
Hobo: Tough Life is an urban survival role-playing game where you play as a homeless person. Play alone or team up in online co-op. Explore the streets of Praslav, scavenge for food and supplies, beg, steal, and do whatever else it takes to survive the forthcoming winter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10Kreviews | 84% | — | $7.8M |
| $29.99 | 761ratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
представьте что вы реально бомж в стране , где нет помощи бездомным, чтож я вам завидую, вам не придется играть в игру с дизбалансом в которой панишится ВООБЩЕ все, умер? выкупай у бомжа, прошелся где не надо? отдай 50% денег, сожрал говна? пожалуйста обосрись и получи дебаф который закроет интерактив с 90% нпс, плохое настроение в игре? будь добр напиться и в последствии обосрись. копаешься в мусоре (что кстати единственнйы интерактив в игре помимо разговора с нпс) получаешь дебаф одежде и в последствии умираешь от холода.
This game is as entertaining and fun as being real homeless. There is no much guidance and you are left guessing and struggle. When (not if) you die the only way to get your stuff back is to buy it from NPC. The stat mechanic sounds fun but is actually overly complicated and it has balancing issues. This just isn't fun to play.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*, Simplified Chinese*, German*, Polish*, Russian*, French*, Spanish - Spain*, Japanese**languages with full audio support
| $24.99 |
| 440ratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I highly recommend. It takes a few hours to learn the game but once you do its brilliant. 10/10
Nice pretty fun game, but the annoying minigame where u need to time it is soo repetitive and annoying, and u need it for amlost anything. So to the devs, i hope u stick a toothpick under ur toenail and ram it against a wall becase that annoying minigame makes me loose interest in the game after 10 mins of playtime PS. Screw u for the minigame once again
Absolutně úžasná hra. Skvost české kultury a českého umění. Tahle hra mě úplně pohltila. Multiplayer s chabrem je skvělej, ale stejně je na téhle hře nejlepší ten lore ve questech a vtipný dialogy a herní mechaniky. 10/10 hra, doporučuji.
很好玩,但相对于美国乞丐来说不够写实
At first i though the game is kind of bad as it got mixed review from the recent review, but i found out that most of the bad review has low gameplay hours. I've played it about 50+ hours now and really not disappointed. These what i get from the game: 1. The early game is really really hard. Even in easy mode, you will die at least one time as you really don't know anything. And the game punished you if you die, so yeah, it'll got a bad review because of that. The later game is kind of hard too as the life in game gets harder too, as many bad things are scaling as the season progress, like the weather got colder or the thugs get stronger, But when you reached comfort zone gameplay, the game is really fun as you have some relief with the challenge of the game. So i think this game is really worth it. 2. This game need skills, i meant literally... It has an annoying mechanism to get some of the good things. Even with higher skills of the character, it still prove to be a challenge. But i think i'm just that bad, who knows? Why don't y'all buy it and find out? 3. On RPG aspect i really can't tell... The story is great, but it's kind of simple. I expect more really, but it's enough to be an RPG. You play as a character, not yourself. The map is not big, but not small enough, although it will be nice if there's more to it. Skill progressing is simple, there're skill to progress, to buy, and to get. But most importantly, there're no forced behaviour aspect, i think. And from that alone, i recommend this game. 4. From my POV, the graphics is good as i play the game mostly for the gameplay not the graphic... Not that i don't appreciate good graphics, but that just an icing on the cake. There're some stutter and those things can be really annoying, but what can you expect in modern gaming? I'll share my PC spec, mostly got more than 60 fps, but sometimes some action cause the FPS drop like sleeping near fire, lockpicking when police near, stealing from NPC, etc. But overall, the game still fun to play, as i played it until the end. To summarize, i recommend this game. It's not perfect, but good enough to play. This is all just my opinion and it may not matter, but i give this game 8.5/10
I’m sorry… but this might be the worst game I’ve ever played. Hobo: Tough Life wants to be deep, gritty and realistic — but ends up being clunky, frustrating and straight-up unfun. Everything feels like a chore, not a challenge. Controls fight you. Systems overwhelm you. Fun never shows up. Instead of immersion, you get punishment. Instead of depth, you get confusion. It’s not hard in a rewarding way — it’s hard in a why am I doing this to myself way. I get what they were going for. I really do. But playing it? Absolute misery. ✅ Interesting idea on paper ❌ Terrible controls ❌ Zero fun factor ❌ Frustrating for all the wrong reasons Final verdict: 1/10 – The worst experience I’ve had in a game. Sorry.
迷路人生
Так и не понял как поспать
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $52.1M | 43.1K | 90% | $34.99 | |
| $8.9M | 9.9K | 73% | $29.99 | |
| $4.8M | 102.6K | 85% | $2.49 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $110.8K | 233 | 67% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 5K | 38% | $69.99 | |
| $7.8M | 29.2K | 92% | $14.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 11.3K | 92% | $29.99 | |
| $7.8M | 12.7K | 94% | $24.99 |