
Hobo: Tough Life is an urban survival role-playing game where you play as a homeless person. Play alone or team up in online co-op. Explore the streets of Praslav, scavenge for food and supplies, beg, steal, and do whatever else it takes to survive the forthcoming winter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 1 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10Kreviews | 84% | — | $7.8M |
| $29.99 | 761ratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 887 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I loved the game but since the last update I can't play it anymore on Linux Fedora without a crash. I was really very sad about it.
Fantastic single or coop survival game ever made, this game is for players who wants it learn the hard way. Living as Hobo is not for people from sugar. Even after 200 hours of play i still learning different ways to live. Digging trash bins and begging is the best way to find your fortune...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech*, Simplified Chinese*, German*, Polish*, Russian*, French*, Spanish - Spain*, Japanese**languages with full audio support
| $24.99 |
| 439ratings |
| 78% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 891 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
给我钱
Hobo: Tough Life is an easy 8/10 for me. It has one major problem: the beginning is paradoxically the hardest part of the game, and it can be quite frustrating because you do not yet have the skills or equipment to survive comfortably. But once you get through that phase, the game becomes excellent. The gameplay is very satisfying, there is always something to do, and the combination of quests, progression, and survival mechanics works really well. It is exactly the kind of game where you tell yourself, “just one more task,” and then end up going to bed two hours later. I also appreciate the fact that this was made by a very small team. Given the limited resources behind it, they still managed to create a very addictive and well-designed survival experience. It is not a game for everyone, but if you can survive its rough opening hours, it rewards you with highly engaging gameplay.
представьте что вы реально бомж в стране , где нет помощи бездомным, чтож я вам завидую, вам не придется играть в игру с дизбалансом в которой панишится ВООБЩЕ все, умер? выкупай у бомжа, прошелся где не надо? отдай 50% денег, сожрал говна? пожалуйста обосрись и получи дебаф который закроет интерактив с 90% нпс, плохое настроение в игре? будь добр напиться и в последствии обосрись. копаешься в мусоре (что кстати единственнйы интерактив в игре помимо разговора с нпс) получаешь дебаф одежде и в последствии умираешь от холода.
Хуле я стал королем нищих и я не тупа восседаю на троне,я расчитывал что мне все будут пятки вылизывать тут конечно грустно , а в целом игра топовая квестов как в скайриме дохуища лор игры тоже мощный кароче 10 лутания какашек из помоек из 10
宝宝拉我入坑的 玩得特别开心 刚开始没感觉多好玩 会玩了之后感觉挺上头的 到处找npc沟通学技能
很好玩,但相对于美国乞丐来说不够写实
Best game ever created next to postal 2 You can Beg builda house (but homeless house) poop dumpster dive drink booze smoke meth and ciggies and the list keeps going on;.... really an all u can do game WARNING!!!! Hard af game. not for poopy babies
Určitě bych přidal pokračování nebo nějak rozšířil hru!! TOP doporučuji
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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