss and wouldnt have known where to go so if your prepared to explore for hours this is for you combat was really fun/quick/punchy! i recommend this if your looking for a good platform/souls like kinda 8/10 god bless
Я ненавижу эту ебучую потрясающую игру.
Vejo Lucas, vejo sim... Interessante.