
Hobo: Tough Life is an urban survival role-playing game where you play as a homeless person. Play alone or team up in online co-op. Explore the streets of Praslav, scavenge for food and supplies, beg, steal, and do whatever else it takes to survive the forthcoming winter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.1Kreviews | 84% | — | $7.8M |
| $29.99 | 761ratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 892 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
God game
翻垃圾桶翻到爽的遊戲,但要小心嘉豪向你勒索錢財
"hik"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*, Simplified Chinese*, German*, Polish*, Russian*, French*, Spanish - Spain*, Japanese**languages with full audio support
| $24.99 |
| 440ratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fajnie czasem sie zasnawialem co moj tata robi wieczorami a teraz moge robic to co on i to ze znajomymi ale czasem sprzezyn nie ma to rest
The black guys on the streets are same dangerous IRL in Prague.
1
总体而言,我喜欢这款游戏的生存、搜寻和资源管理设计。游戏里的物价系统相对平衡,也比较符合游戏世界的设定;搜寻物资以及打开各种“盲盒”式容器的过程也很有乐趣。 但多人模式存在一个非常严重的问题:恶性 Bug 的后果可能足以直接摧毁几个小时的游戏成果,而游戏没有提供一个可以接受的恢复手段。 目前遇到的最严重的 Bug 发生在死亡/复活流程中。复活过程异常后,重新进入游戏时角色的多个属性上限出现了严重异常下降。这不是正常的死亡惩罚,而是直接破坏了已经积累十几小时的角色进度。更令人不满的是,游戏本身没有提供可靠的回滚、修复或其他恢复机制。对于一款强调长期生存和资源积累的游戏来说,这种 Bug 的代价实在太高。 此外,多人模式中还存在一些交互 UI 和交互逻辑方面的问题。在某些情况下,交互界面会进入无法正常退出或继续游戏的状态,导致客户端只能被迫强制退出。多人游戏本身还需要依赖其他玩家的进度,因此这种问题尤其影响体验。 这款游戏的核心玩法中规中矩但是体验相当不错,经济系统、搜寻和资源管理也有值得肯定的地方。但目前多人模式下的严重 Bug 让我无法认为它已经达到了可以放心进行长期多人游戏的程度。 如果这些严重的存档/进度损坏 Bug 能够得到修复,并提供合理的进度恢复机制,我会重新考虑评价。
caonima,联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥联机不了你搞联机干啥。还有你这个狗屎联机大厅,那么多房间搜索不了是想咋,我操你妈
very good game, would recoemnd
Najlepszy symulator Poznania! W końcu gra w której życie codzienne jest wspaniale odwzorowane. Fabuła wzrusza do łez a przyjaciele poznani po drodze bywali cenniejsi od dwóch zwrotnych butelek. Nic nie przebije wstawania z ławki wypicia 2L wódki i okradanie przechodniów. gra 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $52.1M | 52.3K | 90% | $34.99 | |
| $8.9M | 9.9K | 73% | $29.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $110.8K | 235 | 67% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 21.1K | 97% | $9.99 | |
| $7.8M | 29.2K | 92% | $14.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 14.3K | 89% | $29.99 |