
Hobo: Tough Life is an urban survival role-playing game where you play as a homeless person. Play alone or team up in online co-op. Explore the streets of Praslav, scavenge for food and supplies, beg, steal, and do whatever else it takes to survive the forthcoming winter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.1Kreviews | 84% | — | $7.8M |
| $29.99 | 761ratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NB
撈爆了
记得要饭
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 21.1K | 97% | $9.99 | |
| $7.8M | 29.2K | 92% | $14.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 14.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $52.1M | 52.3K | 90% | $34.99 | |
| $8.9M | 9.9K | 73% | $29.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $110.8K | 235 | 67% | $12.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*, Simplified Chinese*, German*, Polish*, Russian*, French*, Spanish - Spain*, Japanese**languages with full audio support
| $24.99 |
| 440ratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good simulation. profond mechanic and quest. goood game
玩了一大顿,因为有些任务选择不一样,直接票拿不全,烂档了
走错一步就不给解锁高级冰糖配方,制作组一定要在一盘菜里掺苍蝇,那我也只能回敬一只苍蝇。bug也不少,卡制作界面、任务定位不显示、任务定位卡主、卡模型,不胜枚举。
真几把好玩啊,翻垃圾桶使我快乐,就是上手难度挺高,玩了6,7个小时才算知道咋玩
游玩流程很混乱,任务线很多是一个还没做完再给你发新的,npc指向不够明显,经常找不到任务npc,很多情况是需要去搜攻略才能继续推进任务。你以为任务npc在大街上,结果在地下乞丐窝,你以为在地下,结果在地上房间里,地图饶了好大一圈也找不到,跑任务跑得太疲惫了。 新手引导不够友好,很多地方弄不清楚,比如各项属性作用,buff和debuff效果以及消除方法,前期很容易各种奇奇怪怪的debuff导致莫名其妙就死掉(角色又突然玉玉症了),比较劝退新人。 加上联机体验不是很好,进好友房需要在大厅一个一个找,没办法steam或者游戏好友直接邀请。联机每个人的任务也是独立的不是共通的,除了队友可以给一些任务道具推进任务,基本上都是自己一个人埋头库库做任务,和自己玩单机没有太大区别,如果任务可以是联机一起做就好了
喜欢捡垃圾的
垃圾游戏,小黑到处都是,扫码玩意
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.