
Hobo: Tough Life is an urban survival role-playing game where you play as a homeless person. Play alone or team up in online co-op. Explore the streets of Praslav, scavenge for food and supplies, beg, steal, and do whatever else it takes to survive the forthcoming winter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 3/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.1Kreviews | 84% | — | $7.8M |
| $29.99 | 761ratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 897 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it fixed my outher games
Fun game
太好玩啦
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 29.2K | 92% | $14.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 11.3K | 92% | $29.99 | |
| $7.8M | 10.3K | 94% | $24.99 | |
| $7.8M | 14.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $52.1M | 43.1K | 90% | $34.99 | |
| $8.9M | 10K | 73% | $29.99 | |
| $53.9M | 102.7K | 85% | $24.99 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $111.7K | 235 | 67% | $12.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*, Simplified Chinese*, German*, Polish*, Russian*, French*, Spanish - Spain*, Japanese**languages with full audio support
| $24.99 |
| 440ratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 901 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
nejvic hra
skvělá zábava
很不错哦
v
Těžká ale zábavná hra. Fakt super propracované postavy a příběh. Baví mě to hodně. Doporučuji
于泥泞中寻生,于市井间见情——《Hobo:Tough Life》 在生存游戏扎堆的Steam平台,《Hobo:Tough Life》以独树一帜的视角,将镜头对准城市边缘的流浪者群体,用极致的真实感与丰沛的剧情,打造出同类题材中难以逾越的标杆之作。它不追求华丽的特效与宏大的世界观,却以细腻的笔触勾勒出底层生存的肌理,让每一次挣扎都掷地有声,每一段际遇都引人共情,成为一款让人沉浸其中、欲罢不能的硬核生存佳作。 真实到刺骨的生存体验,每一步都是对意志的考验 游戏将生存的残酷性诠释得淋漓尽致,玩家以流浪汉的身份置身于中欧虚构城市普拉斯拉夫,从深秋的寒意初临到严冬的冰封刺骨,活下去便是唯一的初始目标。不同于传统生存游戏的简化设定,这里的生存维度细致到令人惊叹:饥饿时需在垃圾桶里翻找残羹冷炙,受寒时要蜷缩在火盆旁汲取暖意,衣物脏污会引来路人嫌弃,卫生不佳则可能染上疾病,甚至连生理需求的处理都得妥善应对,稍有疏忽便可能陷入绝境。 生存手段的多元性更添趣味,翻垃圾桶如同开盲盒,既有可能找到救命的食物与工具,也可能触碰到恶臭污物导致乞讨碰壁;乞讨考验口才技巧,真挚的表达能换来更多善意;而偷窃、打杂等方式则暗藏风险,被警察盯上会面临牢狱之灾,与恶徒冲突更可能命丧街头。技能成长系统让生存之路有了进阶可能,口才、灵巧、强壮等属性随实践提升,从初出茅庐的求生者到熟练应对危机的流浪者,每一次能力升级都满是成就感,这种步步为营的生存体验,远比虚构的冒险更具代入感。 丰沛立体的剧情脉络,于市井烟火中藏着众生百态 若说极致的生存机制是游戏的骨架,那丰满的剧情便是其鲜活的血肉,这也是它远超同类作品的核心亮点。游戏摒弃了线性叙事的束缚,以开放世界的形式铺陈出数十条源于现实的故事线,每一段剧情都藏着底层生活的无奈与温情。玩家会遇到形形色色的NPC,有争夺乞丐王宝座的派系大佬,有需要帮助寻找爱犬的妇人,有慈悲为怀的教堂神父,也有抱团取暖的 fellow 流浪者,每个角色都有专属的故事与性格,通过完成 quests 积累信任,既能收获盟友与资源,也可能卷入派系纷争,每一次选择都将导向不同的境遇。 剧情没有刻意渲染悲情,却在细节中尽显真实。或许是帮陌生人寻回失物后得到的一句感谢,或许是与派系成员共渡难关后的彼此信任,或许是在寒冬中与同伴分享食物的温暖,这些细碎的瞬间串联起立体的市井群像,让玩家在生存之外,更能体会到底层人物的挣扎与坚守。相较于同类作品多侧重生存机制、弱化剧情的通病,《Hobo:Tough Life》将剧情与生存深度融合,让每一次任务都不是单纯的资源获取,而是一次触碰人性温度的旅程,丰富度与感染力堪称同类顶尖。 灵活多元的玩法拓展,独行与偕行皆有乐趣 游戏在玩法上的包容性的同样出色,既支持单人沉浸式探索,也开放最多4人联机合作,满足不同玩家的需求。单人模式中,玩家可专注于剧情探索,在普拉斯拉夫的街头巷尾发掘隐藏彩蛋,搭建专属的庇护所,从无家可归到拥有遮风挡雨的小窝,每一处布置都藏着对生活的期许;联机模式下,与好友分工协作,有人负责 scavenge 资源,有人专注搭建营地,有人奔走完成任务,抱团取暖抵御寒冬的过程,让生存的艰辛多了几分并肩作战的温暖,也让游戏的社交属性得以彰显。 尽管作为独立游戏,画面建模略显粗糙,偶有汉化不完整、任务卡顿等小瑕疵,但这些不足完全不影响核心体验。游戏用阴郁写实的画面基调,精准还原了中欧城市的萧瑟氛围,搭配低沉婉转的BGM,将底层生存的压抑与希望交织的情绪渲染得恰到好处,让玩家更易沉浸其中。
I'm preparing myself for the streets.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.