
What if the physical objects of everyday life, the possessions we hold close, were actual windows to the past? Peer into distant memories and unseen futures in Hindsight.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 147reviews | 80% | — | $37.5K |
| $14.99 | 75ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Abordant des thèmes tels que le deuil, la difficulté de vivre dans un pays dont la culture est différente de la nôtre, ou encore de la relation enfant-parents, Hindsight est un petit jeu rempli d’émotions. Le titre du jeu, qui signifie “Rétrospection”, prend tout son sens au fur et à mesure que l’histoire avance. La créativité entre les différentes scènes, la simplicité du gameplay au profit de la narration, la douceur, et la bienveillance présente tout au long du récit, sauront combler les adeptes de jeux narratifs.
[b] Ce jeu est incroyable. [/b] Je ne savais pas trop à quoi m'attendre en jouant à ce jeu car je n'avais pas trop regardé la bande annonce. Mais je vous le conseille car il est [b] rempli d'émotions [/b]. Le gameplay est simple pour profiter et se concentrer sur la narration de cette histoire que j'ai trouvée émouvante. Les transitions entre les différentes scènes sont créatives et très bien faites. La voix de la narratrice et les musiques sont géniales. Ce jeu aborde les thèmes des relations parents-enfants ainsi que le deuil, que chacun vit différemment avec sa propre manière. [spoiler][i]Hindsight [/i] nous fait réfléchir sur la manière de voir les personnes : avec la différence entre ce qu'on pense qu'elles sont, et ce qu'elles sont vraiment. [/spoiler] On se déplace entre le passé et le futur pour nous montrer des souvenirs, qu'ils soient bons ou mauvais, car malheureusement la vie n'est pas uniquement pleine de joie, mais aussi de questions non répondues, de choix et de regrets.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $14.99 |
| 37ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"Un jeu qui touche à l’intime." Hindsight est plus qu’un jeu. C’est une expérience presque thérapeutique. Il nous pousse à réfléchir sur notre propre manière d’appréhender la vie, le deuil, et tout ce qui se tisse entre les souvenirs et le présent. Chacun vit la perte différemment. On a tous notre propre point de vue, nos silences, nos regrets. Ce jeu rappelle que la vie est courte, et que rien ne vaut une vraie communication avec ceux qu’on aime. Car les non-dits, les incompréhensions… laissent des traces. Revenir sur le passé, devoir tourner la page — c’est bouleversant. Ça fait remonter des émotions qu’on pensait enfouies. Mais c’est un passage nécessaire. Parce qu’on ne peut avancer qu’en acceptant ce qui a été. Un jeu lent, doux, parfois douloureux. Mais profondément humain.
스토리와 메세지 모두 나름 의미가 있고, 그렇기에 할만한 포인트 앤 클릭, 인터렉티브를 주지만 마우스로 할 때의 불편한 카메라 조작, 그리고 특정 각도를 맞춰야만 하는 지점 등 스무스하게 스토리를 이해하기 위한 방지턱이 의외로 있음. 그렇기에 마냥 즐겁게 플레이하지는 못 함. 그렇다고 그게 추천을 못할 정도냐까진 아닌거 같긴 함. 상점 페이지에서 바로 노출되는 가장 유용한 평가, 영어로 쓴 거가 공감이 되는 대목.
Mekanlara ve nesnelere sıkışıp kalmış bir hayatı izlediğimiz bir oyun. Bunu da sinematik kamera hareketleri ve güzel sahne geçişleriyle yapınca yürüme simülasyonlarından kendini ayıran bir yapısı var. Harika bir hikayesi yok ama herkesin kendi hayatından bulabileceği parçalar var içerisinde. Türkçe çevirisi de gayet edebi ve güzel. Gerçekten bir kitap okur gibiydim.
推薦給喜歡碎片敘事化的玩家,本作是個藉由觸碰場景物品來拼湊母女人生的故事。 主題圍繞著記憶的遺忘與誤解,故事看完會有種淡淡的哀愁。 相關的題材個人非常推薦一部韓國電影: 三天的休假(3일의 휴가)。整體敘事風格非常相像,都是藉由物品來回憶至親。當然電影的體驗絕對更好,[strike]不如說我打這篇單純就是來推薦電影的[/strike],記得準備東西擦眼淚 :3 [hr][/hr] 缺點 : 平凡重複的點擊真的非常沒意義且耗時 (一開始玩會覺得很有趣,但到後面有80%時間都在轉場跟找東西,完全沒任何意義,[b]拖台前,非常拖[/b]) 優點 : 讓我想起了三天休假。電影真的很好看(再推) 最後,建議特價再入手。
Un juego corto, aproximadamente 2 horas. Toca uno de los temas mas complicados de cualquier individuo, las relaciones, los vinculos, y, dentro de estos, el mas importante. La familia. ¿Como nos forman desde el momento que nacemos? ¿Que saberes, herramientas, cultura, costumbres son impuestas en nosotros? Y como responde, en este caso, la protagonista, a todos los recuerdos que tiene con su madre, padre desde la infancia. A muchos tal vez no les gustará por el hecho de que no es real a comparación con las experiencias de uno pero dejenme decirles que lo recomiendo, sea por la creatividad de los paralelismos creados mediante las distintas perspectivas, por el mensaje que inculca en uno mismo y su manera de percibir las acciones de nuestros padres hacia nosotros, un muy bonito diseño que te hace sentir como si estuvieras comodo, en ese hogar, y a la vez en los momentos frios, casi crueles, te hace sentir emocional. En lo personal lo super recomiendo, corto, jugar una vez, 0 repetitibilidad, buena historia.
É um game "arte"... É sobre luto. Imagina que vc vai à casa de sua mãe e do seu pai (já falecidos) pra levar algumas coisas. Então vc pode tocar nos objetos, e assim, vc acessa lembranças congeladas do passado. Essa é a gameplay: girar os cenários e tocar objetos, acessando lembranças. O jogo vai avançando e vc escolhe os objetos que vai levar. O game é uma reflexão e uma releitura de tudo que vc passou com seus pais e passa entender melhor porque eles eram daquele jeito e como isso ajudou a moldá-lo. Apesar disso, ele é meio esquecível. Nota 6, mas vale a pena conferir. Game aprovado.
This game was a beautiful experience. Made me cry.
[i]Hindsight[/i] is an arty semi-interactive narrative piece about a middle-aged woman returning to her childhood home to reminisce about her upbringing and strained relationship with her Japanese immigrant mother. Most of the gameplay here, such as it is, consists of rotating minimally animated 3D scenes to reveal a hotspot that you can click on to move the camera over to its next position and advance the story; it's a simple mechanic, but the visual design of these scenes and the way they're integrated together and into the narrative, often with one object serving as a window to the next scene (it makes sense in motion), is fairly strong and mostly carries [i]Hindsight[/i] well enough for its short length. Dragged down slightly by a few frustrating moments where you'll be pixel-hunting for the next hotspot, and while its limited attempts at puzzles are mostly fine, there's one particular one involving moving books on a bookshelf that I have no idea how I was meant to figure out without a video walkthrough. Still, it's worth playing for fans of these sorts of arty gameplay-light narrative projects, at least on sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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